Difference between revisions of "Template:List of weapons that provide health"

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m (punctuation fix for zh-hans)
(added Manmelter)
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| colspan=2 class="gold" | {{icon item|Black Box|63px}}
 
| colspan=2 class="gold" | {{icon item|Black Box|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * Restores up to 20 health to user per attack (1 health for every 4.5 damage dealed).
+
  | en = * Restores up to 20 health to user per attack (1 health for every 4.5 damage dealt).
 
  | ar = * يرجع حتى 20 هيلث في كل ضربة لأن 1 هيلث لكل 4.5 ضرر
 
  | ar = * يرجع حتى 20 هيلث في كل ضربة لأن 1 هيلث لكل 4.5 ضرر
 
  | da = * Gendanner op til 20 helbred til brugeren pr angreb (1 helbred for hver 4,5 skade udført).
 
  | da = * Gendanner op til 20 helbred til brugeren pr angreb (1 helbred for hver 4,5 skade udført).
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| colspan=2 width="128px" | {{item link|Concheror}}
 
| colspan=2 width="128px" | {{item link|Concheror}}
 
|- <!-- Pyro -->
 
|- <!-- Pyro -->
| width="100px" style="background:#ffbd7e;" rowspan=6 | '''{{Class link|pyro|br=yes}}'''
+
| width="100px" style="background:#ffbd7e;" rowspan=8 | '''{{Class link|pyro|br=yes}}'''
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 
| colspan=2 class="gold" | {{icon item|Flame Thrower|link=Compression blast{{if lang}}|63px}}
 
| colspan=2 class="gold" | {{icon item|Flame Thrower|link=Compression blast{{if lang}}|63px}}
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  | ja = * {{item name|Black Box}}のロケット弾を敵に跳ね返してダメージを与えると、最大20ヘルス回復します。
 
  | ja = * {{item name|Black Box}}のロケット弾を敵に跳ね返してダメージを与えると、最大20ヘルス回復します。
 
* 敵の{{item name|Crusader's Crossbow}}の矢を味方に跳ね返すと、近距離なら75、中距離なら112、遠距離なら150ヘルス回復させます。
 
* 敵の{{item name|Crusader's Crossbow}}の矢を味方に跳ね返すと、近距離なら75、中距離なら112、遠距離なら150ヘルス回復させます。
 +
* 味方からの燃焼を排除すると、プレイヤーの体力が20回復します。
 
| pt = * Refletir rockets da {{item name|Black Box}} curam até 20 pontos de vida se o rocket refletido atingir um inimigo.
 
| pt = * Refletir rockets da {{item name|Black Box}} curam até 20 pontos de vida se o rocket refletido atingir um inimigo.
 
* Refletir seringas da {{item name|Crusader's Crossbow}} restaura a um aliado 75 pontos de vida a distância curta, 112 pontos a alcance médio e 150 a alcance longo.
 
* Refletir seringas da {{item name|Crusader's Crossbow}} restaura a um aliado 75 pontos de vida a distância curta, 112 pontos a alcance médio e 150 a alcance longo.
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|-
 
|-
 
| colspan=2 width="128px" | [[Compression blast{{if lang}}|{{common string|compression blast}}]]
 
| colspan=2 width="128px" | [[Compression blast{{if lang}}|{{common string|compression blast}}]]
 +
|-
 +
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 +
| colspan=2 class="gold" | {{icon item|Manmelter|link=Manmelter{{if lang}}|63px}}
 +
| rowspan=2 style="text-align:left" | {{lang
 +
| en = * Extinguishing a burning ally will restore 20 health to the player.
 +
| ar =* اذا اطفئت النار عن زميلك باستعمال الزر الايمن يرجع الىيك 20 هيلث.
 +
| da = * Slukning af en brændende holdkammerat vil genoprette 20 helbred til spilleren.
 +
| ja = * 味方からの燃焼を排除すると、プレイヤーの体力が20回復します。
 +
| pt = * Extinguir um aliado em chamas restaura ao jogador 20 pontos de vida.
 +
| pt-br = * Extinguir um aliado em chamas restaura 20 de vida do jogador.
 +
| ru = * За тушение союзника дается 20 ед. здоровья.
 +
| es = * Apagar aliados en llamas restauran 20 de salud al jugador.
 +
| zh-hans = * 为队友灭火恢复20点生命值。
 +
}}
 +
|-
 +
| colspan=2 width="128px" | {{item link|Manmelter}}
 
|-
 
|-
 
| style="background-color:#ffbd7e;" rowspan=4 | {{item name|Melee}}
 
| style="background-color:#ffbd7e;" rowspan=4 | {{item name|Melee}}
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| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
 
  | en = * Restores 34 health to 101 health to the target per second.
 
  | en = * Restores 34 health to 101 health to the target per second.
 +
* [[ÜberCharge#Quick-Fix|ÜberCharge]] restores 101 health to 303 health to the target and user per second.
 
  | ar = * يرجع من 34 الى 101 دم على من تختاره من الحلفاء او السباي [[Spy/ar]] .
 
  | ar = * يرجع من 34 الى 101 دم على من تختاره من الحلفاء او السباي [[Spy/ar]] .
 +
* [[Quick-Fix/ar|ÜberCharge]] يرجع من 101 الى303  دم على من تختاره من الحلفاء او السباي [[Spy/ar]]
 
  | da = * Gendanner 34 helbred til 101 helbred på målet per sekund.
 
  | da = * Gendanner 34 helbred til 101 helbred på målet per sekund.
 +
* [[ÜberCharge#Quick-Fix/da|ÜberCharge]] gendanner 101 sundhed til 303 sundhed til målet og brugeren pr. sekund.
 
  | de = * Stellt dem Patienten von 34 bis 101 Gesundheitspunkte pro Sekunde wieder her.
 
  | de = * Stellt dem Patienten von 34 bis 101 Gesundheitspunkte pro Sekunde wieder her.
 +
* [[ÜberCharge#Quick-Fix/de|ÜberCharge]] stellt den Patienten und Benutzer von 101 auf 303 Gesundheitspunkte pro Sekunde wieder her.
 
  | es = * Restaura 34 a 101 de salud al objetivo por segundo.
 
  | es = * Restaura 34 a 101 de salud al objetivo por segundo.
 +
* [[ÜberCharge#Quick-Fix/es|ÜberCharge]] restaura 101 de salud a 303 de salud al objetivo y al usuario por segundo.
 
  | fi = * Palauttaa 34-101 terveyttä kohteelle per sekunti.
 
  | fi = * Palauttaa 34-101 terveyttä kohteelle per sekunti.
 +
* [[Quick-Fix/fi|ÜberCharge]] palauttaa 101-303 terveyttä sekunnissa.
 
  | fr = * Restaure de 34 à 101 points de vie par seconde à la cible.
 
  | fr = * Restaure de 34 à 101 points de vie par seconde à la cible.
 +
* [[ÜberCharge#Quick-Fix/fr|ÜberCharge]] restaure 101 points de vie à 303 points de vie à la cible et à l'utilisateur par seconde.
 
  | ja = * 回復対象を 34-101ヘルス/秒で 回復させます。
 
  | ja = * 回復対象を 34-101ヘルス/秒で 回復させます。
 +
* [[Quick-Fix/ja|ÜberCharge]] 101-303ヘルス/秒で回復ターゲットとユーザーを回復します。
 
  | ko = * 치료 대상의 체력을 초당 34에서 101 회복시킵니다.
 
  | ko = * 치료 대상의 체력을 초당 34에서 101 회복시킵니다.
 +
* [[ÜberCharge#Quick-Fix/ko|ÜberCharge]] 치유된 대상 + 사용자를 초당 101에서 303으로 치유합니다.
 
  | pl = * Odnawia od 34 do 101 punktów zdrowia celu na sekundę.
 
  | pl = * Odnawia od 34 do 101 punktów zdrowia celu na sekundę.
 +
* [[ÜberCharge#Quick-Fix/pl|ÜberCharge]] przywraca 101 do 303 zdrowia celowi i użytkownikowi na sekundę.
 
  | pt = * Restaura entre 34 a 101 pontos de vida por segundo ao alvo.
 
  | pt = * Restaura entre 34 a 101 pontos de vida por segundo ao alvo.
 +
* [[ÜberCharge#Quick-Fix/pt-br|ÜberCharge]] restaura entre 34 a 101 integridade por segundo para o alvo e o usuário.
 
  | pt-br = * Restaura de 34 a 101 de vida do alvo por segundo.
 
  | pt-br = * Restaura de 34 a 101 de vida do alvo por segundo.
 +
* [[ÜberCharge#Quick-Fix/pt-br|ÜberCharge]] restaura a saúde do alvo de 101 para 303 por segundo. (+usuário)
 
  | ru = * Восстанавливает от 34 до 101 ед. здоровья пациента в секунду.
 
  | ru = * Восстанавливает от 34 до 101 ед. здоровья пациента в секунду.
 +
* [[ÜberCharge#Quick-Fix/ru|ÜberCharge]] восстанавливает от 101 до 303 л.с. здоровья пациента в секунду.
 
  | zh-hans = * 每秒为目标恢复34至101点生命值。
 
  | zh-hans = * 每秒为目标恢复34至101点生命值。
 +
* [[ÜberCharge#Quick-Fix/zh-hans|ÜberCharge]] 每秒治疗目标和使用者 101 到 303 点生命值。
 
  }}
 
  }}
 
|-
 
|-

Revision as of 02:52, 3 April 2022

List of weapons that provide health
Secondary Mad Milk Mutated Milk
  • Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
Mad Milk Mutated Milk
Pretty Boy's Pocket Pistol
  • Restores 3 health to user for each enemy player hit.
Pretty Boy's Pocket Pistol
Melee Candy Cane
  • Equipping this weapon causes enemies killed by the player to drop a small health pack.
Candy Cane
Primary Black Box
  • Restores up to 20 health to user per attack (1 health for every 4.5 damage dealt).
Black Box
Secondary Concheror
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
  • Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts.
Concheror
Primary Flame Thrower
  • Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
  • Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
  • Extinguishing a burning ally will restore 20 health to the player.
Compression blast
Secondary Manmelter
  • Extinguishing a burning ally will restore 20 health to the player.
Manmelter
Melee Powerjack
  • Restores 25 health upon killing an enemy.
Powerjack
Back Scratcher
  • Increases health from pickups by 50%.
Back Scratcher
Melee Eyelander Horseless Headless Horsemann's Headtaker
  • Restore 15 health upon killing an enemy and can overheal.
Eyelander Horseless Headless Horsemann's Headtaker
Nessie's Nine Iron
Nessie's Nine Iron
Secondary Sandvich Robo-Sandvich
  • Restores 300 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Sandvich Robo-Sandvich
Dalokohs Bar Fishcake
  • Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds and can overheal.
  • If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Dalokohs Bar Fishcake
Buffalo Steak Sandvich
  • If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Buffalo Steak Sandvich
Second Banana
  • Restores 200 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Second Banana
Melee Warrior's Spirit
  • Restore 50 health upon killing an enemy.
Warrior's Spirit
Primary Blutsauger
  • Restores 3 health to user for each enemy player hit.
Blutsauger
Crusader's Crossbow
  • Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
Crusader's Crossbow
Secondary Medi Gun Vaccinator
  • Restores 24 health to 72 health to the target per second.
Medi Gun Vaccinator
Kritzkrieg
  • Restores 24 health to 72 health to the target per second.
  • Oktoberfest taunt restores 11 health over 4 seconds.
Kritzkrieg
Quick-Fix
  • Restores 34 health to 101 health to the target per second.
  • ÜberCharge restores 101 health to 303 health to the target and user per second.
Quick-Fix
Melee Amputator
  • Passively regenerates 3 health per second when active.
  • Medicating Melody taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged.
Amputator
Secondary Cozy Camper
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
Cozy Camper
Secondary Conniver's Kunai
  • Grants the victim's remaining health upon backstabbing and can overheal.
Conniver's Kunai
Leaderboard class soldier.png Soldier
Leaderboard class demoman.png Demoman
Melee Half-Zatoichi
  • Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal.
Half-Zatoichi
Note