Difference between revisions of "Template:List of weapons that provide health"

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(Updated spanish stats)
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  | pl = * Odnawia zdrowie o 20 jednostek po każdym trafieniu przeciwnika.
 
  | pl = * Odnawia zdrowie o 20 jednostek po każdym trafieniu przeciwnika.
 
  | pt = * Restaura até 20 de vida ao utilizador por ataque (1 ponto de vida por cada 4.5 pontos de dano dados).
 
  | pt = * Restaura até 20 de vida ao utilizador por ataque (1 ponto de vida por cada 4.5 pontos de dano dados).
  | pt-br = * Restaura até 20 de vida para o usuário a cada acerto em um inimigo.
+
  | pt-br = * Restaura até 20 de vida para o usuário por ataque (1 de vida para cada 4,5 de dano causado).
 
  | ru = * Восстанавливает до 20 ед. здоровья при попаданиях (1 ед. здоровья за каждые 4,5 ед. нанесённого урона).
 
  | ru = * Восстанавливает до 20 ед. здоровья при попаданиях (1 ед. здоровья за каждые 4,5 ед. нанесённого урона).
 
  | zh-hans = * 击中后 +20 点生命值。
 
  | zh-hans = * 击中后 +20 点生命值。
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| colspan=2 class="gold" | {{icon item|Flame Thrower|link=Compression blast{{if lang}}|63px}}
 
| colspan=2 class="gold" | {{icon item|Flame Thrower|link=Compression blast{{if lang}}|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * Reflecting rockets fired from the Black Box heal up to 20 health if the reflected rocket damages an opponent.
+
  | en = * Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
 
* Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
 
* Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
 
* Extinguishing a burning ally will restore 20 health to the player.
 
* Extinguishing a burning ally will restore 20 health to the player.
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* Refletir seringas da {{item name|Crusader's Crossbow}} restaura a um aliado 75 pontos de vida a distância curta, 112 pontos a alcance médio e 150 a alcance longo.
 
* Refletir seringas da {{item name|Crusader's Crossbow}} restaura a um aliado 75 pontos de vida a distância curta, 112 pontos a alcance médio e 150 a alcance longo.
 
* Extinguir um aliado em chamas restaura ao jogador 20 pontos de vida.
 
* Extinguir um aliado em chamas restaura ao jogador 20 pontos de vida.
  | pt-br = * Refletir foguetes disparados da {{item name|Black Box}} curá até 20 de vida se o foguete refletido causa dano a um oponente.
+
  | pt-br = * Refletir foguetes disparados da {{item name|Black Box}} cura até 20 de vida se o foguete refletido causar dano a um oponente.
 
* Refletir seringas disparadas da {{item name|Crusader's Crossbow}} restaura 75 de vida do alvo à queima-roupa, 112 à média distância e 150 à longa distância.
 
* Refletir seringas disparadas da {{item name|Crusader's Crossbow}} restaura 75 de vida do alvo à queima-roupa, 112 à média distância e 150 à longa distância.
 
* Extinguir um aliado em chamas restaura 20 de vida do jogador.
 
* Extinguir um aliado em chamas restaura 20 de vida do jogador.
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  | pl = * Odnawia 25 jednostek zdrowia po zabiciu przeciwnika; może nadleczać.
 
  | pl = * Odnawia 25 jednostek zdrowia po zabiciu przeciwnika; może nadleczać.
 
  | pt = * Restaura 25 pontos de vida ao matar um inimigo.
 
  | pt = * Restaura 25 pontos de vida ao matar um inimigo.
  | pt-br = * Restaura 25 de vida após matar um inimigo.
+
  | pt-br = * Restaura 25 de vida ao matar um inimigo.
 
  | ru = * Восстанавливает 25 ед. здоровья после убийства противника.
 
  | ru = * Восстанавливает 25 ед. здоровья после убийства противника.
 
  | zh-hans = * 杀敌后恢复 25 点生命值并且能过载血量。
 
  | zh-hans = * 杀敌后恢复 25 点生命值并且能过载血量。
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  | pl = * Zwiększa ilość zdrowia uzyskiwanego po podniesieniu apteczki o 50%.
 
  | pl = * Zwiększa ilość zdrowia uzyskiwanego po podniesieniu apteczki o 50%.
 
  | pt = * Aumenta a cura de itens de vida em 50%
 
  | pt = * Aumenta a cura de itens de vida em 50%
  | pt-br = * Aumenta a vida curada de kits médicos em 50%.
+
  | pt-br = * Aumenta a vida curada por kits médicos em 50%.
 
  | ru = * Увеличивает количество здоровья, получаемого от аптечек, на 50%.
 
  | ru = * Увеличивает количество здоровья, получаемого от аптечек, на 50%.
 
  | zh-hans = * 加50%通过医药包获得的生命值。
 
  | zh-hans = * 加50%通过医药包获得的生命值。
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  | pl = * Odnawia 15 punktów żywotności po zabiciu przeciwnika; może nadleczać.
 
  | pl = * Odnawia 15 punktów żywotności po zabiciu przeciwnika; może nadleczać.
 
  | pt = * Restaura 15 pontos de vida ao mantar um inimigo e pode sobrecurar.
 
  | pt = * Restaura 15 pontos de vida ao mantar um inimigo e pode sobrecurar.
  | pt-br = * Restaura 15 de vida após matar um inimigo e pode sobrecurar.
+
  | pt-br = * Restaura 15 de vida ao matar um inimigo e pode sobrecurar.
 
  | ru = * Восстанавливает 15 ед. здоровья после убийства противника; игрок может получать сверхлечение.
 
  | ru = * Восстанавливает 15 ед. здоровья после убийства противника; игрок может получать сверхлечение.
 
  | zh-hans = * 每斩杀一个人头将提升15点生命值上限并能过载。
 
  | zh-hans = * 每斩杀一个人头将提升15点生命值上限并能过载。
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  | pt-br = * Restaura 200 de vida quando comido por 4 segundos.
 
  | pt-br = * Restaura 200 de vida quando comido por 4 segundos.
 
* Se caído de um Heavy após sua morte, cura 75 de vida em Scouts e 50 nas outras classes.
 
* Se caído de um Heavy após sua morte, cura 75 de vida em Scouts e 50 nas outras classes.
* Se jogado por um Heavy usando o disparo-alt, restaura 50% da vida máxima de qualquer jogador além do Heavy em questão.
+
* Se jogado por um Heavy usando o disparo-alt, restaura 20,5% da vida máxima de qualquer jogador além do Heavy em questão.
 
  | ru = * Восстанавливает 200 ед. здоровья, в течение 4 секунд его поедания.
 
  | ru = * Восстанавливает 200 ед. здоровья, в течение 4 секунд его поедания.
 
* Если предмет брошен пулеметчиком в результате смерти, то он восстанавливает 75 ед. здоровья разведчику и 50 ед. всем остальным классам.
 
* Если предмет брошен пулеметчиком в результате смерти, то он восстанавливает 75 ед. здоровья разведчику и 50 ед. всем остальным классам.
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  | pl = * Odnawia zdrowie w zależności od wcześniejszego stanu żywotności ofiary której gracz zadał cios w plecy; może nadleczać.
 
  | pl = * Odnawia zdrowie w zależności od wcześniejszego stanu żywotności ofiary której gracz zadał cios w plecy; może nadleczać.
 
  | pt = * Rouba a vida da vítima que foi [[backstab/pt|apunhalada]], podendo sobrecurar.
 
  | pt = * Rouba a vida da vítima que foi [[backstab/pt|apunhalada]], podendo sobrecurar.
  | pt-br = * Fornece a vida restante da vítima após [[backstab/pt-br|esfaqueá-la nas costas]] e pode sobrecurar.
+
  | pt-br = * Fornece a vida restante da vítima ao [[backstab/pt-br|esfaqueá-la nas costas]] e pode sobrecurar.
 
  | ru = * Предоставляет игроку здоровье [[backstab/ru|убитого в спину]] врага и может давать сверхлечение.
 
  | ru = * Предоставляет игроку здоровье [[backstab/ru|убитого в спину]] врага и может давать сверхлечение.
 
  | zh-hans = * [[backstab/zh-hans|背刺]]成功后,会迅速吸收被害者的生命值。
 
  | zh-hans = * [[backstab/zh-hans|背刺]]成功后,会迅速吸收被害者的生命值。
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  | pl = * Odnawia 50% zdrowia po zabiciu przeciwnika.
 
  | pl = * Odnawia 50% zdrowia po zabiciu przeciwnika.
 
  | pt = * Restaura 50% da saúde ao matar um inimigo. A vida restaurada entra em sobrecura se ultrapassar o máximo.
 
  | pt = * Restaura 50% da saúde ao matar um inimigo. A vida restaurada entra em sobrecura se ultrapassar o máximo.
  | pt-br = * Restaura 50% da vida máxima após matar um inimigo. Vida restaurada acima do máximo se torna sobrecura.
+
  | pt-br = * Restaura 50% da vida máxima ao matar um inimigo. Vida restaurada acima do máximo se torna sobrecura.
 
  | ru = * Восстанавливает 50% здоровья после убийства врага. Излишки здоровья даются игроку в виде сверхлечения.
 
  | ru = * Восстанавливает 50% здоровья после убийства врага. Излишки здоровья даются игроку в виде сверхлечения.
 
  | zh-hans = * 杀敌后回复到50%生命值。
 
  | zh-hans = * 杀敌后回复到50%生命值。
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  | pl = Dotyczy także wersji [[Festive weapons/pl|Świątecznych]] i [[Botkiller weapons/pl|Robobójcy]].  
 
  | pl = Dotyczy także wersji [[Festive weapons/pl|Świątecznych]] i [[Botkiller weapons/pl|Robobójcy]].  
 
  | pt = Inclui variantes [[Festive weapons/pt|Festivas]], [[Botkiller weapons/pt|Mata-Bots]] e [[Australium weapons/pt|de Austrálio]]
 
  | pt = Inclui variantes [[Festive weapons/pt|Festivas]], [[Botkiller weapons/pt|Mata-Bots]] e [[Australium weapons/pt|de Austrálio]]
  | pt-br = Inclui variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e [[Australium weapons/pt-br|de Austrálio]]
+
  | pt-br = Inclui variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e de [[Australium weapons/pt-br|Austrálio]]
 
  | ru = Включая [[Festive weapons/ru|праздничное]] оружие, оружие [[Botkiller weapons/ru|ботоубийцы]] и оружие [[Australium weapons/ru|из австралия]]
 
  | ru = Включая [[Festive weapons/ru|праздничное]] оружие, оружие [[Botkiller weapons/ru|ботоубийцы]] и оружие [[Australium weapons/ru|из австралия]]
 
  | zh-hans = 包括[[Festive weapons/zh-hans|节日武器]]、[[Botkiller weapons/zh-hans|机器人毁灭者武器]]和[[Australium weapons/zh-hans|澳元素武器]]
 
  | zh-hans = 包括[[Festive weapons/zh-hans|节日武器]]、[[Botkiller weapons/zh-hans|机器人毁灭者武器]]和[[Australium weapons/zh-hans|澳元素武器]]

Revision as of 20:14, 22 October 2020

List of weapons that provide health
Secondary Mad Milk Mutated Milk
  • Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
Mad Milk Mutated Milk
Pretty Boy's Pocket Pistol
  • Restores 3 health to user for each enemy player hit.
Pretty Boy's Pocket Pistol
Melee Candy Cane
  • Equipping this weapon causes enemies killed by the player to drop a small health pack.
Candy Cane
Primary Black Box
  • Restores up to 20 health to user per attack (1 health for every 4.5 damage dealed).
Black Box
Secondary Concheror
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
  • Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts.
Concheror
Primary Flame Thrower
  • Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
  • Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
  • Extinguishing a burning ally will restore 20 health to the player.
Compression blast
Melee Powerjack
  • Restores 25 health upon killing an enemy.
Powerjack
Back Scratcher
  • Increases health from pickups by 50%.
Back Scratcher
Melee Eyelander Horseless Headless Horsemann's Headtaker
  • Restore 15 health upon killing an enemy and can overheal.
Eyelander Horseless Headless Horsemann's Headtaker
Nessie's Nine Iron
Nessie's Nine Iron
Secondary Sandvich Robo-Sandvich
  • Restores 300 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Sandvich Robo-Sandvich
Dalokohs Bar Fishcake
  • Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds and can overheal.
  • If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Dalokohs Bar Fishcake
Buffalo Steak Sandvich
  • If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Buffalo Steak Sandvich
Second Banana
  • Restores 200 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Second Banana
Melee Warrior's Spirit
  • Restore 50 health upon killing an enemy.
Warrior's Spirit
Primary Blutsauger
  • Restores 3 health to user for each enemy player hit.
Blutsauger
Crusader's Crossbow
  • Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
Crusader's Crossbow
Secondary Medi Gun Vaccinator
  • Restores 24 health to 72 health to the target per second.
Medi Gun Vaccinator
Kritzkrieg
  • Restores 24 health to 72 health to the target per second.
  • Oktoberfest taunt restores 11 health over 4 seconds.
Kritzkrieg
Quick-Fix
  • Restores 34 health to 101 health to the target per second.
Quick-Fix
Melee Amputator
  • Passively regenerates 3 health per second when active.
  • Medicating Melody taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged.
Amputator
Secondary Cozy Camper
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
Cozy Camper
Secondary Conniver's Kunai
  • Grants the victim's remaining health upon backstabbing and can overheal.
Conniver's Kunai
Leaderboard class soldier.png Soldier
Leaderboard class demoman.png Demoman
Melee Half-Zatoichi
  • Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal.
Half-Zatoichi
Note