Difference between revisions of "Template:Class weapons table pyro secondary"

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   | ko =
 
   | ko =
 
{{Pro}}무기를 {{item name|Reserve Shooter}}로 전환할 때 무기를 꺼내는 속도가 20% 빠릅니다.<br/>
 
{{Pro}}무기를 {{item name|Reserve Shooter}}로 전환할 때 무기를 꺼내는 속도가 20% 빠릅니다.<br/>
{{Pro}}무기를 {{item name|Reserve Shooter}}에서 다른 무기로 전환할 때 무기를 꺼내는 속도가 15% 빠릅니다.<br/>
+
{{Pro}}폭발, 로켓 배낭, {{item name|Grappling Hook}}로 공중에 뜬 적에게 소형 치명타가 적용됩니다.<br/>
{{Pro}}폭발 점프, 밀려남, 압축 공기 분사, {{item name|Grappling Hook}}로 공중에 뜬 적에게 소형 치명타가 적용됩니다.<br/>
 
 
{{Con}}장탄수가 34% 적습니다.<br/>
 
{{Con}}장탄수가 34% 적습니다.<br/>
 
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   | nl =
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{{Con}}ヘルスが減少するほど拡散率が増加する<br />
 
{{Con}}ヘルスが減少するほど拡散率が増加する<br />
 
   | ko =  
 
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{{Info}}주무기 단추를 누르고 있는 동안 탄환을 탄약통에 장전해 뒀다가 손에서 단추를 떼면 탄환을 한꺼번에 발사합니다.<br />
+
{{Pro}}이 무기를 꺼내는 속도가 50% 빠릅니다. <br />
{{Pro}}재장전 속도가 +50% 빠릅니다.<br />
+
{{Pro}}발사되는 탄환수 +50%.<br />
{{Pro}}이 무기로 전환하는 속도가 50% 빠릅니다. <br />
+
{{Pro}}탄환이 분사되는 형태가 매번 일정합니다.<br />
{{Pro}}발사 속도가 +30% 빠릅니다.<br />
+
{{Con}}피해량 -20% 감소<br />
{{Pro}}체력이 낮을수록 발사 속도가 빨라집니다.<br />
+
{{Con}}연속 사격 시 집탄율이 낮아집니다.<br />
{{Pro}}공격 키를 눌러 탄환을 4발까지 장전할 수 있습니다.<br />
 
{{Con}}체력이 낮을수록 탄환 집탄도가 감소합니다.<br />
 
 
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   | pl =
 
{{Pro}}+50% śrutu na strzał.<br />
 
{{Pro}}+50% śrutu na strzał.<br />
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{{con}}Zawsze chowa się 0.8 sekundy.<br/>
 
{{con}}Zawsze chowa się 0.8 sekundy.<br/>
 
{{con}}30% silniejszy odrzut od wszystkich źródeł obrażeń, gdy broń jest dobyta.<br/>
 
{{con}}30% silniejszy odrzut od wszystkich źródeł obrażeń, gdy broń jest dobyta.<br/>
 +
  | ko =
 +
{{pro}} 착지 지점의 적을 밀쳐냅니다.<br/>
 +
{{pro}} 밟힌 플레이어에게 낙하 피해량의 3배의 피해를 입힙니다.<br/>
 +
{{pro}} 착지 시 주변 아군에게 붙은 불을 꺼줄 수 있습니다.<br/>
 +
{{pro}} 본 무기로 날아오른 후 받는 낙하 피해가 감소합니다 .<br/>
 +
{{info}} 재사용하기까지 15초가 걸립니다.<br/>
 +
{{con}} 꺼내고 넣는 속도가 0.8초로 느립니다.<br/>
 +
{{con}} 30% knockback from all damage sources when a charge is used.<br/>
 
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{{Pro}} Отталкивает ближайших противников при приземлении.<br/>
 
{{Pro}} Отталкивает ближайших противников при приземлении.<br/>
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{{con}}Wskaźnik benzyny jest na początku pusty.<br/>
 
{{con}}Wskaźnik benzyny jest na początku pusty.<br/>
 
{{info}}Odnawia się 60 sekund jeśli żadne obrażenia nie zostaną zadane.<br/>
 
{{info}}Odnawia się 60 sekund jeśli żadne obrażenia nie zostaną zadane.<br/>
 +
  | ko =
 +
{{pro}} 끔찍한 가스 구름을 만들어 적을 가연성 물질로 뒤덮습니다.<br/>
 +
{{pro}} 가연성 물질이 묻은 적은 피해를 받을 경우 불이 붙습니다(파이로마저!).<br/>
 +
{{pro}} 가스는 입힌 피해량 및 시간에 따라 충전됩니다.<br/>
 +
{{con}} 부활 및 재보급 수단으로는 가스 충전에 영향을 주지 않습니다.<br/>
 +
{{con}} 가스는 빈 상태로 시작합니다.<br/>
 +
{{info}} 피해를 안 입히고는 사용하기까지 60초가 걸립니다.<br/>
 
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{{Pro}} Создаёт газообразное облако способное покрыть игроков бензином.<br/>
 
{{Pro}} Создаёт газообразное облако способное покрыть игроков бензином.<br/>

Revision as of 09:36, 11 February 2020

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Flare Gun
Unlock
Flare Gun
Killicon flare gun.png 1 16 Base: 30

Crit: 90

Afterburn:

8 / sec. × 7.5 secs.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Guarantees Critical damage on burning targets.
Pictogram plus.png  Can be fired into water to damage enemies (no afterburn will be applied).

Detonator
Craft
Detonator
Killicon detonator.png 1 16 Base: 23

Crit: 68

Afterburn:

8 / sec. × 7.5 secs.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump.
Pictogram info.png Flares detonate on impact, with a greatly reduced explosion radius.
Pictogram info.png On detonation flare destroys enemy sticky bombs.
Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Guarantees Mini-Crit damage on burning targets, regardless of distance.
Pictogram plus.png  Can be fired into water to damage enemies (no afterburn will be applied).
Pictogram minus.png 50% explosion self-damage vulnerability on user.
Pictogram minus.png 25% damage penalty.

Reserve Shooter
Craft
Reserve Shooter
Killicon reserve shooter.png 4 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png 20% faster weapon switch-to speed.

Pictogram plus.png 15% faster weapon switch-from speed.
Pictogram plus.png Mini-crits targets that are blast jumping, knocked back, launched by a Thermal Thruster stomp, or using the grapple hook.

Pictogram info.png Mini-crits only take affect within 5 seconds of deploying this weapon.

Pictogram minus.png Has 34% smaller clip size.

Manmelter
Craft
Manmelter
Killicon manmelter.png 1 Base: 30

Crit: 90

Afterburn:

8 / sec. × 7.5 secs.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png No extra damage on burning targets.
Pictogram info.png Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35).
Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Extinguishing teammates will heal you +20 HP
Pictogram plus.png Does not require ammo.
Pictogram plus.png +50% projectile speed.
Pictogram minus.png Does not get random Critical hits.

Scorch Shot
Craft
Scorch Shot
Killicon scorch shot.png 1 16 Base: 20

Crit: 60

Afterburn:

8 / sec. × 7.5 secs.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Flare knocks back target on hit and ignites enemy in a small radius.
Pictogram plus.png Guarantees Mini-Crit damage and increased knockback on burning targets.
Pictogram plus.png Flare can be used to destroy stickybombs.
Pictogram plus.png Flare falls to the ground after directly hitting an enemy, lying there for a little while, potentially igniting those who touch it.
Pictogram minus.png -35% damage penalty.
Pictogram minus.png -35% self damage force penalty.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.

Thermal Thruster
Contract
Thermal Thruster
Killicon mantreads.png 2 N/A Pictogram plus.png  Pushes nearby enemies away upon landing.

Pictogram plus.png  Deals 3x the fall damage to an enemy you land on.
Pictogram plus.png  Extinguish teammates at the beginning of your launch.
Pictogram plus.png  Fall damage is decreased when a charge is used.
Pictogram info.png  Has a 15 second recharge for each launch.
Pictogram minus.png  0.8 second locked holster penalty.
Pictogram minus.png  30% knockback from all damage sources when a charge is used.

Gas Passer
Contract
Gas Passer
Killicon flame thrower.png 1 N/A Pictogram plus.png  Creates a horrific visible gas that coats enemies with a flammable material.

Pictogram plus.png  Enemies covered in gas ignite into afterburn if they take damage (even enemy Pyros!).
Pictogram plus.png  Gas meter builds with damage done and/or time.
Pictogram minus.png  Spawning and resupply do not affect the Gas meter.
Pictogram minus.png  Gas meter starts empty.
Pictogram info.png  Has a 60 second recharge if no damage is dealt.

This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.