Difference between revisions of "Talk:Hot Hand"

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::::::In my opinion, this isn't the same as a clipping bug, it is an example of the wrong animation playing, which caused me genuine confusion, which in my opinion, proves this needs to be documented. I tried finding anyone else who noticed this and I was unable to find this bug documented anywhere, which caused me to go on a wild goose chase trying to figure this out. [[User:Cheezcracker|Cheezcracker]] ([[User talk:Cheezcracker|talk]]) 10:56, 13 January 2024 (UTC)
 
::::::In my opinion, this isn't the same as a clipping bug, it is an example of the wrong animation playing, which caused me genuine confusion, which in my opinion, proves this needs to be documented. I tried finding anyone else who noticed this and I was unable to find this bug documented anywhere, which caused me to go on a wild goose chase trying to figure this out. [[User:Cheezcracker|Cheezcracker]] ([[User talk:Cheezcracker|talk]]) 10:56, 13 January 2024 (UTC)
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:::::::Regardless if you are confused or not, the bug has no impact on gameplay and is only a minor visual bug, and the fact that you found nothing on it proves that it's so insignificant that no one else has taken the time to mention it. <br> [[User:Cheddar|Cheddar]] ([[User talk:Cheddar|talk]]) 11:00, 13 January 2024 (UTC)

Revision as of 11:01, 13 January 2024

Requested Move: Slap Attack

Valve decided last minute to rename the weapon from "Hot Hand" to "Slap Attack." Although the Day 3 page calls it the Hot Hand, the patch notes call it the Slap Attack. http://www.teamfortress.com/jungleinferno/notes.php --User Dr. Scaphandre Golden Ghastly Gibus.png Dr. Scaphandre 14:48, 20 October 2017 (PDT)

Turns out they didn't change the name after all and it was just a typo. --User Dr. Scaphandre Golden Ghastly Gibus.png Dr. Scaphandre 15:34, 20 October 2017 (PDT)

If the BLU Hot Hand is unseen in-game, shouldn't it be unused content?

Also, I'm not sure where this BLU skin was found, because both c_slapping_glove and w_slapping_glove has the grey color for both teams (as well a third unused skin with a slightly darker yellow band). Was it eventually replaced (to use the same colors as the RED team) after the initial patch in the Jungle Inferno Update? User Gabrielwoj Signature Icon.png - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 14:06, 3 February 2020 (UTC)

It seems Valve silently replaced/removed it in an unknown patch. The BLU variant never had its own texture; they merely manipulated the colors via the VMT file, but for some reason it never got applied to the viewmodel. User Wookipan Golden Strawberry.png Wookipan (talk | contribs) 15:43, 3 February 2020 (UTC)
Most likely it was a "$color2" attribute. "$color2" is only read by the Model Viewer, in-game, "$color2" is ignored, and "$colortint_base" is used instead. Some cosmetics has values for "$color2" which are different than "$colortint_base", causing to show differently on HLMV (requiring it to fix it, which was the case for this one). User Gabrielwoj Signature Icon.png - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 17:04, 3 February 2020 (UTC)

Incorrect Bug?

There's a bug listed:

  • The attribute -20% damage penalty is incorrect; the actual damage penalty is -14%.

I'm not sure if this was written based off calculated values, but I looked at the items_game.txt (specifically at line 60274) and I see that the damage penalty is 20% (damage penalty "0.8").

DestroyedClone (talk) 11:29, 12 July 2020 (UTC)

  • The base damage of Fire Axe is 65.
    • -20% damage penalty = 65 x (0.8) = 52
  • The base damage of Hot Hand is 28 (x2) = 56
    • 65 x (A) = 56, A = 56 / 65 = 86% of the actual damage = -14% damage penalty.
I'm not sure what part of the code making this weapon damage penaly apply incorrectly, but if the base damage on this is correct, this bug is correct. User Hinaomi Hinaomi-sig.png Rikka Takanashi (talk) • (contributions) 13:08, 12 July 2020 (UTC)

Finger posing

It's a bug none-the-less, and the reason I documented it was because it caused a lot of trouble and confusion for me, which in my eyes makes it important. Cheezcracker (talk) 23:05, 12 January 2024 (UTC)

Not all bugs are documented, very minor bugs are not documented because the bugs section should be contained to bugs that are somewhat (or can be somewhat) relevant. Seeing as this bug only applies to the Loadout screen and makes a very small part of the Pyro slightly more bent, I don't see how this can possibly cause any kind of trouble. Please see the Bugs style guide for specific guidelines regarding Bugs.
BLU Wiki Cap.png | s | GrampaSwood Praise the Sun! (talk) (contribs) 23:20, 12 January 2024 (UTC)
It caused me a lot of trouble, it is impossible to go in third person in valve servers, the hot hand is rarely used, and the loadout screen (aswell as third party sites such as loadout.tf) do not use the correct animation, which caused me to feel confused as to what the animation actually looked like. Cheezcracker (talk) 23:40, 12 January 2024 (UTC)
I'm still not exactly sure what the trouble is here, the bug here is a very very small animation change that isn't noteworthy at all. It seems like your trouble was more with finding a way to see third person animations than it was to this bug.
BLU Wiki Cap.png | s | GrampaSwood Praise the Sun! (talk) (contribs) 00:01, 13 January 2024 (UTC)
The trouble was me being super confused what the animation actually looked like since there was so much conflicting info about it, and I could not find any pictures of Pyro with the Hot Hand equipped online. I needed to know for personal reasons. Also I could argue that, considering the hand is where the eye would be drawn, the animation change isn't that small. I see no reason not to document this. Cheezcracker (talk) 08:30, 13 January 2024 (UTC)
To reiterate what Grampa has been saying, bugs like this are never mentioned as to me they fall under the same category as clipping bugs, there are so many of them and so unnoteworthy that half the cosmetics pages would be filled up with the same "this cosmetic clips with XYZ" if we were to add them to pages. Cheddar (talk) 09:43, 13 January 2024 (UTC)
In my opinion, this isn't the same as a clipping bug, it is an example of the wrong animation playing, which caused me genuine confusion, which in my opinion, proves this needs to be documented. I tried finding anyone else who noticed this and I was unable to find this bug documented anywhere, which caused me to go on a wild goose chase trying to figure this out. Cheezcracker (talk) 10:56, 13 January 2024 (UTC)
Regardless if you are confused or not, the bug has no impact on gameplay and is only a minor visual bug, and the fact that you found nothing on it proves that it's so insignificant that no one else has taken the time to mention it.
Cheddar (talk) 11:00, 13 January 2024 (UTC)