Scout Robot

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Scout Robots appear in Mann vs. Machine as enemies.


Scout Robot
Scout Robot
Basic Information
Health: 125 /Medic emblem RED.png185
Speed: 133%


Normal Variants

Regular Scout Bot

The Regular Scout Bots are the most common bots in Mann vs. Machine. Like the regular Scout, they are fast but weak, to counteract their fragility however they often come in gigantic waves. Scout bots in early waves wield only the default bat, making them a very minor threat. However, they can easily overrun a player in numbers if they get too close. Later, Scout bots are seen to wield the Scattergun, making them more dangerous up close. Scout bots are intended more for running the bomb to the hatch rather than to pose a true threat to players.

Minor League Scout

These Scouts are equipped with the Batter's Helmet and the Sandman, which it uses to a great extent. The Minor League Scout will attempt to stun players as it moves towards the bomb. If it manages to stun a player near enemies and no other players are nearby, it can pose a major threat, leaving players defenseless to the oncoming waves, but otherwise it poses no major threat.

Giant Variants

Super Scout

The Super Scout is the fastest bot in the game, being faster even then regular Scouts. They can be identified by their Bonk Boy and are equipped with the Holy Mackerel. They are not dangerous and not durable, having less health than the other giant robots, but they can very quickly put an end to the round, considering that their sole purpose is to transport the bomb to the hatch. Any method of slowing the robot down is recommended, such as Jarate.

Major League Scout

A bigger, badder version of the Minor League Scout with the same loadout, however the Major League Scout can shoot his baseballs often, shooting a ball every second or so. The Major League Scout is fast, but not quite as fast as the Bonk Boy Bot. Nonetheless, the Major League Scout can often be the cause of a round failure, considering his speed.