Difference between revisions of "Mech Mutilation (mission)"

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m (Still known as the only endurance mission)
(no longer the only endurance mission in the game, now that we have the halloween mission)
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'''Mech Mutilation''' is an advanced endurance [[Mann vs. Machine mission|mission]] available on the [[Mannworks]] map. It is currently the only endurance-type mission in the game. [[Mann vs. Machievements|Mann vs. Machine achievements]] cannot be earned while playing this mission.
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'''Mech Mutilation''' is an advanced endurance [[Mann vs. Machine mission|mission]] available on the [[Mannworks]] map. [[Mann vs. Machievements|Mann vs. Machine achievements]] cannot be earned while playing this mission.
  
 
The unique part of this mode, the ''endurance'', means the mission has only three waves. However, those waves are extraordinarily long (between 10-20 minutes per wave) and failure will reset everything to the last checkpoint, regardless of how far the players have come.
 
The unique part of this mode, the ''endurance'', means the mission has only three waves. However, those waves are extraordinarily long (between 10-20 minutes per wave) and failure will reset everything to the last checkpoint, regardless of how far the players have come.

Revision as of 14:30, 28 October 2012

Mech Mutilation
Basic Information
Name: Mech Mutilation

File name:

unknown
Developer(s): Valve
Map: Mannworks
Mission type: Unknown
Waves: 3
Difficulty: Advanced
Starting credits: 1000
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown


Mech Mutilation is an advanced endurance mission available on the Mannworks map. Mann vs. Machine achievements cannot be earned while playing this mission.

The unique part of this mode, the endurance, means the mission has only three waves. However, those waves are extraordinarily long (between 10-20 minutes per wave) and failure will reset everything to the last checkpoint, regardless of how far the players have come.

Waves

Sub-wave Class Count Delay(s) Credits
Wave 1 (1100 Credits)
1A
Soldier
Hard 3 9 18 0 30 200
Pyro
Expert 2 4 12 30 20 100
Heavy steelfist
Hard 3 8 12 0 30 100
1B
Heavy
Expert 1 2 2 30 30 100
Pyro
Expert 4 12 30 15 100
1C
Demoknight
Hard 8 22 24 60 30 100
Tank
18,000 1 90 200
Tank
18,000 1 90 200
Wave 2 (1600 Credits)
2A
Demoman

Type 2
Expert Spawns at the left 1 2 5 0 30 300
Demoman

Type 2
Expert Spawns at the right 1 2 5 0 30 300
Pyro
Easy 4 8 40 5 15 100
Scout stun
Hard 3 6 12 60 20 200
2B
Sniper bow
Hard 8 18 40 90 20 100
Pyro
Expert 2 4 6 90 20 100
Pyro
Expert 1 3 120 15 200
2C
Sniper bow
Hard 15 15 60 0 100
Pyro
Expert 4 12 60 15 200
Medic uber
Medic uber
Medic uber

Über Medic
Easy Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Support
Sniper
Hard Vision range 2500 2 30 60
Spy
Expert 3 60 60
Wave 3 (1200 Credits)
3A
Pyro
Easy 12 16 36 0 30 100
Soldier infinite
Expert 3 9 0 30 300
Medic uber
Medic uber

Über Medic
Easy Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
3B
Heavy
Hard 5 10 20 30 30 200
Pyro
Expert 3 6 8 60 30 100
3C
Scout
Hard Melee only
Spawns from the carrier tank or lower tunnel
15 22 30 40 30 100
3D
Tank
20,000 1 30 100
Tank
20,000 1 30 100
3E
Heavy
Expert Spawns at the left 4 8 90 35 0
Medic uber
Medic uber
Medic uber

Über Medic
Easy Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Heavy
Expert Spawns at the right 4 8 90 35 0
Medic uber
Medic uber
Medic uber

Über Medic
Easy Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Support
Scout stun
Hard Active wave 3E only 6 12 30 120 30 200
Sniper
Hard Vision range 2500
Razorback The Razorback
3 15 60
Spy
Expert 3 60 60

See also