Difference between revisions of "December 15, 2023 Patch"

From Team Fortress Wiki
Jump to: navigation, search
(added TFArena medals)
m
 
(6 intermediate revisions by 4 users not shown)
Line 4: Line 4:
 
| month        = december
 
| month        = december
 
| year        = 2023
 
| year        = 2023
| after        =
+
| after        = {{Patch name|December|18|2023}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|15|12|2023}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|15|12|2023}}
| source      = https://store.steampowered.com/news/214110/ <!-- EDITORS: please REPLACE this link with a Steam EVENT link and REMOVE this comment! Expected format: https://store.steampowered.com/news/app/440/BLOG_POST_ID_HERE -->
+
| source      = https://store.steampowered.com/news/app/440/view/3872596847159122350
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* Fixed the Pyro's right hand {{code|[[vdc:Model|c_model]]}} not drawing correctly
+
* Fixed the [[Pyro]]'s right hand {{code|[[vdc:Model|c_model]]}} not drawing correctly
 
* Fixed [[Razorback|The Razorback]] not being displayed in the 3D [[Heads-up display|HUD]] player model and the [[loadout]] preview (community fix from gidi30)
 
* Fixed [[Razorback|The Razorback]] not being displayed in the 3D [[Heads-up display|HUD]] player model and the [[loadout]] preview (community fix from gidi30)
 
* Fixed the [[Engineer]]'s [[PDA|Destruction PDA]] using the wrong animation in the 3D HUD player model (community fix from gidi30)
 
* Fixed the [[Engineer]]'s [[PDA|Destruction PDA]] using the wrong animation in the 3D HUD player model (community fix from gidi30)
Line 21: Line 21:
 
** Fixed minor UV stretching on LODs
 
** Fixed minor UV stretching on LODs
 
* Updated {{code|[[Frontier|pl_frontier_final]]}}
 
* Updated {{code|[[Frontier|pl_frontier_final]]}}
** Fixed Engineers being able to [[Buildings|build]] in Red's final spawn room
+
** Fixed [[Engineer]]s being able to [[Buildings|build]] in Red's final spawn room
 
* Updated {{code|plr_hacksaw}}
 
* Updated {{code|plr_hacksaw}}
 
** Fixed non-zero roll on [[spectator]] cameras
 
** Fixed non-zero roll on [[spectator]] cameras
** Fixed Erroneous [[vdc:Clip texture|clip brushes]]
+
** Fixed Erroneous{{sic}} [[vdc:Clip texture|clip brushes]]
 
** Simplified and merged door frames across the map to have fewer obstructions
 
** Simplified and merged door frames across the map to have fewer obstructions
 
** Removed some cover on each team's balconies that preventing being able to spam {{botignore|[[Sentry Gun|sentries]]}}
 
** Removed some cover on each team's balconies that preventing being able to spam {{botignore|[[Sentry Gun|sentries]]}}
Line 53: Line 53:
 
** Slightly extended the cover on the lower balconies on both sides
 
** Slightly extended the cover on the lower balconies on both sides
 
** Moved the ammo from the control point to the higher platform of the central tower
 
** Moved the ammo from the control point to the higher platform of the central tower
** Fixed z-fighting on the lower ramps on both sides
+
** Fixed [[w:z-fighting|z-fighting]] on the lower ramps on both sides
 
** Changed from {{code|toolsblockbullets2}} to {{code|toolsplayerclip}} for the tree's clipping near the crossing
 
** Changed from {{code|toolsblockbullets2}} to {{code|toolsplayerclip}} for the tree's clipping near the crossing
 
** Updated menu photos
 
** Updated menu photos
Line 79: Line 79:
  
 
=== Undocumented changes ===
 
=== Undocumented changes ===
* Fixed Engineers being able to build in BLU's final spawn room in Frontier.
+
* Updated the [[localization files]] for Brazilian Portuguese, Bulgarian, Danish, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Thai, Turkish, and Ukrainian.
 
* Added the [[Tournament Medal - TFArena 6v6 Arena Mode Cup|TFArena]] Cup 4 [[Tournament Medal|tournament medals]].
 
* Added the [[Tournament Medal - TFArena 6v6 Arena Mode Cup|TFArena]] Cup 4 [[Tournament Medal|tournament medals]].
 
}}
 
}}

Latest revision as of 19:20, 20 December 2023

Patch notes

Team Fortress 2

  • Fixed the Pyro's right hand c_model not drawing correctly
  • Fixed The Razorback not being displayed in the 3D HUD player model and the loadout preview (community fix from gidi30)
  • Fixed the Engineer's Destruction PDA using the wrong animation in the 3D HUD player model (community fix from gidi30)
  • Fixed naming conflicts between the plr_hacksaw and plr_hacksaw_event localization strings
  • Updated the Scruffed 'n Stitched cosmetic item to fix a paint problem with the second style
  • Updated the display name for the Trench Warefarer cosmetic item to Trench Warfarer
  • Updated the Strasbourg Scholar cosmetic item
    • Fixed cross-cosmetic clipping
    • Fixed triangulation mismatch on pants and resulting rig issue
    • Fixed LOD bone collapse error
    • Fixed minor UV stretching on LODs
  • Updated pl_frontier_final
  • Updated plr_hacksaw
    • Fixed non-zero roll on spectator cameras
    • Fixed Erroneous(sic) clip brushes
    • Simplified and merged door frames across the map to have fewer obstructions
    • Removed some cover on each team's balconies that preventing being able to spam sentries
    • De-cluttered finale roof so that you can travel from balcony-to-balcony
    • Lowered rocks between middle and the finale
    • Adjusted prop fades
  • Updated ctf_turbine_winter
    • Fixed issue with teleporters exploding when players used them in the vents
    • Added extra ammopacks in the intel hallways
    • Fixed cubemaps having odd reflections in the center area
    • Adjusted clipping in the center area
    • Added neutral Train Camera so you can enjoy the Slay Ride
    • Added small details
  • Updated pl_emerge
    • Fixed some malformed geometry in Blu's first spawn
    • Fixed unintentional perch point just outside Blu's first spawn
  • Updated pl_camber
    • Clipped sewer grate
    • Disabled rock collision
    • Increased Red respawn room
    • Improved clipping
    • Blocked off a sightline on the final point
  • Updated cp_brew
    • Fixed missing collision on red arrow outside Red's first spawn
    • Fixed missing flatbed truck trailers outside of the diner
  • Updated koth_snowtower
    • The control point is now more closed-off
    • Slightly extended the cover on the lower balconies on both sides
    • Moved the ammo from the control point to the higher platform of the central tower
    • Fixed z-fighting on the lower ramps on both sides
    • Changed from toolsblockbullets2 to toolsplayerclip for the tree's clipping near the crossing
    • Updated menu photos
  • Updated koth_krampus
    • Fixed minor visual issues
    • Fixed Krampus' unique boss bar randomly getting replaced with the default one
    • Fixed people getting stuck or telefragged when taking the Krampus portal
    • Krampus' landing sound is now more audible
    • Krampus now correctly destroys all buildings in his way
  • Updated cp_carrier
    • Adjusted fade distances of some areaportals
    • Adjusted Blu team's respawn times
    • Extended Blu team's respawn room
    • Fixed hud text overlapping
    • Fixed soundscapes not working correctly
    • Fixed objective text not displaying properly
    • Fixed the ability for the carrier to pick up restricted weapons
    • Fixed players not becoming the carrier while standing on the platform as it resets
    • Announcer's bomb voice lines no longer play after the bomb has been deployed
    • Half-Zatoichi kills now restore 25% of the carrier's health instead of 50%
    • Added 25% crit resistance to the carrier
    • Added overtime while there is a carrier
    • The carrier's health bar now displays their class icon
    • Decreased size of the frog

Undocumented changes

  • Updated the localization files for Brazilian Portuguese, Bulgarian, Danish, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Thai, Turkish, and Ukrainian.
  • Added the TFArena Cup 4 tournament medals.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/cp_brew.bsp
Modified: tf/maps/cp_carrier.bsp
Modified: tf/maps/ctf_turbine_winter.bsp
Modified: tf/maps/koth_krampus.bsp
Modified: tf/maps/koth_snowtower.bsp
Modified: tf/maps/pl_camber.bsp
Modified: tf/maps/pl_emerge.bsp
Modified: tf/maps/pl_frontier_final.bsp
Modified: tf/maps/plr_hacksaw.bsp
Modified: tf/maps/plr_hacksaw_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_001.vpk
Modified: tf/tf2_misc_006.vpk
Modified: tf/tf2_misc_017.vpk
Modified: tf/tf2_misc_dir.vpk
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar/dec23_strasbourg_scholar.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar/dec23_strasbourg_scholar.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar/dec23_strasbourg_scholar.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar/dec23_strasbourg_scholar.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar/dec23_strasbourg_scholar.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar_style2/dec23_strasbourg_scholar_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar_style2/dec23_strasbourg_scholar_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar_style2/dec23_strasbourg_scholar_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar_style2/dec23_strasbourg_scholar_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/dec23_strasbourg_scholar_style2/dec23_strasbourg_scholar_style2.vvd
Modified: tf/tf2_textures_036.vpk
Modified: tf/tf2_textures_060.vpk
Modified: tf/tf2_textures_061.vpk
Modified: tf/tf2_textures_dir.vpk
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2_1_illum.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2_1_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec23_scruffed_stitched_style2/dec23_scruffed_stitched_style2_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_ctf_turbine_winter.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_koth_snowtower.vtf