Difference between revisions of "Community Crasher strategy"

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(Separated sections for Giants and Non-Giants. Will eventually add more strategies of being non-giant for other classes.)
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* The Medic makes for a great support, but makes for a bad Giant due to his bad offensive capabilities.
 
* The Medic makes for a great support, but makes for a bad Giant due to his bad offensive capabilities.
 
** Due to Giants acting like moving Level 1 Dispensers, healing nearby teammates while as a Giant means it will most of the time halt the charge rate of your ÜberCharge, which is another reason as to why not becoming a Giant as a Medic.
 
** Due to Giants acting like moving Level 1 Dispensers, healing nearby teammates while as a Giant means it will most of the time halt the charge rate of your ÜberCharge, which is another reason as to why not becoming a Giant as a Medic.
* The only good primary as a Giant would be the [[Blutsauger]], as the health regen on hit can help you stay alive longer. Despite this, other classes are much more powerful while in their giant state that it's still not recommended becoming a Giant as a Medic, as his role is more important helping other Giants or regular teammates.
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* The only good primary as a Giant would be the [[Blutsauger]], as the health regen on hit can help you stay alive longer. Despite this, other classes are much more powerful while in their Giant state that it's still not recommended becoming a Giant as a Medic, as his role is more important helping other Giants and regular teammates.
  
 
=== {{class link|Sniper}} ===
 
=== {{class link|Sniper}} ===

Revision as of 14:34, 26 April 2023

Community Crasher strategy
Ctf crasher.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Halloween
Setting: Nighttime, overcast
Map Photos
Loading screen photos.

This article is about Community Crasher strategy.

Note: It is recommended to read the main Crasher article first to become familiar with the names of key map locations used in this article.

General strategy

Giant strategy

  • As a giant, you move 25% slower and your large size makes you a primary target for the enemy team. In addition, you gain less health from healthpacks and Medics heal you less quickly than normal teammates. But, you are resistant to backstabs and headshots, have a crit boost that lasts forever, and act as a level 1 Dispenser to your teammates.
  • Avoid using weapons whose main benefit is to gain (mini-)crits under specific circumstances, as you gain a permanent Crit boost.

Class-specific Giant strategy

Leaderboard class scout.png Scout

  • Due to your high speed, you can reach the enemy base quicker than others, however you also have less health than other classes as a giant.
  • Weapons that increase mobility (such as the Baby Face's Blaster, Atomizer, or Winger) do not have much effect, as dodging is ineffective as a giant.

Leaderboard class soldier.png Soldier

  • Soldier is a great candidate for becoming a giant. His rockets will not suffer from damage falloff thanks to the crit boost and the rockets are able to kill most classes in a single hit.
  • The Liberty Launcher and Air Strike with their increased clip size allows the Soldier to decimate the enemy team, the crit boost negates the damage penalty of your rockets.
  • Avoid using the Cow Mangler 5000 as it can't deal critical hits.
  • The Shotgun or the Panic Attack is the best choice to use in case there is no more rockets to fire.
  • The Battalion's Backup or Concheror are handy for keep you and nearby teammates alive.
  • For melee, the Disciplinary Action is a good option due to its longer range and its ability to gain a speedboost from teammates.

Leaderboard class pyro.png Pyro

  • Pyro can be a devastating giant, although requires a closer range compared to other classes.
  • Avoid using weapons such as the Backburner or Phlogistinator, as their main upside is nullified by the permanent Crit boost.
  • Due to the Pyro's limited range, using any shotgun is ill-advised.
  • The Thermal Thruster can be useful for getting you to the goal.

Leaderboard class demoman.png Demoman

  • The Demoman can destroy enemies with his crit grenades in a fashion similar to the Soldier.
  • If you are confident with your Primary aim, considering using a shield to gain some resistances as well as the ability to charge for extra speed.
  • For melee, the Eyelander can allow Demomen to survive on the battlefield for longer, though it requires enemies to get close.
  • Alternatively, the Half-Zatoichi can be another great melee to use, as its kill on health mechanic will regain a lot of your lost health. However, be wary of enemy Soldiers and Demomen also wielding it (either Giant or not), if they hit you while you are also wielding it, it's a one-hit kill, regardless of how much health you currently have.
    • When having the Half-Zatoichi equipped, it's not recommended going full Demoknight, as you will be forced to use your Melee only and won't be able to switch to a "safe" weapon when you see an enemy also wielding the Half-Zatoichi.
      • If you want to still equip a shield to go with the katana, the Iron Bomber is a good primary weapon pick to use alongside it. Regular non-giant enemies might group up against you with their katanas to try to kill you in one hit, if so, make sure to switch to your primary weapon to avoid taking lethal damage, and try to defeat them before switching back to the Half-Zatoichi and getting your lost health back.

Leaderboard class heavy.png Heavy

  • The Heavy is can be a powerful giant due to his naturally high health as well as high damage output. His natural weaknesses such as headshot and backstab vulnerability are not much of a concern.
  • Any of the Heavy's primaries work well, however, note that the Huo-Long Heater requires a friendly Pyro to ignite the enemy giant to make full use out of it.
  • Using the Gloves of Running Urgently can help with reaching the goal.
  • Using the Fists of Steel as a giant can make you extremely hard to be killed, considering your high health.
    • Be wary of non-Giants enemies hitting you with melee weapons, as having the Fists of Steel active will make you a lot more vulnerable. Considering they are close to you, it shouldn't be much of a concern as you can simply use your melee weapon against them without having to switch to your primary or secondary weapon.

Leaderboard class engineer.png Engineer

  • The Engineer makes for a rather poor giant, as he is more oriented around area defense than offensive pushing.
  • Offense-oriented weapons such as the Gunslinger or Widowmaker increase your chances of succeeding.

Leaderboard class medic.png Medic

  • The Medic makes for a great support, but makes for a bad Giant due to his bad offensive capabilities.
    • Due to Giants acting like moving Level 1 Dispensers, healing nearby teammates while as a Giant means it will most of the time halt the charge rate of your ÜberCharge, which is another reason as to why not becoming a Giant as a Medic.
  • The only good primary as a Giant would be the Blutsauger, as the health regen on hit can help you stay alive longer. Despite this, other classes are much more powerful while in their Giant state that it's still not recommended becoming a Giant as a Medic, as his role is more important helping other Giants and regular teammates.

Leaderboard class sniper.png Sniper

  • The Sniper is not a good giant, as he is mainly focused on single-target combat and cannot deal with all the enemies.

Leaderboard class spy.png Spy

  • For the same reasons as Sniper, Spy does not make for a good giant. In addition to this, his weapons are not suited for giant combat.

Non-Giant Class-specific strategy

Leaderboard class medic.png Medic

  • The Crusader's Crossbow is a great pick on Crasher, as it's incredibly easy to heal Giants from far away due to their slow mobility and large player model.
  • Avoid using the Kritzkrieg, as the Giants have a permanent Crit boost and it provides no other benefits.
  • The Vaccinator is a good choice, as it provides Crit immunity and a damage resistance. Try to resist the damage type of the enemy Giant.
  • The Quick-Fix is also a great alternative, its ÜberCharge mechanic that heals at triple rate can quickly heal a lot of lost health from the Giant.
    • Having two Medics, one with the Vaccinator and the other with Quick-Fix, can be a deadly combination. The Vaccinator Medic will reduce the amount of damage taken, and the Quick-Fix Medic may at anytime deploy their ÜberCharge if the Giant is heavily injured.
  • Don't forget to heal your other teammates. While healing the Giant is a priority, other teammates are just as important.
    • Due to Giants acting like a moving Level 1 Dispenser, the ÜberCharge rate is halted when healing them. This is another good reason as to why it's important to heal your other teammates, as long as they aren't too close to the Giant.

Leaderboard class sniper.png Sniper

  • Try focusing the Medics healing the giant to make it easier for your team to kill the other giant.

Leaderboard class spy.png Spy

  • Backstabbing a giant is not possible, try clearing out Sentry Guns and killing the Medics of the other team before your giant gets there. Giants have a harder time clearing Sentry Guns due to Crits not affecting buildings.
  • Spy can be a great support combined with a powerful giant teammate, since most enemies will have their attention on the giant, they will be less focused on any Spies.