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15 May 2024
m 16:32 | Pyro/fr (2 changes | history) . . (+289) . . [Pygarque00fr (2×)] | ||
m | 16:32 (cur | prev) . . (-1) . . Pygarque00fr (talk | contribs) (Fixed bug and uptated to match english page a bit more) | ||
m | 16:29 (cur | prev) . . (+290) . . Pygarque00fr (talk | contribs) |
m 16:22 | Soldier/fr (2 changes | history) . . (-259) . . [Pygarque00fr (2×)] | ||
m | 16:22 (cur | prev) . . (+3) . . Pygarque00fr (talk | contribs) (Forgot to redirect "jump" to the proper French page.) | ||
m | 16:20 (cur | prev) . . (-262) . . Pygarque00fr (talk | contribs) (Upped to date with english page) |
14 May 2024
11 May 2024
23:30 | Grenade (taunt) (2 changes | history) . . (0) . . [GrampaSwood; PocoravenYT] | ||
23:30 (cur | prev) . . (-201) . . GrampaSwood (talk | contribs) (Undo edit by PocoravenYT (Talk) (3693921) This is intentional) (Tag: Undo) | |||
23:27 (cur | prev) . . (+201) . . PocoravenYT (talk | contribs) (→Bugs: the Soldier can blast up into the air when he switches to the rocket jumper during the taunt. the cvar "tf_allow_taunt_switch" needs to be set to "2" in order for it to work.) |