Difference between revisions of "October 6, 2022 Patch"

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m (Added Valve Developer Community links.)
m (Added list of items that had missing style strings.)
 
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| month        = october
 
| month        = october
 
| year        = 2022
 
| year        = 2022
| after        =  
+
| after        = {{Patch name|10|7|2022}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released}}
 
| source      = https://steamcommunity.com/games/TF2/announcements/detail/3298348314761904689
 
| source      = https://steamcommunity.com/games/TF2/announcements/detail/3298348314761904689
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* Fixed missing [[vdc:Model|model]] for the [[More Gun Marshal]]
 
* Fixed missing [[vdc:Model|model]] for the [[More Gun Marshal]]
 
* Fixed broken [[vdc:Material|material]] for the [[Dustbowl Devil]]
 
* Fixed broken [[vdc:Material|material]] for the [[Dustbowl Devil]]
* Fixed missing style strings for Halloween cosmetic items
+
* Fixed missing style strings for Halloween cosmetic items<ref>{{item link|Cranial Cowl}}, {{item name|Alcoholic Automaton}}, {{item link|Bombard Brigadier}}, {{item name|Horror Shawl}}, {{item link|Misha's Maw}}, {{item name|More Gun Marshal}}, {{item link|Victorian Villainy}}, {{item name|Beaten and Bruised}}, {{item link|Onimann}}, and {{item link|Starlight Sorcerer}}.</ref>
* Fixed style for Beaten and Bruised cosmetic not hiding the hat/headphones
+
* Fixed style for [[Beaten and Bruised]] cosmetic not hiding the hat/headphones
* Fixed missing image for the Strange Filter: Bonesaw (Community)
+
* Fixed missing image for the [[Strange Filter|Strange Filter: Bonesaw (Community)]]
* Fixed [[Alcoholic Automaton]] <code>equip_region</code> conflicting with the Pocket Yeti
+
* Fixed [[Alcoholic Automaton]] {{code|[[Equip region|equip_region]]}} conflicting with the [[Pocket Yeti]]
* Fixed rigging issue with the Horror Shawl
+
* Fixed rigging issue with the [[Horror Shawl]]
* Fixed scaling issues with the [[Malevolent Monoculi]] and Haunted Forever particle effects
+
* Fixed scaling issues with the Malevolent Monoculi and Haunted Forever [[Unusual effects|particle effects]]
 
* Fixed material transparency issue with the Pungent Poison particle effect
 
* Fixed material transparency issue with the Pungent Poison particle effect
* Fixed missing [[Scream Fortress XIV War Paint Case|Halloween 2022 Case]] image on the Soul Gargoyle's collections
+
* Fixed missing [[Scream Fortress XIV War Paint Case|Halloween 2022 Case]] image on the [[Soul Gargoyle]]'s collections
* Fixed incorrect descriptions for new community map stamps
+
* Fixed incorrect descriptions for new community [[Map Stamp|map stamps]]<ref>All map stamps added in the [[Scream Fortress 2022]] update contained 'A Capture the Flag Map', regardless of the actual gamemode.</ref>
* Fixed equip_regions for The Turncoat and Safety Stripes
+
* Fixed {{code|equip_regions}} for [[Turncoat|The Turncoat]] and [[Safety Stripes]]
* Added missing No Headphones style for The Masked Fiend
+
* Added missing No Headphones style for [[Masked Fiend|The Masked Fiend]]
* Updated [[Taunt: Drunk Mann's Cannon]]
+
* Updated [[Drunk Mann's Cannon|Taunt: Drunk Mann's Cannon]]
 
** Fixed taunt sounds not always playing
 
** Fixed taunt sounds not always playing
 
** Fixed incorrect delays between flair opportunities
 
** Fixed incorrect delays between flair opportunities
* Updated [[Soul-Mill|koth_sawmill_event]]
+
* Updated {{code|[[Soul-Mill|koth_sawmill_event]]}}
 
** Fixed players sometimes spawning inside each other
 
** Fixed players sometimes spawning inside each other
* Updated [[Bonesaw (map)|plr_hacksaw_event]]
+
* Updated {{code|[[Bonesaw (map)|plr_hacksaw_event]]}}
 
** Fixed not being able to push the Red cart
 
** Fixed not being able to push the Red cart
 
** Fixed missing materials in resupply closets
 
** Fixed missing materials in resupply closets
 
** Fixed [[Horseless Headless Horsemann]] not being visible
 
** Fixed [[Horseless Headless Horsemann]] not being visible
 +
 +
== References ==
 +
<references/>
 
}}
 
}}

Latest revision as of 19:30, 19 October 2022

Patch notes

Team Fortress 2

References

  1. Cranial Cowl, Alcoholic Automaton, Bombard Brigadier, Horror Shawl, Misha's Maw, More Gun Marshal, Victorian Villainy, Beaten and Bruised, Onimann, and Starlight Sorcerer.
  2. All map stamps added in the Scream Fortress 2022 update contained 'A Capture the Flag Map', regardless of the actual gamemode.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: tf/scripts/items/items_game.txt.sig
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bonesaw_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/fadingskull/splash_ring_add.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/hwn2022_horror_shawl/hwn2022_horror_shawl.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/hwn2022_horror_shawl/hwn2022_horror_shawl_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/hwn2022_horror_shawl_style2/hwn2022_horror_shawl_style2.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/hwn2022_horror_shawl_style2/hwn2022_horror_shawl_style2_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_dustbowl_devil/hwn2022_dustbowl_devil.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_dustbowl_devil/hwn2022_dustbowl_devil.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_dustbowl_devil/hwn2022_dustbowl_devil.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_dustbowl_devil/hwn2022_dustbowl_devil.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_dustbowl_devil/hwn2022_dustbowl_devil.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl/hwn2022_horror_shawl.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl/hwn2022_horror_shawl.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl/hwn2022_horror_shawl.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl/hwn2022_horror_shawl.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl/hwn2022_horror_shawl.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl_style2/hwn2022_horror_shawl_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl_style2/hwn2022_horror_shawl_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl_style2/hwn2022_horror_shawl_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl_style2/hwn2022_horror_shawl_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/hwn2022_horror_shawl_style2/hwn2022_horror_shawl_style2.vvd
Modified: tf/tf2_misc_dir.vpk/particles/halloween2022_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/fadingskull/splash_ring_add.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2022_dustbowl_devil/hwn2022_dustbowl_devil_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2022_dustbowl_devil/hwn2022_dustbowl_devil_phongexponent.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2022_horror_shawl/hwn2022_horror_shawl_1_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2022_horror_shawl_style2/hwn2022_horror_shawl_style2_normal.vtf