Difference between revisions of "October 28, 2021 Patch"

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* Updated contributors display list for [[Los Muertos]] to add a missing contributor
 
* Updated contributors display list for [[Los Muertos]] to add a missing contributor
 
* Updated [[Megalo]] map stamp to fix incorrect image
 
* Updated [[Megalo]] map stamp to fix incorrect image
* Updated border color for [[Unusual]] items in the loadout menu
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* Updated border color for [[Unusual]] items in the [[loadout]] menu
 
* Updated the [[localization files]]<ref>Updated the localization files for Bulgarian, English, Hungarian, Polish, and Swedish</ref>
 
* Updated the [[localization files]]<ref>Updated the localization files for Bulgarian, English, Hungarian, Polish, and Swedish</ref>
 
* Updated {{code|[[Erebus|cp_ambush_event]]}}
 
* Updated {{code|[[Erebus|cp_ambush_event]]}}
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* Updated {{code|[[Farmageddon|pd_farmageddon]]}}
 
* Updated {{code|[[Farmageddon|pd_farmageddon]]}}
 
** Underworld hurt trigger now works as last update explained
 
** Underworld hurt trigger now works as last update explained
** Fixed visable nodraw entity
+
** Fixed visable{{sic}} nodraw entity
 
* Updated {{code|[[Graveyard|arena_lumberyard_event]]}}
 
* Updated {{code|[[Graveyard|arena_lumberyard_event]]}}
 
** Fixed a missing material in RED spawn
 
** Fixed a missing material in RED spawn

Revision as of 23:22, 28 October 2021

Patch notes

Team Fortress 2

  • Fixed a client crash related to right-clicking an input field to open the context menu
  • Updated Taunt: The Dueling Banjo to add a missing sound file
  • Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed
  • Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images
  • Updated contributors display list for Los Muertos to add a missing contributor
  • Updated Megalo map stamp to fix incorrect image
  • Updated border color for Unusual items in the loadout menu
  • Updated the localization files[1]
  • Updated cp_ambush_event
    • Fixed building inside wall exploit
    • Fixed some lamps that were hovering in the air
    • Fixed a few misaligned textures
    • Improved clipping
  • Updated pd_farmageddon
    • Underworld hurt trigger now works as last update explained
    • Fixed visable(sic) nodraw entity
  • Updated arena_lumberyard_event
    • Fixed a missing material in RED spawn
    • Changed the ghost particles in the 3d skybox
    • The team-colored ghosts that appear on round win now last longer and are more plentiful
    • The constant, purple-colored ghosts are now less abundant
    • Added various clipping improvements around the map
    • Added smoke to the chimneys
    • Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls
    • Removed the Observer

References

  1. Updated the localization files for Bulgarian, English, Hungarian, Polish, and Swedish

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/vgui2.dll
Modified: tf/bin/client.dll
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/taunts/engy/engineer_cheers02.mp3
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_large.vtf