May 27, 2010 Patch

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Revision as of 07:38, 21 June 2019 by GrampaSwood (talk | contribs) (Technically, the bleeding icon is part of the tribalman's shiv's added icon because it was the only weapon that made you bleed)
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Patch notes

Engine

  • Added client/server version check on client connect.
  • Fixed a crash caused by hitting ctrl-alt-del while playing.

Team Fortress 2

  • Added community submitted deathnotice icons for the community submitted weapons.[1]
  • Changed the deathnotice text color to use black instead of white when the local player is involved.
  • Fixed domination/revenge messages not using team colors for the player names.
  • Fixed an issue where sequences with an activity weight of 0 never get selected.
  • Updated Koth_Nucleus:
    • Changed side spawn exits to prevent sniping from inside the spawn door.
    • Fixed graphical glitch on platform floor.
    • Fixed blue-colored models in RED area.
  • Updated Tc_Hydro:
    • Added respawn time advantages when a team begins to cap any point. Resets when the cap progress resets.
    • Fixed various nobuild and playerclip issues reported by the community.
    • Removed logic that reduced spawn times based on roundtime.
  • GameUI
    • Fixed the desktop resolution not appearing in the list of valid resolutions when using windowed-mode.
  • Server Browser
    • Fixed a crash caused by leaving the server browser open while playing.

Notes