Difference between revisions of "Community Harvest Event strategy"

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(Redundancy. Most of this page was simply copied in from Harvest, so it's better off having that in one page to prevent having to cross-edit. Also, Viaduct and Eyeaduct follow this style.)
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This article is about '''Community Harvest Event strategy'''.
 
This article is about '''Community Harvest Event strategy'''.
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==General Map Strategy==
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*This map is near-identical to [[Harvest]], so you can re-use any [[Community Harvest strategy|strategies]] it has.
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*Be wary of the ghosts that travel across the map, as their [[stun]] can leave you vulnerable.
  
 
==General (All Classes)==
 
==General (All Classes)==
* The center shed provides more cover for attackers than defenders. Capturing the point is easiest with support from team members outside the shed.
 
 
* Soldiers and Demomen can jump onto the roof of the shed with rockets or stickies and attack from above. It's also possible to lob grenades from the ground through the roof.
 
 
* The peaked roof of the farmhouse can provide cover for Snipers if they stand on the back of the roof and fire over it at the enemy, but this prevents them from firing at the area between the farmhouse and the center shed.
 
 
* Snipers like to stay in the upper levels of their team's farmhouses. If you happen to be in the area, take a moment to sweep the upper floor for enemy Snipers.
 
  
 
* Unlike in [[Harvest]], Harvest Event has deadly [[Pumpkin Bombs]] in several locations around the map. They can be used to kill enemy players close to the area of the pumpkin. To detonate the Pumpkin Bomb, one should simply attack it.   
 
* Unlike in [[Harvest]], Harvest Event has deadly [[Pumpkin Bombs]] in several locations around the map. They can be used to kill enemy players close to the area of the pumpkin. To detonate the Pumpkin Bomb, one should simply attack it.   
 
** Pumpkin Bombs can be used as a means for sneak attacks. Wait at a distance from the Pumpkin Bomb, and when an enemy gets near it, shoot the Pumpkin Bomb to detonate it, killing the enemy player.
 
** Pumpkin Bombs can be used as a means for sneak attacks. Wait at a distance from the Pumpkin Bomb, and when an enemy gets near it, shoot the Pumpkin Bomb to detonate it, killing the enemy player.
 
*** These pumpkins can also be used in Kamikaze attacks when needed. When in close range of the enemy and the pumpkin, attack the pumpkin for a swift and lethal explosion.
 
*** These pumpkins can also be used in Kamikaze attacks when needed. When in close range of the enemy and the pumpkin, attack the pumpkin for a swift and lethal explosion.
 
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* When ghosts spawn, any room they are haunting will have it's lights turned off. If a player walks near one, they will scream and become [[stunned]]. If you do hear screams, it may be your chance to get a kill whilst they cannot defend themselves.
==Class-specific strategy==
 
 
 
==={{class link|scout}}===
 
*Scouts can double-jump from their building to the middle shed and then across to the other team's building. This can be useful if the ground-level area is highly contested.
 
 
 
*With the [[Crit-a-Cola]] equipped, a Scout can clear choke areas, including the Control point barn. However, be aware that it also sets Scouts up for eased death; approach groups with caution.
 
 
 
*When an enemy is on the Control Point, a Scout can use the [[Sandman]] to stun them. This will grant the Scout and his teammates greater ease to clear the Control Point.
 
 
 
*The sheer speed of the Scout is excellent for clearing Snipers in tight sniping areas. Use this to your advantage to eliminate any threats of Sniper attacks.
 
 
 
==={{class link|soldier}}===
 
*While many parts of the map are open spaces, many spaces are also tight, indoor spaces. With the splash damage inflicted by Soldier Primaries, this is very advantageous.
 
 
 
*Soldiers, along with Demomen, can use the [[Pain Train]] to cap the Control Point with twice the speed.
 
 
 
*Soldiers can use the high firing-speed of the [[Direct Hit]] or the [[Liberty Launcher]] to quickly take out enemy Snipers that dwell in typical sniping locations.
 
 
 
*With the [[Equalizer]] equipped, a Soldier can sneak into the chaos of a conflicting Control Point, and use the [[Kamikaze]] taunt to kill unsuspecting enemies en masse.
 
 
 
*The [[Buff Banner]] is an imperative tool in ending Control Point conflicts. The [[Battalion's Backup]] is good for the opposite reason, as it can be used when defending the Control Point.
 
 
 
==={{class link|pyro}}===
 
 
 
 
 
==={{class link|demoman}}===
 
 
 
 
 
==={{class link|heavy}}===
 
 
 
 
 
==={{class link|engineer}}===
 
 
 
 
 
==={{class link|medic}}===
 
 
 
 
 
==={{class link|sniper}}===
 
 
 
 
 
==={{class link|spy}}===
 
*In order to get across to behind the enemy's lines, one good way to go is to the far left and behind the shed, [[backstab]]bing any Snipers who get in your way. Be wary of the [[ghost]], however.
 
  
 
== See also ==
 
== See also ==

Revision as of 22:12, 25 February 2012

Community Harvest Event strategy
Koth harvest event mid.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Farmland
Setting: Nighttime
Hazards: Pumpkin bombs, Ghost
Map Photos
Loading screen photos.

This article is about Community Harvest Event strategy.

General Map Strategy

  • This map is near-identical to Harvest, so you can re-use any strategies it has.
  • Be wary of the ghosts that travel across the map, as their stun can leave you vulnerable.

General (All Classes)

  • Unlike in Harvest, Harvest Event has deadly Pumpkin Bombs in several locations around the map. They can be used to kill enemy players close to the area of the pumpkin. To detonate the Pumpkin Bomb, one should simply attack it.
    • Pumpkin Bombs can be used as a means for sneak attacks. Wait at a distance from the Pumpkin Bomb, and when an enemy gets near it, shoot the Pumpkin Bomb to detonate it, killing the enemy player.
      • These pumpkins can also be used in Kamikaze attacks when needed. When in close range of the enemy and the pumpkin, attack the pumpkin for a swift and lethal explosion.
  • When ghosts spawn, any room they are haunting will have it's lights turned off. If a player walks near one, they will scream and become stunned. If you do hear screams, it may be your chance to get a kill whilst they cannot defend themselves.

See also