Difference between revisions of "Anti-Medic strategy/zh-hant"

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{{DISPLAYTITLE:對付醫護兵}}
 
{{DISPLAYTITLE:對付醫護兵}}
 
[[Image:MedicHumiliation.png|right|130px|Velcome to the 've lose vonce again'-fest.]]
 
[[Image:MedicHumiliation.png|right|130px|Velcome to the 've lose vonce again'-fest.]]
{{Quotation|'''The Sniper'''|抱歉了護士小姐,我還以為你是個真正的威脅!|sound=Sniper_DominationMedic05.wav}}
+
{{Quotation|'''狙擊手'''|抱歉了護士小姐,我還以為你是個真正的威脅!|sound=Sniper_DominationMedic05.wav}}
  
 
醫護兵移動迅速且擁有不錯的血量,但缺乏保護自己的能力,需要依靠他治療的夥伴以及隊友來存活。醫護兵治療隊友以及部署[[ÜberCharge/zh-hant|ÜberCharge]](在八秒鐘內提供無敵、100%爆擊或是大幅提升治療量)的能力讓他們成為在戰場上需要優先除去的目標。由於缺乏強力的武裝,大部分的醫護兵在附近沒有隊友提供保護的情況下傾向於逃跑。雖然醫護兵本身的威脅性並不高,但醫護兵超量治療隊友的能力對於單獨玩家來說仍然是個潛在威脅,且一名技巧熟練的醫護兵也可以在狀況許可的情況下保護自己。不過,不計任何代價殺死醫護兵通常仍是個好主意-即使代價是自己的性命,因為一名醫護兵喪生對於隊伍的影響遠大於你自己陣亡對於隊伍所帶來的影響。
 
醫護兵移動迅速且擁有不錯的血量,但缺乏保護自己的能力,需要依靠他治療的夥伴以及隊友來存活。醫護兵治療隊友以及部署[[ÜberCharge/zh-hant|ÜberCharge]](在八秒鐘內提供無敵、100%爆擊或是大幅提升治療量)的能力讓他們成為在戰場上需要優先除去的目標。由於缺乏強力的武裝,大部分的醫護兵在附近沒有隊友提供保護的情況下傾向於逃跑。雖然醫護兵本身的威脅性並不高,但醫護兵超量治療隊友的能力對於單獨玩家來說仍然是個潛在威脅,且一名技巧熟練的醫護兵也可以在狀況許可的情況下保護自己。不過,不計任何代價殺死醫護兵通常仍是個好主意-即使代價是自己的性命,因為一名醫護兵喪生對於隊伍的影響遠大於你自己陣亡對於隊伍所帶來的影響。
 
==一般對應法==
 
==一般對應法==
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
! class="header" colspan="1" width="200"| Attributes
+
! class="header" colspan="1" width="200"| 特性
! class="header" colspan="1" width="800"| Anti-Medic strategy
+
! class="header" colspan="1" width="800"| 對應法
 
|-
 
|-
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Medic_badge_RED.png|40px]] [[Classes|Role]]
+
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Medic_badge_RED.png|40px]] [[Classes/zh-hant|角色]]
 
|
 
|
*The Medic should always be top priority when considering whom to kill. A team without their Medic is at a severe disadvantage.
+
*在挑選攻擊目標時,醫護兵永遠是首選;一個缺乏醫護兵的隊伍將面臨極大的劣勢。
*Medics isolated from their teams or Medic buddies are much more easily killed.
+
*孤立於其隊伍或治療對象之外的醫護兵比較容易被殺死。
*Medics should be the preferred target when attacking a Medic combo. The healing partner will be minimally affected by most damage until the Medic is dead.
+
*當攻擊醫護兵與其治療對象時,應先將火力集中於醫護兵;除非醫護兵死亡,否則普通傷害對於其治療對象只能造成極微小的效果。
*The healing connection a Medic has to his partner can be broken using [[Knockback]].
+
*運用[[Knockback/zh-hant|吹飛/擊退]]效果可以切斷醫護兵與其治療對象之間的治療鏈。
 
|-
 
|-
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_medic.png|40px]] [[Health]]
+
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_medic.png|40px]] [[Health/zh-hant|生命值]]
 
|
 
|
*The longer the Medic is out of combat, the faster his health regenerates. Consistent damage can keep his health regeneration rate low.
+
*醫護兵脫離戰鬥越久,他的生命值回復速度越快;持續攻擊醫護兵好減緩其生命值回復速度。
 
|-
 
|-
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_scout.png|40px]] [[Speed]]
+
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_scout.png|40px]] [[Speed/zh-hant|速度]]
 
|
 
|
*The Medic has the second highest base speed of all classes excluding the Scout, so he will be harder to pursue and hit. Pay attention to this, and try to take him down using splash damage.
+
*醫護兵的基本移動速度是所有職業中第二快的(除了偵查兵),讓他成為難以追擊的目標;謹記這點,並盡可能利用[[Damage/zh-hant|擴散傷害]]殺死他。
 
|-
 
|-
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_soldier.png|40px]] [[Weapons|Power]]
+
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_soldier.png|40px]] [[Weapons/zh-hant|武力]]
 
|
 
|
*The Medic is quite weak when trying to defend himself. Most classes should be able to take out an unassisted Medic with little trouble.
+
*醫護兵缺乏強力的武裝保護自己,因此大部分職業在殺死沒有隊友協助的醫護兵時通常不會遭遇太大困難。
 
|}
 
|}
  
==Weapon Specific==
+
==特定武器對應法==
 +
以下是對付醫護兵所持有物品的各種對應法。
  
A list of useful tidbits about the Medic's tools, and how to counter them.
+
===主要武器===
 
+
*注射槍射出來的針筒個別來說殺傷力並不高,但其發射速度能迅速地將這些殺傷力累積起來造成可觀的傷害;盡可能地躲過這些針筒。
===Primary Weapons===
+
*注射槍射出來的針筒飛行速度慢且軌跡呈顯著的弧形,保持距離能讓你更容易閃避這些針筒。
* Needles fired from Syringe Guns are individually weak, but can quickly stack up for huge amounts of damage. Try to avoid as many as possible.
+
*相較於其他武器,注射槍主要是設計來驅趕那些試圖追擊撤退醫護兵的玩家,而不適合直接用來進行戰鬥;因此與其直接追擊醫護兵,不如運用埋伏或是遠距離武器殺死醫護兵會來得更有效率。
* Needles fired from Syringe Guns are slow to travel and arc significantly. Keeping your distance can make dodging easy.
 
* Needles are particularly designed for dispatching attackers who are trying to catch the Medic while he's retreating than a direct combat weapon. Ambushing the Medic or using long-range weapons will work better than just rushing at him, thinking he's an easy kill.
 
  
  
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
! class="header" colspan="1" width="200"| Weapon
+
! class="header" colspan="1" width="200"| 武器
! class="header" colspan="1" width="800"| Anti-Medic strategy
+
! class="header" colspan="1" width="800"| 對應法
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | {{Table icon|Syringe Gun}}
 
| class="small" align="center" valign="center" style="padding:0.5em" | {{Table icon|Syringe Gun}}

Revision as of 06:23, 18 November 2011

Velcome to the 've lose vonce again'-fest.

醫護兵移動迅速且擁有不錯的血量,但缺乏保護自己的能力,需要依靠他治療的夥伴以及隊友來存活。醫護兵治療隊友以及部署ÜberCharge(在八秒鐘內提供無敵、100%爆擊或是大幅提升治療量)的能力讓他們成為在戰場上需要優先除去的目標。由於缺乏強力的武裝,大部分的醫護兵在附近沒有隊友提供保護的情況下傾向於逃跑。雖然醫護兵本身的威脅性並不高,但醫護兵超量治療隊友的能力對於單獨玩家來說仍然是個潛在威脅,且一名技巧熟練的醫護兵也可以在狀況許可的情況下保護自己。不過,不計任何代價殺死醫護兵通常仍是個好主意-即使代價是自己的性命,因為一名醫護兵喪生對於隊伍的影響遠大於你自己陣亡對於隊伍所帶來的影響。

一般對應法

特性 對應法
Medic emblem RED.png 角色
  • 在挑選攻擊目標時,醫護兵永遠是首選;一個缺乏醫護兵的隊伍將面臨極大的劣勢。
  • 孤立於其隊伍或治療對象之外的醫護兵比較容易被殺死。
  • 當攻擊醫護兵與其治療對象時,應先將火力集中於醫護兵;除非醫護兵死亡,否則普通傷害對於其治療對象只能造成極微小的效果。
  • 運用吹飛/擊退效果可以切斷醫護兵與其治療對象之間的治療鏈。
Leaderboard class medic.png 生命值
  • 醫護兵脫離戰鬥越久,他的生命值回復速度越快;持續攻擊醫護兵好減緩其生命值回復速度。
Leaderboard class scout.png 速度
  • 醫護兵的基本移動速度是所有職業中第二快的(除了偵查兵),讓他成為難以追擊的目標;謹記這點,並盡可能利用擴散傷害殺死他。
Leaderboard class soldier.png 武力
  • 醫護兵缺乏強力的武裝保護自己,因此大部分職業在殺死沒有隊友協助的醫護兵時通常不會遭遇太大困難。

特定武器對應法

以下是對付醫護兵所持有物品的各種對應法。

主要武器

  • 注射槍射出來的針筒個別來說殺傷力並不高,但其發射速度能迅速地將這些殺傷力累積起來造成可觀的傷害;盡可能地躲過這些針筒。
  • 注射槍射出來的針筒飛行速度慢且軌跡呈顯著的弧形,保持距離能讓你更容易閃避這些針筒。
  • 相較於其他武器,注射槍主要是設計來驅趕那些試圖追擊撤退醫護兵的玩家,而不適合直接用來進行戰鬥;因此與其直接追擊醫護兵,不如運用埋伏或是遠距離武器殺死醫護兵會來得更有效率。


武器 對應法
Syringe Gun
注射槍
  • When you are facing Medics with the Syringe Gun, note that he will regain much more health when being left alone. Attacking these kind of Medics head-on would be a safer choice than by letting him wreak havoc with his Medi Gun.
Blutsauger
嗜血針槍
  • The Blutsauger allows a Medic to replenish health; avoiding the Blutsauger's needles is just as important as dealing damage to the Medic wielding them.
  • The Blutsauger decreases the Medic's regeneration rate, making him more susceptable to afterburn and bleed.
Crusader's Crossbow
聖十字弩弓
  • The Crusader's Crossbow deals damage based on how far away the target is. Closing the distance will make it deal less damage.
  • The Crusader's Crossbow has a slow firing rate. Take advantage of this by countering between shots.
  • The bolts fired from this crossbow heal the Medic's allies, and a long-range hit can fully heal most classes. Consider taking a shot if it means denying another enemy a quick heal.
Overdose
超速注射槍
  • The Overdose deals 10% less damage than that of the stock Syringe Gun. However, as the Medic builds up his ÜberCharge, his movement speed while holding the Overdose will increase proportionally as long as the weapon is drawn, reaching a maximum of 10%.
  • When facing a Medic with an Overdose it would better to attack these kind of Medics head-on.

Melee Weapons

Weapon Anti-Medic strategy
Item icon Bonesaw.png Item icon Saxxy.png Item icon Conscientious Objector.png


Bonesaw / Saxxy / Conscientious Objector

  • The Medic's above-average movement speed allows him to chase retreating foes with his Bonesaw. Using Knockback or Stun effects may help you eliminate the Medic without taking much damage.
Übersaw
超能骨鋸
  • Meleeing a Medic with the Übersaw should be a last resort, as any hit he lands on you gives him 25% of his ÜberCharge. Hit him from outside melee range to remove this advantage.
Vita-Saw
還魂鋸
  • A Medic using the Vita-Saw may be able to obtain an Übercharge more quickly after dying, but has less health than a Medic without the Vita-Saw. Attack the Medic as you would if he had the Bonesaw.
Amputator
截肢鋸
  • A Medic with this weapon out may be preparing to taunt heal his team. Wait until he taunts before attacking to make the job easier.
Solemn Vow
神聖誓言
  • A Medic with the Solemn Vow can see you and your teammates health, making it easier for him to pick off weakened targets. Stay away from him when you're on low health.

Class Set

Set Anti-Medic strategy

Crusader's Crossbow Amputator


The Medieval Medic

  • The Medic's extra health regeneration allows him to recover from attacks quickly; try to take out an injured Medic before he can recuperate.
  • Don't expect to finish the Medic off with burning or bleeding effects; the additional regeneration will typically keep him alive long enough to survive it.

Overdose Quick-Fix Solemn Vow


The Clinical Trial

  • A Medic equipped with this set is more capable of providing pushes, and can also easily escape from harm. Simply take advantage of his non-invulnerability and focus your firepower upon him.

Einstein Dr. Gogglestache Emerald Jarate


The Mad Doktor

  • The Mad Doktor item set provides no weapons, bonuses of debuffs.
  • When engaging a Medic with this set, be ready for anything.

ÜberCharge

Item icon Medi Gun.png Item icon Kritzkrieg.png Item icon Quick-Fix.png

See also