Difference between revisions of "Sawmill (King of the Hill)/zh-hant"

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(Created page with "{{DISPLAYTITLE:Sawmill/鋸木廠}} {{Map Variant}} {{trans}} {{Map infobox | game-type=King of the Hill | file-name=koth_sawmill | map-image=kothsawmill.jpg | map-environment =...")
 
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| file-name=koth_sawmill
 
| file-name=koth_sawmill
 
| map-image=kothsawmill.jpg
 
| map-image=kothsawmill.jpg
| map-environment = Alpine
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| map-environment = 高山
| map-setting = Cloudy, raining
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| map-setting = 陰天,雨天
| map-deep-water = Yes
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| map-deep-water =
| map-hazards = [[Sawblades]]
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| map-hazards = [[Sawblades/zh-hant|圓鋸]]
 
| map-health-pickups-small = 2
 
| map-health-pickups-small = 2
 
| map-health-pickups-medium = 4
 
| map-health-pickups-medium = 4
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{{Quotation|[http://www.teamfortress.com/sniper_vs_spy/day02_english.htm The Sniper vs. Spy Update (Day 2)]|
 
{{Quotation|[http://www.teamfortress.com/sniper_vs_spy/day02_english.htm The Sniper vs. Spy Update (Day 2)]|
Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly [[saw blades]] near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.}}
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Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly [[saw blades/zh-hant|圓鋸]] near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.}}
  
'''Sawmill''' is a [[King of the Hill]] map, a modified version of Sawmill (Arena). It was released with the [[Classless Update]], in conjunction with its [[Sawmill (Capture the Flag)|Capture the Flag]] variant as an official map. Sawmill (King of the Hill) has an almost identical layout to its Arena variant.
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'''Sawmill''' is a [[King of the Hill]] map, a modified version of Sawmill (Arena). It was released with the [[Classless Update/zh-hant|無差別職業更新]], in conjunction with its [[Sawmill (Capture the Flag)/zh-hant|搶奪情報]] variant as an official map. Sawmill (King of the Hill) has an almost identical layout to its Arena variant.
  
The goal is to capture the [[control point (objective)|control point]] and seize it for a duration of 3 minutes, while stopping the other team from doing the same.
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The goal is to capture the [[control point (objective)/zh-hant|控制點]] and seize it for a duration of 3 minutes, while stopping the other team from doing the same.
  
== Locations ==
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== 地點 ==
 
[[File:Arena Sawmill overview.png|thumb|An overview of the Sawmill map.]]
 
[[File:Arena Sawmill overview.png|thumb|An overview of the Sawmill map.]]
*'''Waterfall:''' Located on the right hand side of [[RED]]'s spawn area, a titular waterfall flows down from a gray cliff into the center of a [[Water|large pool]]. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes.
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*'''瀑布:''' Located on the right hand side of [[RED/zh-hant|紅隊]]'s spawn area, a titular waterfall flows down from a gray cliff into the center of a [[Water/zh-hant|large pool]]. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes.
* '''The Cave''' - A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
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* '''山洞:''' - A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
*'''Log Shed:''' On the right hand side of [[BLU]]'s spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed.
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*'''小木屋:''' On the right hand side of [[BLU/zh-hant|藍隊]]'s spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed.
*'''Center Shed:''' The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point. Two large, circular [[Wikipedia:Head saw|Head Saws]] move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the point. Logs are suspended above the area.
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*'''中央木屋:''' The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point. Two large, circular [[Wikipedia:Head saw|Head Saws]] move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the point. Logs are suspended above the area.
* '''Rooftops''' - Outside each [[spawn room]] are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
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* '''屋頂:''' - Outside each [[spawn room/zh-hant|重生室]] are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
* '''The Alcoves''' - On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined [[Engineer]], if he sets up a [[Buildings|Sentry nest]] early.
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* '''中央木屋側:''' - 從兩隊屋頂進入中央木屋內後,會有一個有著玻璃窗戶的小房間,小房間走下階梯後就可以到達中央建築物的一樓。在小房間內常會有[[Engineer/zh-hant|工程師]]設置[[Buildings/zh-hant|建築物]]
  
  
 
<gallery widths=150px heights=80px>
 
<gallery widths=150px heights=80px>
File:ARENA Sawmill Waterfall.jpg|The Waterfall
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File:ARENA Sawmill Waterfall.jpg|瀑布
File:ARENA Sawmill Log Shed.jpg|The Log Shed
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File:ARENA Sawmill Log Shed.jpg|小木屋
File:ARENA Sawmill Center Shed.jpg|Inside the Center Shed, where the control point is located
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File:ARENA Sawmill Center Shed.jpg|控制點所在的中央木屋
File:arenasawmill caves.jpg|Caves behind the waterfall.
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File:arenasawmill caves.jpg|瀑布後方的山洞
File:arenasawmill roofentrance.jpg|Roof entrance to the point.
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File:arenasawmill roofentrance.jpg|屋頂入口
File:arenasawmill sideentrance.jpg|Side entrance to the point.
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File:arenasawmill sideentrance.jpg|側邊出口
File:arenasawmill yard.jpg|Yard outside spawn.
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File:arenasawmill yard.jpg|重生點外的院子
 
</gallery>
 
</gallery>
  
== Strategy ==
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== 策略 ==
{{hatnote|See [[Community Sawmill (King of the Hill) strategy]]}}
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{{hatnote|See [[Community Sawmill (King of the Hill) strategy/zh-hant|社群 Sawmill 策略]]}}
  
== Control Point Timing ==
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== 佔點所需時間 ==
 
{{Control Point Timing/Official Map}}
 
{{Control Point Timing/Official Map}}
  
== Update history ==
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== 相關更新 ==
'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
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'''{{Patch name|8|13|2009}}''' ([[Classless Update/zh-hant|無差別職業更新]])
* KOTH_sawmill was added to the game.
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* KOTH_sawmill 加入至遊戲中。
  
'''{{Patch name|10|29|2009}}''' ([[Haunted Halloween Special]])
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'''{{Patch name|10|29|2009}}''' ([[Haunted Halloween Special/zh-hant|Haunted Halloween Special/zh-hant]])
* Fixed Engineer exploit.
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* 修復了工程師的漏洞。
  
== See also ==
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== 參見 ==
*[[Sawmill (Capture the Flag)]]
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*[[Sawmill (Capture the Flag)/zh-hant|Sawmill(搶奪情報)]]
*[[Sawmill (Arena)]]
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*[[Sawmill (Arena)/zh-hant|Sawmill(競技場)]]
  
== External links ==
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== 外部連結 ==
 
*[http://www.teamfortress.com/classless/day02.php The Classless Update: Day 2 - King of the Hill game mode, Viaduct, Nucleus (King of the Hill) and Sawmill (King of the Hill) maps.]
 
*[http://www.teamfortress.com/classless/day02.php The Classless Update: Day 2 - King of the Hill game mode, Viaduct, Nucleus (King of the Hill) and Sawmill (King of the Hill) maps.]
  

Revision as of 14:00, 16 July 2012

地圖 Sawmill 有多種模式,包括競技場模式, 搶奪情報箱模式, SnowVille 以及 Soul-Mill
Sawmill (King of the Hill)
Environmental death Saw Blades.png
資訊
Variants: 競技場模式, 搶奪情報箱模式, SnowVille 以及 Soul-Mill
開發者: 未知
地圖資料
所處地區: 高山
環境設定: 陰天,雨天
特定致死因素: 圓鋸
地圖相片
Loading screen photos.
地圖的俯瞰圖
Sawmill (Arena) overview.png
Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly 圓鋸 near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.

Sawmill is a King of the Hill map, a modified version of Sawmill (Arena). It was released with the 無差別職業更新, in conjunction with its 搶奪情報 variant as an official map. Sawmill (King of the Hill) has an almost identical layout to its Arena variant.

The goal is to capture the 控制點 and seize it for a duration of 3 minutes, while stopping the other team from doing the same.

地點

An overview of the Sawmill map.
  • 瀑布: Located on the right hand side of 紅隊's spawn area, a titular waterfall flows down from a gray cliff into the center of a large pool. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes.
  • 山洞: - A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
  • 小木屋: On the right hand side of 藍隊's spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed.
  • 中央木屋: The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point. Two large, circular Head Saws move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the point. Logs are suspended above the area.
  • 屋頂: - Outside each 重生室 are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
  • 中央木屋側: - 從兩隊屋頂進入中央木屋內後,會有一個有著玻璃窗戶的小房間,小房間走下階梯後就可以到達中央建築物的一樓。在小房間內常會有工程師設置建築物


策略

See 社群 Sawmill 策略

佔點所需時間

控制點模式 玩家人數
控制點模式 ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280


相關更新

2009年8月13日更新 (無差別職業更新)

  • 將 KOTH_sawmill 加入至遊戲中。

2009年10月29日更新 (Haunted Halloween Special/zh-hant)

  • 修復了工程師的漏洞。

參見

外部連結