Difference between revisions of "October 26, 2017 Patch"

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{{Update info|Scream Fortress 2017}}
 
{{Patch layout
 
{{Patch layout
| hide-diff    = yes
 
 
| before      = {{Patch name|10|25|2017}}
 
| before      = {{Patch name|10|25|2017}}
 
| day          = 26
 
| day          = 26
| month        = October
+
| month        = october
 
| year        = 2017
 
| year        = 2017
| after        =  
+
| after        = {{Patch name|10|27|2017}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
| source      = http://store.steampowered.com/news/34052/
 
| source      = http://store.steampowered.com/news/34052/
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** Free Halloween [[Merasmissions|contracts]] and rewards added to the [[ConTracker]]!
 
** Free Halloween [[Merasmissions|contracts]] and rewards added to the [[ConTracker]]!
 
** Event runs through November 8, 2017
 
** Event runs through November 8, 2017
** Updated [[Brimstone]]
+
** Updated [[Brimstone (map)|Brimstone]]
*** Players now [[Critical hit|crit]] and healthboost when exiting the [[Helltower#Hell|Hell]] area instead of just [[UberCharge|ubercharge]]  
+
*** Players now [[Critical hit|crit]] and healthboost when exiting the [[Hell|Hell]] area instead of just [[UberCharge|ubercharge]]  
 
*** Increased slightly [[RED]] team respawn time on the last area  
 
*** Increased slightly [[RED]] team respawn time on the last area  
 
*** Fixed the coffin music playing into the next round from previous one  
 
*** Fixed the coffin music playing into the next round from previous one  
*** Fixed [[MONOCULUS!|Monoculus]] sometimes getting stuck to certain locations
+
*** Fixed [[MONOCULUS|Monoculus]] sometimes getting stuck to certain locations
 
*** Fixed players sometimes getting stuck to other players in Hell area  
 
*** Fixed players sometimes getting stuck to other players in Hell area  
 
*** Adjusted preferred nav-path for [[Merasmus]] to prevent him going into RED final base
 
*** Adjusted preferred nav-path for [[Merasmus]] to prevent him going into RED final base
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* Fixed an LOD bug with The [[Holiday Punch]]
 
* Fixed an LOD bug with The [[Holiday Punch]]
 
* Updated model/materials for The [[War Eagle]]
 
* Updated model/materials for The [[War Eagle]]
 +
 +
=== Undocumented changes ===
 +
* Made the [[Tournament Medal - Ready Steady Pan|Ready Steady Pan]] Season 3 medals [[Paint Can|paintable]].
 +
* Added the [[Halloween Package]].
 +
* Updated the localization files.
 
}}
 
}}

Latest revision as of 22:21, 4 May 2024

This article is specific to the patch released. For information on the update, see Scream Fortress IX.

Patch notes

Team Fortress 2

  • Scream Fortress IX has arrived!
    • Play your favorite classic Scream Fortress maps!
    • Free Halloween contracts and rewards added to the ConTracker!
    • Event runs through November 8, 2017
    • Updated Brimstone
      • Players now crit and healthboost when exiting the Hell area instead of just ubercharge
      • Increased slightly RED team respawn time on the last area
      • Fixed the coffin music playing into the next round from previous one
      • Fixed Monoculus sometimes getting stuck to certain locations
      • Fixed players sometimes getting stuck to other players in Hell area
      • Adjusted preferred nav-path for Merasmus to prevent him going into RED final base
  • Fixed The Thermal Thruster not doing 3x damage when landing on enemies
  • The Thermal Thruster no longer fully stuns mini-bosses in Mann vs. Machine mode
  • Fixed an LOD bug with The Holiday Punch
  • Updated model/materials for The War Eagle

Undocumented changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pl_fifthcurve_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/scripts/protodefs/proto_defs.vpd
Modified: tf/scripts/protodefs/proto_defs.vpd.sig
Modified: tf/tf2_misc_dir.vpk/models/props_island/steroid_drum_cluster.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_island/steroid_drum_cluster.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_island/steroid_drum_cluster.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_island/steroid_drum_cluster.phy
Modified: tf/tf2_misc_dir.vpk/models/props_island/steroid_drum_cluster.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_island/steroid_drum_cluster.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.phy
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.vvd
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/halloween_package.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/halloween_package_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/console/characters/pyro_jungle_inferno_title.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/title_scream_fortress_2017_widescreen.vtf
Added: tf/tf2_textures_dir.vpk/materials/logo/inferno_logo_green_anim.vtf
Added: tf/tf2_textures_dir.vpk/materials/logo/scream_fortress2017_logo.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_1_phongexponent.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall17_war_eagle/fall17_war_eagle_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/cyoa_icon_sf_communitymaps.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/cyoa_icon_sf_merasmus.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/cyoa_icon_sf_pumpkin.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/cyoa_icon_sf_skullisland.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/cyoa_pumpkin_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_brimstone.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_carnival.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_eyeaduct.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_ghost_fort.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_gorge.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_harvest.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_hellstone.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_helltower.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_hhh.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_intro.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_mann_manor.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_maple_ridge.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_merasmus.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_monoculus.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_moonshine.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_pit_of_death.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_sunshine.vtf