Difference between revisions of "Community Mann Manor strategy/ru"

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({{class link|soldier}})
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{{DISPLAYTITLE:Cтратегия от сообщества для карты Mann Manor}}
 
{{DISPLAYTITLE:Cтратегия от сообщества для карты Mann Manor}}
 
{{cleanup}}
 
{{cleanup}}
'''[[Mann Manor/ru|Mann Manor]]''' [[Strategy/ru|Стратегии]].
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'''[[Mann Manor/ru|Mann Manor]]''' [[Strategy/ru|стратегия]].
 
{{Map infobox
 
{{Map infobox
 
| game-type = Control Point
 
| game-type = Control Point
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=={{class link|scout}}==
 
=={{class link|scout}}==
 +
* A good idea when going for the final [[control point]] is to wait in a corner or secluded out of sight area near the control point for all the enemies to pass, then start capturing. You may be able to draw the enemies back, allowing your team to advance.
 +
 +
* Be sure to take the secluded routes, to maximize surprise. This way you can have the enemies' health low before they even realize they're being attacked.
 +
 +
*The [[Sandman]] may be a good choice for this map, due to the long straightaways.
  
 
=={{class link|soldier}}==
 
=={{class link|soldier}}==
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=={{class link|engineer}}==
 
=={{class link|engineer}}==
 +
*You can set up a [[Sentry Gun]], [[Dispenser]] and a [[Teleporter]] exit just behind the hut on the cliff face.
 +
**On RED team this gives a surprise rear attack against the advancing BLU team.
 +
**On BLU team this can prevent RED pushing BLU back to the first point.
 +
**Act as a distaction on ground level, shoot at enemies to get their attention so that they do not notice the Sentry Gun, when they come to attack you the sentry should finish the job.
 +
** Refrain from using the [[Wrangler]] this will give away the Sentry Guns position before its had a chance to cause any damage.
 +
**In this spot the [[Horseless Headless Horsemann]] will come after you but cannot kill you.
  
 
=={{class link|medic}}==
 
=={{class link|medic}}==
  
 
=={{class link|sniper}}==
 
=={{class link|sniper}}==
 +
* Not the best sniping map because of it's cramped space. The [[Huntsman]] is probably the best sniping weapon here because you still have full range of sight with it.
 +
 +
* The [[Jarate]] would be helpful in this map's space because [[Pyro]]s would generally dominate small areas. Use your [[Jarate]] to extinguish teammates and yourself.
  
 
=={{class link|spy}}==
 
=={{class link|spy}}==
 +
* While attacking the final [[control point]], in order to attack any enemies on the control point it may be a good idea to jump down from the third floor through the gigantic hole in the floor.
 +
 +
*A good idea when sneaking into the Manor on offense is to take the higher road, as there are less enemies commuting through here than through the front door.
  
 
{{Map strategy}}
 
{{Map strategy}}

Revision as of 10:03, 28 July 2011

Mann Manor стратегия.

Community Mann Manor strategy
Mannmanor cp 01.png
Информация
Автор(-ы): Неизвестно
Информация о карте
Окружение: Хеллоуин
Условия: Ночь
Опасности: Тыквенные бомбы,
Пеший всадник без головы
Снимки карты
Снимки на загрузочном экране.

Основные

Leaderboard class scout.png Разведчик

  • A good idea when going for the final control point is to wait in a corner or secluded out of sight area near the control point for all the enemies to pass, then start capturing. You may be able to draw the enemies back, allowing your team to advance.
  • Be sure to take the secluded routes, to maximize surprise. This way you can have the enemies' health low before they even realize they're being attacked.
  • The Sandman may be a good choice for this map, due to the long straightaways.

Leaderboard class soldier.png Солдат

Используйте углы в ваших интересах, путем выстреливания ракеты на входящие врагов. Это удивляет их и помогает вашей команде двигаться вперед легко.

Leaderboard class pyro.png Поджигатель

Leaderboard class demoman.png Подрывник

Leaderboard class heavy.png Пулемётчик

Leaderboard class engineer.png Инженер

  • You can set up a Sentry Gun, Dispenser and a Teleporter exit just behind the hut on the cliff face.
    • On RED team this gives a surprise rear attack against the advancing BLU team.
    • On BLU team this can prevent RED pushing BLU back to the first point.
    • Act as a distaction on ground level, shoot at enemies to get their attention so that they do not notice the Sentry Gun, when they come to attack you the sentry should finish the job.
    • Refrain from using the Wrangler this will give away the Sentry Guns position before its had a chance to cause any damage.
    • In this spot the Horseless Headless Horsemann will come after you but cannot kill you.

Leaderboard class medic.png Медик

Leaderboard class sniper.png Снайпер

  • Not the best sniping map because of it's cramped space. The Huntsman is probably the best sniping weapon here because you still have full range of sight with it.
  • The Jarate would be helpful in this map's space because Pyros would generally dominate small areas. Use your Jarate to extinguish teammates and yourself.

Leaderboard class spy.png Шпион

  • While attacking the final control point, in order to attack any enemies on the control point it may be a good idea to jump down from the third floor through the gigantic hole in the floor.
  • A good idea when sneaking into the Manor on offense is to take the higher road, as there are less enemies commuting through here than through the front door.