Difference between revisions of "Template:Class weapons table medic melee"

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({{item name|melee}})
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 +
<noinclude>{{retranslate}}</noinclude>
 +
 
=== {{item name|melee}} ===
 
=== {{item name|melee}} ===
{| class="wikitable grid" width="100%"
+
{{Class weapons table header}}
! class="header" width="15%" | {{common string|cwt weapon}}
 
! class="header" width="10%" | {{common string|cwt kill icon}}
 
! class="header" width="5%"  | {{common string|cwt ammo loaded}}
 
! class="header" width="5%"  | {{common string|cwt ammo carried}}
 
! class="header" width="15%" | {{common string|cwt damage range}}
 
! class="header" width="50%" | {{common string|cwt notes}}
 
 
|-
 
|-
 
! {{Table icon|Bonesaw|{{common string|stock}}}}
 
! {{Table icon|Bonesaw|{{common string|stock}}}}
 
| align="center" | {{Icon killicon|weapon=Bonesaw}}
 
| align="center" | {{Icon killicon|weapon=Bonesaw}}
| rowspan="4" align="center" | {{common string|n/a}}
+
| rowspan="12" align="center" | {{common string|n/a}}
| rowspan="4" align="center" | {{common string|n/a}}
+
| rowspan="12" align="center" | {{common string|n/a}}
| rowspan="4" align="center" | {{base crit|65|195}}
+
| rowspan="12" align="center" | {{base crit|65|195}}
| rowspan="3" |   
+
| rowspan="10" |   
 
|-  
 
|-  
 
! {{Table icon|Frying Pan|{{common string|Promotional}}}}
 
! {{Table icon|Frying Pan|{{common string|Promotional}}}}
 
| align="center" | {{Icon killicon|weapon=Frying Pan}}
 
| align="center" | {{Icon killicon|weapon=Frying Pan}}
 
|-
 
|-
! {{Table icon|Conscientious Objector|{{common string|drop}}}}
+
! {{Table icon|Prinny Machete|{{common string|Promotional}}}}
 +
| align="center" | {{Icon killicon|weapon=Prinny Machete}}
 +
|-
 +
! {{Table icon|Conscientious Objector|{{common string|craft}}}}
 
| align="center" | {{Icon killicon|weapon=Conscientious Objector}}
 
| align="center" | {{Icon killicon|weapon=Conscientious Objector}}
 +
|-
 +
! {{Table icon|Freedom Staff|{{common string|Promotional}}}}
 +
| align="center" | {{Icon killicon|weapon=Freedom Staff}}
 +
|-
 +
! {{Table icon|Bat Outta Hell|{{common string|drop}}}}
 +
| align="center" | {{Icon killicon|weapon=Bat Outta Hell}}
 +
|-
 +
! {{Table icon|Memory Maker|{{common string|Distributed}}}}
 +
| align="center" | {{Icon killicon|weapon=Memory maker}}
 +
|-
 +
! {{Table icon|Ham Shank|{{common string|Promotional}}}}
 +
| align="center" | {{Icon killicon|weapon=Ham Shank}}
 +
|-
 +
! {{Table icon|Necro Smasher|{{common string|Unlock}}}}
 +
| align="center" | {{Icon killicon|weapon=Necro Smasher}}
 +
|-
 +
! {{Table icon|Crossing Guard|{{common string|Uncrate}}}}
 +
| align="center" | {{Icon killicon|weapon=Crossing Guard}}
 
|-
 
|-
 
! {{Table icon|Saxxy|{{common string|distributed}}}}
 
! {{Table icon|Saxxy|{{common string|distributed}}}}
Line 25: Line 42:
 
| {{Saxxy notes}}
 
| {{Saxxy notes}}
 
|-
 
|-
! {{Table icon|Übersaw|{{common string|unlock}}}}
+
! {{Table icon|Golden Frying Pan|{{common string|distributed}}}}
 +
| align="center" | {{Icon killicon|weapon=Golden Frying Pan}}
 +
| {{Golden Frying Pan notes}}
 +
|-
 +
! {{Table icon|Ubersaw|{{common string|unlock}}}}
 
| align="center" | {{Icon killicon|weapon=Ubersaw}}
 
| align="center" | {{Icon killicon|weapon=Ubersaw}}
 
| align="center" | {{common string|n/a}}
 
| align="center" | {{common string|n/a}}
Line 32: Line 53:
 
| {{lang
 
| {{lang
 
   | en =  
 
   | en =  
{{Pro}}On hit adds 25% to ÜberCharge meter.<br/>
+
{{Pro}}On Hit: 25% ÜberCharge added.<br/>
{{Pro}}On [[Spinal Tap]] kill gives 100% ÜberCharge.<br/>
+
{{Con}}20% slower firing speed.<br/>
{{Con}}Has 20% slower swing rate.<br/>
+
  | cs =
 +
{{Pro}}Při zásahu přidá 25% k ÜberCharge metru.<br/>
 +
{{Con}}Švih je o 20% pomalejší.<br/>
 +
  | da =
 +
{{Pro}}På fuldtræffer gives 25% til ÜberCharge meter.<br/>
 +
{{Con}}Svinges 20% langsommere.<br/>
 +
  | de =
 +
{{Pro}}Jeder erfolgreiche Treffer füllt die Überladungsleiste um 25%.<br/>
 +
{{Con}}20% langsamere Angriffsgeschwindigkeit.<br/>
 
   | es =
 
   | es =
{{Pro}}Al golpear, se añade un 25% al medidor de la [[ÜberCharge/es|Supercarga]].<br/>
+
{{Pro}}Al golpear, se añade un 25% al medidor de la Supercarga.<br/>
{{Pro}}Si al usar la burla el Medic mata al enemigo la muerte le dará 100% de Supercarga.<br/>
+
{{Con}}La velocidad de disparo es 20% más lenta.<br/>
{{Con}}Los golpes son 20% mas lentos que otras armas.<br/>
+
  | fi =
 +
{{Pro}}Osumasta: lisää 25% latausta Ylilataus-mittariin.<br/>
 +
{{Con}}20% hitaampi lyöntinopeus.<br/>
 
   | fr =
 
   | fr =
{{Pro}}Chaque coup causant des dégâts augmente de 25% la barre d'Übercharge.<br/>
+
{{Pro}}Chaque coup réussi remplit 25% de la jauge d'Übercharge.<br/>
{{Con}}Coups 20% plus lents.<br/>
+
{{Con}}Cadence d'attaque réduite de 20%.<br/>
 +
  | hu =
 +
{{Pro}}Találatkor: 25%-kal növteli az ÜberTöltést.<br/>
 +
{{Con}}20%-kal lassabban üt.<br/>
 +
  | it =
 +
{{Pro}}Ad ogni colpo andato a segno aumenta del 25% la percentuale di ÜberCarica.<br/>
 +
{{Con}}Ha una velocità di attacco minore del 20%.<br/>
 +
  | ja =
 +
{{Pro}}命中時: ユーバーチャージ 25% 増加<br/>
 +
{{Con}}発射速度 20% 低速化
 +
  | ko =
 +
{{Pro}}적중 시, 우버차지가 25% 추가됩니다.<br/>
 +
{{Con}}공격 속도가 20% 느립니다.<br/>
 +
  | nl =
 +
{{Pro}}Bij een geraakte slag geeft het de drager 25% Überlading.<br/>
 +
{{Con}}Slaat 20% langzamer.<br/>
 +
  | no =
 +
{{Pro}}På treff legger till 25% Überladning.<br/>
 +
{{Pro}}Har 20% tregere angreps hastighet.<br/>
 +
  | pl =
 +
{{Pro}}Przy trafieniu we wroga: dodaje 25% ładunku ÜberCharge.<br/>
 +
{{Con}}20% wolniejsza prędkość ataku.<br/>
 +
  | pt =
 +
{{Pro}}Ao Acertar Impacto: Adiciona 25% à barra de ÜberCarga.<br/>
 +
{{Con}}Menos 20% de velocidade ao disparar.<br/>
 
   | pt-br =
 
   | pt-br =
{{Pro}} Ao acertar adiciona 25% ao medidor de ÜberCarga.<br/>
+
{{Pro}}Ao acertar: adiciona 25% ao medidor de ÜberCarga.<br/>
{{Con}} Tem uma taxa de golpeamento 20% mais devagar.<br/>
+
{{Con}}-20% de velocidade de ataque.<br/>
 +
  | ro =
 +
{{Pro}}Toate pagubele adauga +25% la măsurarea Über-ului.
 +
{{Con}}Trage cu 20% mai încet.
 
   | ru =  
 
   | ru =  
 
{{Pro}}При попадании: +25% к убер-заряду.<br/>
 
{{Pro}}При попадании: +25% к убер-заряду.<br/>
{{Pro}}При успешной [[Spinal Tap/ru|убийственной насмешке]]: +100% к убер-заряду.<br/>
 
 
{{Con}}Скорость атаки: –20%<br/>
 
{{Con}}Скорость атаки: –20%<br/>
   }}
+
   | sv =
 +
{{Pro}}Vid träff läggs 25% ÜberLaddning till mätaren.<br/>
 +
{{Con}}Har 20% långsammare svinghastighet.<br/>
 +
  | tr =
 +
{{Pro}}İsabet Halinde: %25 ÜberŞarj eklenir.<br/>
 +
{{Con}}%20 daha yavaş saldırı hızı.<br/>
 +
  | zh-hant =
 +
{{Pro}}命中時:增加 25% ÜberCharge。<br/>
 +
{{Con}}攻擊速度變慢 20%。<br/>
 +
  | zh-hans =
 +
{{Pro}}击中后加 25% ÜberCharge 能量。<br/>
 +
{{Con}}挥舞速度减慢 20%。<br/>
 +
}}
 
|-  
 
|-  
 
! {{Table icon|Vita-Saw|{{common string|craft}}}}
 
! {{Table icon|Vita-Saw|{{common string|craft}}}}
Line 58: Line 127:
 
| {{lang
 
| {{lang
 
   | en =  
 
   | en =  
{{Pro}}User retains at most 20% of a full ÜberCharge meter on death.<br/>
+
{{Pro}}A percentage of the Medic's ÜberCharge level is retained on death, based on the number of organs harvested (15% per). Total ÜberCharge retained on spawn caps at 60%.<br/>
 
{{Con}}Lowers max health by 10 points (140 total) on wearer.<br/>
 
{{Con}}Lowers max health by 10 points (140 total) on wearer.<br/>
 +
  | cs =
 +
{{Pro}}Po smrti uchová až 20% ÜberCharge metru.<br/>
 +
{{Con}}Sníží maximální počet životů o 10 (na 140).<br/>
 +
  | da =
 +
{{Pro}}Brugeren beholder op til 20% ÜberCharge hvis dræbt.<br/>
 +
{{Con}}Reducere maksimum livspoint med 10 point. (140 i alt) på bæreren.<br/>
 +
  | de =
 +
{{Pro}}Ein Prozentsatz der Überladung bleibt beim Tod erhalten. Dies basiert auf der Anzahl der entnommenen Organe (15% pro Stück). Die maximal beizubehaltende Überladung ist 60%.<br/>
 +
{{Con}}Die Gesundheit wird um 10 Lebenspunkte reduziert (auf 140).<br/>
 
   | es =
 
   | es =
{{Pro}}El usuario conserva el 20% de la [[ÜberCharge/es|Supercarga]] tras la muerte .<br/>
+
{{Pro}}Un porcentaje de la Supercarga se conserva tras la muerte, basado en el número de órganos recolectados(15% por cada uno). El límite total conservado de la Supercarga es de 60%.<br/>
 
{{Con}}Reduce la salud máxima en 10 (140 puntos de salud en total) del usuario.<br/>
 
{{Con}}Reduce la salud máxima en 10 (140 puntos de salud en total) del usuario.<br/>
 +
  | fi =
 +
{{Pro}}Kerää osumasta vihollisten sisäelimiä. Jokaista kerättyä sisäelintä kohden säilyttää 15% ylilatauksestasi kuoleman jälkeen. Ylilatausta voi säilyä korkeintaan 60%.<br/>
 +
{{Con}}-10 enimmäisterveyttä, jättäen käyttäjälle 140 terveyspistettä.<br/>
 
   | fr =
 
   | fr =
{{Pro}}Jusqu'à 20% de la jauge d'Übercharge sont conversés après la mort.<br/>
+
{{Pro}}Jusqu'à 20% de la jauge d'Übercharge sont conservés après la mort.<br/>
 
{{Con}}La santé maximale du porteur est réduite de 10 points.<br/>
 
{{Con}}La santé maximale du porteur est réduite de 10 points.<br/>
 +
  | hu =
 +
{{Pro}}Halálkor a felhasználó meglévő ÜberTöltésének legfeljebb 20%-a megmarad.<br/>
 +
{{Con}}Csökkenti a maximális életerőt 10 ponttal (összesen 140).<br/>
 +
  | it =
 +
{{Pro}}Permette di conservare alla morte sino al 20% di ÜberCarica.<br/>
 +
{{Con}}Diminuisce di 10 punti la salute massima.<br/>
 +
  | ja =
 +
{{Pro}}死亡時に最大 20% の保存ユーバーチャージを保持する。<br/>
 +
{{Con}}着用者の最大ヘルス -10 (合計140)
 +
  | ko =
 +
{{Pro}}착용자가 사망 시 가지고 있던 장기의 수(개당 15%)에 따라 갖고 있는 우버차지가 유지됩니다. 부활 시 유지되는 우버차지는 최대 60%(4개)입니다.<br/>
 +
{{Con}}착용 시 최대 체력이 10(체력 140) 감소합니다.<br/>
 +
  | nl =
 +
{{Pro}}Gebruiker bewaart tot op 20% van de Übercharge bij dood.<br/>
 +
{{Con}}Verminderd maximale gezondheid met 10 punten (140 toaal) voor drager.<br/>
 +
  | no =
 +
{{Pro}}Ved død er 20% av lagret Überladning beholdt.<br/>
 +
{{Con}}Senker max helse med 10 poeng på bæreren. (140 HP)<br/>
 +
  | pl =
 +
{{Pro}}Procent poziomu ładunku ÜberCharga jest zachowywany w chwili śmierci, zależnie od liczby zebranych organów (15% za każdy organ). Maksymalnie można zachować 60% ładunku ÜberCharga.<br/>
 +
{{Con}}Zmniejsza maksymalne zdrowie o 10 punktów (140) dla noszącego.<br/>
 +
  | pt =
 +
{{Pro}}Após a morte, até 20% da ÜberCarga armazenada é mantida.<br/>
 +
{{Con}}A vida máxima do Medic (150) é reduzida por 10 pontos de vida (140).<br/>
 
   | pt-br =
 
   | pt-br =
{{Pro}} Ao morrer garante até 20% de carga de ÜberCarga já armazenada.<br/>
+
{{Pro}}Um percentual da ÜberCarga é mantido ao morrer baseado no número de órgãos coletados (15% por órgão) até um máximo de 60%.<br/>
{{Con}} Diminui a saúde máxima em 10 pontos no usuário.<br/>
+
{{Con}}Diminui a vida máxima do usuário em 10 pontos.<br/>
 +
  | ro =
 +
{{Pro}}Cel care îl folosește rămâne cu 20% din ÜberCharge când moare.<br/>
 +
{{Con}}Îți scade viața cu 10 puncte (140 în total).<br/>
 
   | ru =  
 
   | ru =  
{{Pro}}При смерти восстанавливается до 20% убер-заряда.<br/>
+
{{Info}}При ударе собирает с противника "Органы", сохраняя при смерти по 15% убер-заряда за каждый набранный орган, вплоть до 60% (4 органа).<br/>
 
{{Con}}Максимальный уровень здоровья: –10 ед.<br/>
 
{{Con}}Максимальный уровень здоровья: –10 ед.<br/>
   }}
+
   | sv =
 +
{{Pro}}Användaren behåller upp till 20% av en full ÜberLaddningsmätare vid död.<br/>
 +
{{Con}}Sänker maxhälsa med 10 poäng (totalt 140) på bäraren.<br/>
 +
  | tr =
 +
{{Pro}}ÜberŞarj seviyesinin bir yüzdesinin ölümden sonra kalması, toplanılan organlara bağlıdır (adet başına %15). Canlanmada kalacak toplam ÜberŞarj değeri %60'tır.<br/>
 +
{{Con}}Kuşananın maksimum canını 10 puan azaltır (toplamda 140).<br/>
 +
  | zh-hant =
 +
{{Pro}}收集您擊中敵人的器官。<br/>
 +
{{Con}}裝備者最大生命值減少 10 點(變為 140)。<br/>
 +
{{Info}}基於您收穫的內臟數死後保留一定比例的?berCharge(每個內臟15%)重生後保留的?berCharge劑量最高為60%<br/>
 +
  | zh-hans =
 +
{{Pro}}在死亡时,将保留最多 20% 的 ÜberCharge。<br/>
 +
{{Con}}穿戴时最大生命值减 10(变为 140)。<br/>
 +
}}
 
|-
 
|-
 
! {{Table icon|Amputator|{{common string|craft}}}}
 
! {{Table icon|Amputator|{{common string|craft}}}}
Line 78: Line 199:
 
| align="center" | {{common string|n/a}}
 
| align="center" | {{common string|n/a}}
 
| align="center" | {{common string|n/a}}
 
| align="center" | {{common string|n/a}}
| align="center" | {{base crit|65|195}}
+
| align="center" | {{base crit|52|156}}
 
| {{lang
 
| {{lang
   | en = {{Pro}}On taunt: Applies a healing effect to all nearby teammates.
+
   | en =
   | es = {{Pro}}Al Burlarse: aplica un efecto curativo a todos los aliados cercanos.
+
{{Pro}}When active, +3 health regenerated per second on wearer.<br/>
   | fr = {{Pro}}Lors de la raillerie: Soigne les coéquipiers aux alentours.
+
{{Pro}}On taunt: Applies a healing effect to all nearby teammates.
   | pt-br = {{Pro}}Ao provocar: Aplica efeito de cura a todos os parceiros por perto.
+
:{{Info}}Heals allies +25 health per second up to +75 health per second (within the 4 second taunt interval). This is dependent on if the ally is in combat or not.
   | ru = {{Pro}}При насмешке: лечение соратников в радиусе действия.
+
{{Con}}Deals 20% less damage.<br/>
 +
  | cs =
 +
{{Pro}}Když je aktivní, každou sekundu léčí 3 body zdraví.<br/>
 +
{{Pro}}Tauntem se aktivuje efekt, který léčí spoluhráče.
 +
{{Con}}Uděluje o 20% méně poškození.<br/>
 +
  | da =
 +
{{Pro}}Ved hån: Spreder en helbredende effekt på alle holdkammerater i nærheden.
 +
  | de =
 +
{{Pro}}Heilt den Träger um +3 Lebenspunkte pro Sekunde wenn aktiv.<br />
 +
{{Pro}}Bei Verspottung: Heilt alle in der Nähe befindlichen Teammitglieder.<br />
 +
:{{Info}}Heilt Verbündete um 25 Leben pro Sekunde bis zu 75 Leben pro Sekunde (innerhalb der 4 Sekunden der Verspottung). Dies ist davon abhängig, ob die Verbündeten sich im Kampf befinden.<br/>
 +
{{Con}}Verursacht 20% weniger Schaden.<br />
 +
   | es =  
 +
{{Pro}}Mientras está en uso, regenera +3 puntos de salud por segundo al usuario.<br/>
 +
{{Pro}}Al Burlarse: Aplica un efecto curativo a todos los aliados cercanos.
 +
:{{Info}}Regenera +25 puntos de salud por segundo a aliados y hasta +75 puntos de salud por segundo (durante los 4 segundos de la burla). Dependerá si el compañero está en combate o no.
 +
{{Con}}Inflinge 20% menos de daño.<br/>
 +
  | fi =
 +
{{Pro}}+3 palautettua terveyttä sekunnissa käyttäjälle aseen ollessa aktiivinen.<br/>
 +
{{Pro}}Vaihtoehtoinen tulitus tai pilkkanäppäin: parantava vaikutus kaikkiin ympärillä oleviin tiimikavereihin.
 +
:{{Info}}Parantaa tiimikavereita 25:llä terveyspisteellä joka sekunti, korkeintaan 75 terveyspistettä per sekunti (4 sekuntia kestävän pilkan aikana). Parannusmäärään vaikuttaa se, onko tiimikaverisi taistelussa vai ei.
 +
{{Con}}Tekee 20% vähemmän vahinkoa.<br/>
 +
   | fr =
 +
{{Pro}}Lorsque actif, le joueur régénère 3PV par seconde.<br/>
 +
{{Pro}}Lors d'une raillerie: Soigne les coéquipiers aux alentours.<br/>
 +
{{Con}}Provoque 20% de dégâts en moins.
 +
  | hu =
 +
{{Pro}}Használat közben +3 pontnyi gyógyulás másodpercenként a viselőn.<br/>
 +
{{Pro}}Beszóláskor: Gyógyító hatása van a közeli csapattársakon.<br/>
 +
{{Con}}20%-kal kevesebbet sebez.<br/>
 +
  | it =
 +
{{Pro}}Insultando applica un effetto curativo su tutti i compagni di squadra vicini.
 +
  | ja =
 +
{{Pro}}武器の使用中、着用者は 1 秒ごとにヘルス 3 増<br/>
 +
{{Pro}}挑発時: 周囲にいるチームメイトに回復効果<br/>
 +
{{Con}}与ダメージペナルティ -20%<br/>
 +
  | ko =
 +
{{Pro}}무기를 들고 있을 때 초당 체력 회복량이 +3 증가합니다.<br/>
 +
{{Pro}}도발 시 근처에 있는 아군을 치료해줍니다.<br/>
 +
{{Con}}피해량이 20% 적습니다.<br/>
 +
  | nl =
 +
{{Pro}}Bij bespotting: Geneest alle nabije teamgenoten.
 +
  | no =
 +
{{Pro}}On taunt: Gir liv til alle nære allierte.
 +
  | pl =
 +
{{Pro}}+3 pkt. regenerowanego co sekundę zdrowia dla noszącego.<br/>
 +
{{Pro}}Atak alternatywny lub podczas drwienia: leczy znajdujących się w pobliżu towarzyszy
 +
:{{Info}}Leczy od +25 do +75 pkt. zdrowia na sekundę sojusznikom (przez 4 sekundy trwania drwiny). Zależy to od tego czy sojusznik jest obecnie w walce czy nie.
 +
{{Con}}-20% zadawanych obrażeń.<br/>
 +
  | pt =
 +
{{Pro}}Ao Provocar: Aplica um efeito curativo a todos os colegas de equipa nas proximidades.
 +
   | pt-br =
 +
{{Pro}}Enquanto ativa: +3 de vida regenerada por segundo.<br/>
 +
{{Pro}}Ao provocar: Aplica efeito de cura a todos os aliados próximos.
 +
:{{Info}}Cura aliados em 25 de vida por segundo até +75 pontos de vida por segundo (dentro do intervalo de provocação de 4 segundos) dependendo de se o aliado está em combate ou não.
 +
{{Con}}-20% de dano.<br/>
 +
  | ro =
 +
{{Pro}}Pe batjocură: Aplică un efect de vindecare pe toți coechipierii din apropiere.
 +
   | ru =
 +
{{Pro}}Когда это оружие в руках: +3 ед. восстановления здоровья в секунду<br/>
 +
{{Pro}}При насмешке: лечение соратников в радиусе действия.
 +
:{{Info}}Лечит союзникам от 25 до 75 здоровья в секунду (в течение 4-ёх секунд длительности насмешки), в зависимости от того, насколько давно они были в бою.
 +
{{Con}}Урон: -20%.<br/>
 +
  | sv =
 +
{{Pro}}Vid hån: Applicerar en helande effekt på alla lagkamrater i närheten.
 +
  | tr =
 +
{{Pro}}Aktif iken, kuşananın saniye başı can yenilenmesini 3 puan arttırır.<br/>
 +
{{Pro}}Alay hareketi halinde: Yakındaki tüm takım arkadaşlarına bir iyileştirme efekti ekler.
 +
:{{Info}}Takım arkadaşlarına saniyede 25 puandan 75 puana kadar iyileştirme sağlar (4 saniyelik alay hareketi süresi boyunca). Bu oran takım arkadaşının savaşta olup olmamasına bağlıdır.
 +
{{Con}}%20 daha az hasar verir.<br/>
 +
  | zh-hant =
 +
{{Info}}使用此武器時:<br/>
 +
{{Pro}}裝備者每秒再生的生命值 +3。<br/>
 +
{{Pro}}次要攻擊:治療鄰近的所有隊友。<br/>
 +
{{Con}}傷害值 -20%。<br/>
 +
  | zh-hans =
 +
{{Pro}}手持武器时,生命值每秒回复 3。<br/>
 +
{{Pro}}使用此武器嘲讽时,治疗附近的所有队友。
 +
:{{Info}}四秒的嘲讽时间内,治疗队友每秒 25 到 75 生命值。治疗速度根据队友是否正在打仗中决定。
 +
{{Con}}伤害减少 20%。<br/>
 
   }}
 
   }}
 
|-
 
|-
Line 93: Line 293:
 
| align="center" | {{base crit|65|195}}
 
| align="center" | {{base crit|65|195}}
 
| {{lang
 
| {{lang
   | en = {{Pro}}Allows you to see enemy's health.
+
   | en =  
   | es = {{Pro}}Te permite ver la vida del enemigo.
+
{{Pro}}Allows the Medic to see an enemy's health.<br/>
   | fr = {{Pro}}Vous permet de voir la santé des ennemis.
+
{{Con}}10% slower firing speed<br/>
   | pt-br = {{Pro}}Permite a você ver a vida dos inimigos.
+
  | cs =
   | ru = {{Pro}}Позволяет видеть здоровье противника.
+
{{Pro}}Umožní vidět zdraví nepřátel.
   }}
+
{{Con}}Švih je o 10% pomalejší.<br/>
|-
+
  | de =
 +
{{Pro}}Erlaubt Ihnen, die Gesundheit der Gegner zu sehen.<br/>
 +
{{Con}}10% geringere Angriffsgeschwindigkeit.<br/>
 +
   | es =  
 +
{{Pro}}Permite al Medic ver la vida del enemigo.<br/>
 +
{{Con}}La velocidad de disparo es 10% más lenta.
 +
  | fi =
 +
{{Pro}}Käyttäjä näkee vihollisen terveyspisteet.<br/>
 +
{{Con}}10% hitaampi tulitusnopeus.<br/>
 +
   | fr =
 +
{{Pro}}Vous permet de voir la santé des ennemis.
 +
{{Con}}Cadence d'attaque réduite de 10%.<br/>
 +
  | hu =
 +
{{Pro}}Láthatóvá teszi az ellenség életerejét.
 +
{{Con}}10%-kal lassabban üt.<br/>
 +
  | it =
 +
{{Pro}}Permette di vedere la salute dei nemici.
 +
{{Con}}Ha una velocità di attacco minore del 10%.<br/>
 +
  | ja =
 +
{{Pro}}敵のヘルスを見ることができる<br/>
 +
{{Con}}発射速度 10% 低速化<br/>
 +
  | ko =
 +
{{Pro}}적의 체력을 볼 수 있습니다.<br/>
 +
{{Con}}공격 속도가 10% 느립니다.<br/>
 +
  | nl =
 +
{{Pro}}Staat je toe de vijands gezondheid te zien.
 +
{{Con}}Slaat 10% langzamer.<br/>
 +
  | pl =
 +
{{Pro}}Pozwala zobaczyć stan zdrowia przeciwnika.<br/>
 +
{{Con}}-10% częstotliwości ataku.<br/>
 +
  | pt =
 +
{{Pro}}Permite ver a vida dos inimigos.
 +
{{Con}}Menos 10% de velocidade ao disparar.<br/>
 +
   | pt-br =
 +
{{Pro}}Permite ao Medic ver a vida dos inimigos.<br/>
 +
{{Con}}-10% de velocidade de ataque.
 +
  | ro =
 +
{{Pro}}Te lasă să vezi viața inamicului.
 +
{{Con}}Trage cu 10% mai încet.
 +
   | ru =
 +
{{Pro}}Позволяет видеть здоровье противника.<br/>
 +
{{Con}}Скорость атаки: -10%<br/>
 +
   | sv =
 +
{{Pro}}Tillåter dig att se en fiendes hälsa.
 +
{{Con}}Har 10% långsammare svinghastighet.<br/>
 +
  | tr =
 +
{{Pro}}Bir düşmanın sağlığını görmeni sağlar.<br/>
 +
{{Con}}%10 daha yavaş saldırı hızı.<br/>
 +
  | zh-hant =
 +
{{Pro}}使您可以看見敵方生命值。<br/>
 +
{{Con}}攻擊速度變慢 10%。<br/>
 +
{{Info}}不可傷害。<br/>
 +
  | zh-hans =
 +
{{Pro}}可以让您看见敌人的血量。<br/>
 +
{{Con}}挥舞速度减慢 10%。<br/>
 +
}}
 
|}
 
|}
 
<noinclude>
 
<noinclude>
 
This template is meant to be used in localized versions of the [[Medic]] article, replacing current weapon table.
 
This template is meant to be used in localized versions of the [[Medic]] article, replacing current weapon table.
  
Make sure that section [[Template:Dictionary/common_strings#class_weapon_tables]] is also translated to your language.
+
Make sure that section [[Template:Dictionary/common_strings#class_weapons_tables]] is also translated to your language.
  
 
[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
{{translation switching|es, fr, pt-br, ru}}
+
{{translation switching|en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, tr, zh-hant, zh-hans}}
 +
[[Category:Class Weapons Tables|M]]
 
</noinclude>
 
</noinclude>

Latest revision as of 21:10, 16 January 2024

Melee

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Bonesaw
Stock
Bonesaw
Killicon bonesaw.png N/A N/A Base: 65

Crit: 195

Frying Pan
Promotional
Frying Pan
Killicon frying pan.png
Prinny Machete
Promotional
Prinny Machete
Killicon prinny machete.png
Conscientious Objector
Craft
Conscientious Objector
Killicon conscientious objector.png
Freedom Staff
Promotional
Freedom Staff
Killicon freedom staff.png
Bat Outta Hell
Drop
Bat Outta Hell
Killicon bat outta hell.png
Memory Maker
Distributed
Memory Maker
Killicon memory maker.png
Ham Shank
Promotional
Ham Shank
Killicon ham shank.png
Necro Smasher
Unlock
Necro Smasher
Killicon necro smasher.png
Crossing Guard
Uncrate
Crossing Guard
Killicon crossing guard.png
Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Golden Frying Pan
Distributed
Golden Frying Pan
Killicon golden frying pan.png Limited item from the Two Cities Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Ubersaw
Unlock
Ubersaw
Killicon ubersaw.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png On Hit: 25% ÜberCharge added.

Pictogram minus.png 20% slower firing speed.

Vita-Saw
Craft
Vita-Saw
Killicon vita-saw.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png A percentage of the Medic's ÜberCharge level is retained on death, based on the number of organs harvested (15% per). Total ÜberCharge retained on spawn caps at 60%.

Pictogram minus.png Lowers max health by 10 points (140 total) on wearer.

Amputator
Craft
Amputator
Killicon amputator.png N/A N/A Base: 52

Crit: 156

Pictogram plus.png When active, +3 health regenerated per second on wearer.

Pictogram plus.png On taunt: Applies a healing effect to all nearby teammates.

Pictogram info.png Heals allies +25 health per second up to +75 health per second (within the 4 second taunt interval). This is dependent on if the ally is in combat or not.

Pictogram minus.png Deals 20% less damage.

Solemn Vow
Craft
Solemn Vow
Killicon solemn vow.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Allows the Medic to see an enemy's health.

Pictogram minus.png 10% slower firing speed

This template is meant to be used in localized versions of the Medic article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.