Related changes
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18 June 2024
17:05 | Mercenary Park (diff | hist) . . (+409) . . Wabble (talk | contribs) (Few notes about the maps unique health and ammo mechanics - https://youtu.be/YGSHHcPtFCU) |
15 June 2024
00:31 | High Five! (diff | hist) . . (+121) . . Gabrielwoj (talk | contribs) (The Love & War Update made so that it's possible to use the High-Five regardless of the team. Before, High-Five was locked to only your team. The only "proof" I got is this: https://www.youtube.com/watch?v=klmCX2zg21g) |
11 June 2024
18:54 | Natascha (5 changes | history) . . (+43) . . [Randomname90001; Mediarch; GrampaSwood (3×)] | ||
18:54 (cur | prev) . . (+1) . . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon) | |||
18:52 (cur | prev) . . (+121) . . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw) | |||
18:14 (cur | prev) . . (-22) . . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.) | |||
13:32 (cur | prev) . . (+7) . . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug) | |||
02:12 (cur | prev) . . (+54) . . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo) |
13:51 | Scout (2 changes | history) . . (+171) . . [Mediarch (2×)] | ||
13:51 (cur | prev) . . (+86) . . Mediarch (talk | contribs) (Speedrunners image) | |||
13:41 (cur | prev) . . (+85) . . Mediarch (talk | contribs) (Streamline image) |
07:34 | Mann vs. Machine (diff | hist) . . (+191) . . Randomname90001 (talk | contribs) (Added trivia.) |
10 June 2024
22:06 | Natascha (diff | hist) . . (+54) . . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.) |
6 June 2024
13:33 | Atoll (diff | hist) . . (+14) . . Mediarch (talk | contribs) (The ":]" shows up in the "pages with mismatched parenthesis" report. Not sure if darkbot works with {{botignore}} or if it's just windbot but worth a shot) |
2 June 2024
05:33 | Critical hits (diff | hist) . . (+77) . . NovaStopmonk (talk | contribs) (→{{anchor|Crit boost|Crit_boost}} Crit Boost) |
03:53 | Carrier (diff | hist) . . (-70) . . Mediarch (talk | contribs) (Undo edit by Cringe420 (Talk) (3710918) They're not very similar) (Tag: Undo) |
30 May 2024
27 May 2024
22:52 | Mann vs. Machine (diff | hist) . . (+21) . . Mediarch (talk | contribs) (I'm dropping a bomb in this article) |
15:20 | 2Fort (diff | hist) . . (-6) . . Mediarch (talk | contribs) (Undo edit by SonOfDiscordiA (Talk) (3705779) Overlinking) (Tag: Undo) |
26 May 2024
13:53 | Direct Hit (2 changes | history) . . (0) . . [GrampaSwood; EburbBC] | ||
13:53 (cur | prev) . . (0) . . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704854) 338 is correct https://i.imgur.com/CUP7bts.jpeg) (Tag: Undo) | |||
13:49 (cur | prev) . . (0) . . EburbBC (talk | contribs) (→Damage and function times) |
24 May 2024
19:22 | Hog Heels (diff | hist) . . (+19) . . Mediarch (talk | contribs) (full paint) |
11:26 | Backstab (2 changes | history) . . (0) . . [Mediarch; Sebash 664] | ||
11:26 (cur | prev) . . (+21) . . Mediarch (talk | contribs) (Undo edit by Sebash 664 (Talk) (3703234) "I use it and it works" doesn't mean it's necessarily reliable for everyone else. Hardware/network settings differ. Players can avoid this type of stab.) (Tag: Undo) | |||
03:53 (cur | prev) . . (-21) . . Sebash 664 (talk | contribs) (Strafestabs are not unreliable. I actively use this system, and it does work.) |
04:56 | Special Delivery (game mode) (diff | hist) . . (+3) . . GrampaSwood (talk | contribs) (Undo edit by Payn (Talk) (3703237) Please participate in the discussion before changing things) (Tag: Undo) |
23 May 2024
15:23 | Control point (objective) (3 changes | history) . . (+27) . . [GrampaSwood; EburbBC (2×)] | ||
15:23 (cur | prev) . . (-83) . . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3702828) Previous wording was better) (Tag: Undo) | |||
14:21 (cur | prev) . . (+83) . . EburbBC (talk | contribs) (→Limitations) | |||
14:17 (cur | prev) . . (+27) . . EburbBC (talk | contribs) |
22 May 2024
13:36 | Payload (2 changes | history) . . (+120) . . [GrampaSwood (2×)] | ||
13:36 (cur | prev) . . (-100) . . GrampaSwood (talk | contribs) (This is not true, they just normally roll down) | |||
13:27 (cur | prev) . . (+220) . . GrampaSwood (talk | contribs) (→Update history: + 15 December 2008 patch about bomb cart) |