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Show new changes starting from 13:19, 21 June 2024
   
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18 June 2024

     17:05  Mercenary Park‎ (diff | hist) . . (+409). . Wabble (talk | contribs) (Few notes about the maps unique health and ammo mechanics - https://youtu.be/YGSHHcPtFCU)

15 June 2024

     00:31  High Five!‎ (diff | hist) . . (+121). . Gabrielwoj (talk | contribs) (The Love & War Update made so that it's possible to use the High-Five regardless of the team. Before, High-Five was locked to only your team. The only "proof" I got is this: https://www.youtube.com/watch?v=klmCX2zg21g)

11 June 2024

     18:54  Natascha‎‎ (5 changes | history) . . (+43). . [Randomname90001‎; Mediarch‎; GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)
     13:51  Scout‎‎ (2 changes | history) . . (+171). . [Mediarch‎ (2×)]
      13:51 (cur | prev) . . (+86). . Mediarch (talk | contribs) (Speedrunners image)
      13:41 (cur | prev) . . (+85). . Mediarch (talk | contribs) (Streamline image)
     07:34  Mann vs. Machine‎ (diff | hist) . . (+191). . Randomname90001 (talk | contribs) (Added trivia.)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)

6 June 2024

     13:33  Atoll‎ (diff | hist) . . (+14). . Mediarch (talk | contribs) (The ":]" shows up in the "pages with mismatched parenthesis" report. Not sure if darkbot works with {{botignore}} or if it's just windbot but worth a shot)

2 June 2024

     05:33  Critical hits‎ (diff | hist) . . (+77). . NovaStopmonk (talk | contribs) ({{anchor|Crit boost|Crit_boost}} Crit Boost)
     03:53  Carrier‎ (diff | hist) . . (-70). . Mediarch (talk | contribs) (Undo edit by Cringe420 (Talk) (3710918) They're not very similar) (Tag: Undo)

30 May 2024

     19:29  Atoll‎ (diff | hist) . . (-4). . GrampaSwood (talk | contribs)

27 May 2024

     22:52  Mann vs. Machine‎ (diff | hist) . . (+21). . Mediarch (talk | contribs) (I'm dropping a bomb in this article)
     15:20  2Fort‎ (diff | hist) . . (-6). . Mediarch (talk | contribs) (Undo edit by SonOfDiscordiA (Talk) (3705779) Overlinking) (Tag: Undo)

26 May 2024

     13:53  Direct Hit‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:53 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704854) 338 is correct https://i.imgur.com/CUP7bts.jpeg) (Tag: Undo)
      13:49 (cur | prev) . . (0). . EburbBC (talk | contribs) (Damage and function times)

24 May 2024

     19:22  Hog Heels‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     11:26  Backstab‎‎ (2 changes | history) . . (0). . [Mediarch‎; Sebash 664‎]
      11:26 (cur | prev) . . (+21). . Mediarch (talk | contribs) (Undo edit by Sebash 664 (Talk) (3703234) "I use it and it works" doesn't mean it's necessarily reliable for everyone else. Hardware/network settings differ. Players can avoid this type of stab.) (Tag: Undo)
      03:53 (cur | prev) . . (-21). . Sebash 664 (talk | contribs) (Strafestabs are not unreliable. I actively use this system, and it does work.)
     04:56  Special Delivery (game mode)‎ (diff | hist) . . (+3). . GrampaSwood (talk | contribs) (Undo edit by Payn (Talk) (3703237) Please participate in the discussion before changing things) (Tag: Undo)

23 May 2024

     15:23  Control point (objective)‎‎ (3 changes | history) . . (+27). . [GrampaSwood‎; EburbBC‎ (2×)]
      15:23 (cur | prev) . . (-83). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3702828) Previous wording was better) (Tag: Undo)
      14:21 (cur | prev) . . (+83). . EburbBC (talk | contribs) (Limitations)
      14:17 (cur | prev) . . (+27). . EburbBC (talk | contribs)

22 May 2024

     13:36  Payload‎‎ (2 changes | history) . . (+120). . [GrampaSwood‎ (2×)]
      13:36 (cur | prev) . . (-100). . GrampaSwood (talk | contribs) (This is not true, they just normally roll down)
      13:27 (cur | prev) . . (+220). . GrampaSwood (talk | contribs) (Update history: + 15 December 2008 patch about bomb cart)