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Show new changes starting from 23:24, 28 May 2024
   
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28 May 2024

     19:56  Dead of Night‎ (diff | hist) . . (+6,721). . Gabrielwoj (talk | contribs) (Added each class model to the infobox, plus on the painted variants, and switched to full. Scout will now be the default class, and Spy's paint variants will be remade to be consistent. The styles table was changed so it uses the new files instead.)
     14:08  Template:Hat Nav‎ (diff | hist) . . (-10). . Mediarch (talk | contribs) (Removed Map Maker's Medallion (It's a community medal and should be on here). Added Unusual Cap because it was missing for some reason)

27 May 2024

     22:40  Towering Pile of Presents‎ (diff | hist) . . (-30). . Mediarch (talk | contribs) (full paint)
     04:14  Large Luchadore‎ (diff | hist) . . (+15). . Mediarch (talk | contribs) (full paint)
     03:16  Bear Walker‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

26 May 2024

     13:32  Original‎‎ (2 changes | history) . . (+2). . [GrampaSwood‎; EburbBC‎]
      13:32 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704801) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo)
      13:30 (cur | prev) . . (+4). . EburbBC (talk | contribs) (Damage and function times: See my last edit summary for Stock. Also, 52.8% max falloff.)
     00:47  Cool Capuchon‎ (diff | hist) . . (+10). . Mediarch (talk | contribs) (full paint)