Related changes
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13 June 2024
17:26 | Mutated Milk (diff | hist) . . (-243) . . GrampaSwood (talk | contribs) (→Bugs: https://youtu.be/O-4UfTcfDZA) |
11 June 2024
18:54 | Natascha (5 changes | history) . . (+43) . . [Randomname90001; Mediarch; GrampaSwood (3×)] | ||
18:54 (cur | prev) . . (+1) . . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon) | |||
18:52 (cur | prev) . . (+121) . . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw) | |||
18:14 (cur | prev) . . (-22) . . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.) | |||
13:32 (cur | prev) . . (+7) . . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug) | |||
02:12 (cur | prev) . . (+54) . . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo) |
13:51 | Scout (2 changes | history) . . (+171) . . [Mediarch (2×)] | ||
13:51 (cur | prev) . . (+86) . . Mediarch (talk | contribs) (Speedrunners image) | |||
13:41 (cur | prev) . . (+85) . . Mediarch (talk | contribs) (Streamline image) |
10 June 2024
22:06 | Natascha (diff | hist) . . (+54) . . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.) |
01:15 | Tough Guy's Toque (2 changes | history) . . (-16) . . [Mediarch (2×)] | ||
01:15 (cur | prev) . . (-35) . . Mediarch (talk | contribs) (Undo edit by ShadowMan44 (Talk) (3702996) Done) (Tag: Undo) | |||
01:08 (cur | prev) . . (+19) . . Mediarch (talk | contribs) (full paint, there's a slight paintdiff on the stripes) |
9 June 2024
16:10 | Buff Banner (diff | hist) . . (+206) . . GrampaSwood (talk | contribs) |
16:10 | Battalion's Backup (diff | hist) . . (+240) . . GrampaSwood (talk | contribs) |
16:09 | Concheror (2 changes | history) . . (+206) . . [GrampaSwood (2×)] | ||
16:09 (cur | prev) . . (-9) . . GrampaSwood (talk | contribs) (→Gallery) | |||
16:09 (cur | prev) . . (+215) . . GrampaSwood (talk | contribs) |
7 June 2024
5 June 2024
4 June 2024
09:51 | Rocket Launcher (2 changes | history) . . (0) . . [LorrKnight; GrampaSwood] | ||
09:51 (cur | prev) . . (0) . . GrampaSwood (talk | contribs) (Undo edit by LorrKnight (Talk) (3714452) Please provide proof of this as these are some pretty large changes) (Tag: Undo) | |||
09:10 (cur | prev) . . (0) . . LorrKnight (talk | contribs) (→Damage and function times: Changed erroneously listed self-damage from 27-89 and 27-46 while airborne to the correct 45-90 and 27-54.) |
2 June 2024
05:33 | Critical hits (diff | hist) . . (+77) . . NovaStopmonk (talk | contribs) (→{{anchor|Crit boost|Crit_boost}} Crit Boost) |
03:29 | Family Business (diff | hist) . . (-68) . . Mediarch (talk | contribs) (Undo edit by Cringe420 (Talk) (3710915) "Trivia should not be solely about the community's perception of the subject") (Tag: Undo) |