Difference between revisions of "VScript"

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| {{vdc|Team Fortress 2/Scripting/Script Functions|List of VScripts functions in Team Fortress 2}}
 
| {{vdc|Team Fortress 2/Scripting/Script Functions|List of VScripts functions in Team Fortress 2}}
 
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{{Quotation|'''The Engineer''' installing a new server heavily utilizing VScript|Heavy load comin' through!|sound=Engineer_sentrymoving01.wav}}
 
  
 
'''VScript''' is a [[w:virtual machine|virtual machine]] for scripting used in some [[Source Engine]] games, that allows developers and mapmakers to write and embed custom scripts that interface with the game world and its [[vdc:Entity|entities]]. VScript was implemented into ''Team Fortress 2'' in the {{Patch name|12|1|2022}} and has been used in [[:Category:Maps with VScript|several maps]] since.
 
'''VScript''' is a [[w:virtual machine|virtual machine]] for scripting used in some [[Source Engine]] games, that allows developers and mapmakers to write and embed custom scripts that interface with the game world and its [[vdc:Entity|entities]]. VScript was implemented into ''Team Fortress 2'' in the {{Patch name|12|1|2022}} and has been used in [[:Category:Maps with VScript|several maps]] since.

Latest revision as of 10:53, 13 May 2024