Template:PatchDiff/October 27, 2011 Patch/team fortress 2 content.gcf/tf/resource/ui/HudBossHealth.res

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N/A1"Resource/UI/HudBossHealth.res"
N/A2{
N/A3 "BorderImage"
N/A4 {
N/A5 "ControlName" "ImagePanel"
N/A6 "fieldName" "BorderImage"
N/A7 "xpos" "0"
N/A8 "ypos" "0"
N/A9 "zpos" "5"
N/A10 "wide" "200"
N/A11 "tall" "50"
N/A12 "autoResize" "0"
N/A13 "pinCorner" "0"
N/A14 "visible" "1"
N/A15 "enabled" "1"
N/A16 "tabPosition" "0"
N/A17 "image" "../hud/halloween_bar_surround"
N/A18 "scaleImage" "1"
N/A19 }
N/A20 
N/A21 "HealthBarPanel"
N/A22 {
N/A23 "ControlName" "EditablePanel"
N/A24 "fieldName" "HealthBarPanel"
N/A25 "xpos" "15"
N/A26 "ypos" "16"
N/A27 "zpos" "4"
N/A28 "wide" "168"
N/A29 "tall" "18"
N/A30 "visible" "1"
N/A31 "enabled" "1"
N/A32 
N/A33 "BarImage"
N/A34 {
N/A35 "ControlName" "ImagePanel"
N/A36 "fieldName" "BarImage"
N/A37 "xpos" "0"
N/A38 "ypos" "0"
N/A39 "zpos" "5"
N/A40 "wide" "168"
N/A41 "tall" "18"
N/A42 "autoResize" "0"
N/A43 "pinCorner" "0"
N/A44 "visible" "1"
N/A45 "enabled" "1"
N/A46 "tabPosition" "0"
N/A47 "image" "../hud/halloween_bar"
N/A48 "scaleImage" "1"
N/A49 }
N/A50 }
N/A51 
N/A52 "StunMeter"
N/A53 {
N/A54 "ControlName" "ContinuousProgressBar"
N/A55 "fieldName" "StunMeter"
N/A56 "font" "Default"
N/A57 "xpos" "50"
N/A58 "ypos" "19"
N/A59 "zpos" "2"
N/A60 "wide" "100"
N/A61 "tall" "8"
N/A62 "autoResize" "0"
N/A63 "pinCorner" "0"
N/A64 "visible" "1"
N/A65 "enabled" "1"
N/A66 "textAlignment" "Left"
N/A67 "dulltext" "0"
N/A68 "brighttext" "0"
N/A69 "fgcolor_override" "255 255 0 255"
N/A70 "bgcolor_override" "50 0 0 255"
N/A71 }
N/A72}