Template:PatchDiff/May 5, 2011 Patch/team fortress 2 materials.gcf/tf/materials/vgui/servers/icon replay.vmt

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N/A1"UnlitGeneric"
N/A2{
N/A3 // Original shader: BaseTimesVertexColorAlphaBlendNoOverbright
N/A4// Uncomment this if you add an alpha channel to the base texture
N/A5 "$translucent" 1
N/A6 // Original shader: BaseTexture
N/A7 "$basetexture" "vgui\servers\icon_replay"
N/A8 
N/A9 "$vertexcolor" 1
N/A10 "$vertexalpha" 1
N/A11 "$ignorez" 1
N/A12 "$no_fullbright" "1"
N/A13}