Template:PatchDiff/August 15, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/bots/soldier/bot soldier head blue invun.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/bots/soldier/bot_soldier_head_blue_invun"
N/A4 "$surfaceprop" "default"
N/A5 "$selfillum" 1
N/A6// "$basemapalphaphongmask" 1
N/A7 //phong properties
N/A8 "$phong" "1"
N/A9 "$phongboost" "4"
N/A10 "$phongexponent" "20"
N/A11 "$phongfresnelranges" "[.5 1 2]"
N/A12 
N/A13 "$rimlight" 1
N/A14}