Template:PatchDiff/August 15, 2012 Patch/team fortress 2 content.gcf/tf/scenes/player/medic/high/4196.vcd

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N/A1// Choreo version 1
N/A2actor "medic"
N/A3{
N/A4 channel "audio"
N/A5 {
N/A6 event speak "medic_mvm_bomb_see01"
N/A7 {
N/A8 time 0.000000 0.943719
N/A9 param "medic_mvm_bomb_see01"
N/A10 fixedlength
N/A11 cctype "cc_master"
N/A12 cctoken ""
N/A13 }
N/A14 }
N/A15 channel "emotion"
N/A16 {
N/A17 event expression "jawOpen"
N/A18 {
N/A19 time 0.041667 0.583333
N/A20 param "player\medic\emotion\emotion"
N/A21 param2 "jawOpen"
N/A22 event_ramp
N/A23 {
N/A24 0.1303 0.3846
N/A25 0.3962 0.3731
N/A26 }
N/A27 }
N/A28 event expression "scaredHurt"
N/A29 {
N/A30 time 0.031250 1.062500
N/A31 param "player\medic\emotion\emotion"
N/A32 param2 "scaredHurt"
N/A33 event_ramp
N/A34 {
N/A35 0.1364 0.5577 "curve_easein_to_curve_easeout"
N/A36 0.4788 0.6192 "curve_easein_to_curve_easeout"
N/A37 0.5727 0.0808 "curve_easein_to_curve_easeout"
N/A38 0.7061 0.1231 "curve_easein_to_curve_easeout"
N/A39 0.9000 0.1577 "curve_easein_to_curve_easeout"
N/A40 }
N/A41 }
N/A42 }
N/A43}
N/A44 
N/A45scalesettings
N/A46{
N/A47 "CChoreoView" "64"
N/A48 "ExpressionTool" "100"
N/A49 "RampTool" "66"
N/A50 "GestureTool" "100"
N/A51 "SceneRampTool" "100"
N/A52}
N/A53fps 60
N/A54snap off
N/A55ignorePhonemes off