Template:PatchDiff/August 10, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/honchos headgear blue.vmt
1818 "$blendtintbybasealpha" "1"
1919 "$blendtintcoloroverbase" "0"
2020
21N/A "$colortint_base" "{ 126 156 166}"
N/A21 "$colortint_base" "{126 156 166}"
2222 "$colortint_tmp" "[0 0 0]"
2323
2424 "$rimlight" "1" // To enable rim lighting (requires phong)