Template:PatchDiff/August 10, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/honchos headgear blue.vmt

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1818 "$blendtintbybasealpha" "1"
1919 "$blendtintcoloroverbase" "0"
2020 
21N/A "$colortint_base" "{ 126 156 166}"
N/A21 "$colortint_base" "{126 156 166}"
2222 "$colortint_tmp" "[0 0 0]"
2323 
2424 "$rimlight" "1" // To enable rim lighting (requires phong)