Template:PatchDiff/April 7, 2011 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/sore eyes.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/items/pyro/sore_eyes"
N/A4 "$translucent" 1
N/A5 
N/A6 "$phong" "1"
N/A7 "$phongexponent" "65"
N/A8 "$phongfresnelranges" "[1 2 4]"
N/A9 "$lightwarptexture" "models\lightwarps\jarate_lightwarp"
N/A10 "$phongboost" "6"
N/A11 "$basemapalphaphongmask" "1"
N/A12 
N/A13 "$rimlight" "1"
N/A14 "$rimlightexponent" "20"
N/A15 "$rimlightboost" "2"
N/A16}