Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/sniper/sniper owl eyes.vmt

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11"VertexlitGeneric"
22{
3N/A "$baseTexture" "models\player\items\sniper/sniper_owl"
4N/A "$bumpmap" "models\effects\flat_normal"
N/A3 "$baseTexture" "models/player/items/sniper/sniper_owl"
N/A4 "$bumpmap" "models/effects/flat_normal"
55 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
66 "$detailscale" "5"
77 "$detailblendfactor" 0.0
2626 $yellow 0
2727 "Proxies"
2828 {
29N/A "weapon_invis"
N/A29 "invis"
3030 {
3131 }
3232 "AnimatedTexture"
3939 {
4040 "resultVar" "$detailblendfactor"
4141 }
N/A42 "ItemTintColor"
N/A43 {
N/A44 "resultVar" "$colortint_tmp"
N/A45 }
N/A46 "SelectFirstIfNonZero"
N/A47 {
N/A48 "srcVar1" "$colortint_tmp"
N/A49 "srcVar2" "$colortint_base"
N/A50 "resultVar" "$color2"
N/A51 }
4252 "YellowLevel"
4353 {
4454 "resultVar" "$yellow"
4555 }
46N/A "Equals"
N/A56 "Multiply"
4757 {
48N/A "srcVar1" "$yellow"
N/A58 "srcVar1" "$color2"
N/A59 "srcVar2" "$yellow"
4960 "resultVar" "$color2"
5061 }
51N/A "ItemTintColor"
52N/A {
53N/A "resultVar" "$colortint_tmp"
54N/A }
55N/A "SelectFirstIfNonZero"
56N/A {
57N/A "srcVar1" "$colortint_tmp"
58N/A "srcVar2" "$colortint_base"
59N/A "resultVar" "$color2"
60N/A }
6162 "Sine" // a proxy which produces a sine wave
6263 {
6364 resultVar $selfillumtint // The shader parameter to be manipulated
6566 sinemin 0
6667 sinemax 4
6768 }
68N/A 
6969 }
70N/A}
N/A70}