Talk:Item quality/Possible weapon qualities

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Botkiller Weapons and Other Qualities

Should all of the Rust/Blood/Silver/Gold/Carbonada/Diamond Botkiller Weapons (All only available in Strange Quality), be included? And should Unusual, Haunted, Community, Self-Made and Valve qualities be added as regular icons like the other qualities?

--Zel Kamtari

Of course they should. Why shouldn't they be?

--HankTheDude 19:34, 30 October 2012 (PDT)

Not sure how much extra work it would require, considering I've only just started wiki editing.

--Zel Kamtari 17:43, 06 November 2012 (GMT)

What are you referring to here? The Botkiller weapons are already listed in the table on the Strange page, and there are also pages for Unusual, Haunted, Community, Self-Made and Valve. etc. » Cooper Kid (blether) • (contreebs) 11:42, 6 November 2012 (PST)

We're referring to adding the Botkiller weapons to this page. Also, we're discussing whether Unusual, Haunted, Community, Self-Made and Valve qualities should have icons underneath the weapon icons, like the Normal, Unique, Vintage, Genuine, and Strange qualities currently do.

--Zel Kamtari 12:15, 07 November 2012 (GMT)

I see. Well, The HHHH does have Unusual marked, and it's the only Unusual weapon (so far) so that's fine as it is. As far as I know, the only weapon that can be Haunted is the Bat Outta Hell, so we can probably do a similar thing for that as with the HHHH as there's only the one of them. As for Community and Self-Made - well, absolutely any item can have those qualities, and they're so rare for general players that they're not really worth addding. » Cooper Kid (blether) • (contreebs) 04:52, 7 November 2012 (PST)

About the Bat Outta Hell, you can get it in Unique and Haunted qualities, so I'm not sure how you'd represent that. In addition, the AWPer Hand is still missing.

--Zel Kamtari 16:36, 07 November 2012 (GMT)

Yeah, I guess we'd need another column for Haunted quality - or maybe one of the existing ones can be re-used? It's beyond my capabilities to edit this particular table unfortunately. That and I'm too scared to try XD » Cooper Kid (blether) • (contreebs) 08:56, 7 November 2012 (PST)

Move Festive weapons to single icon

I think we should move the Festive weapons to Single icon at all-class section, so we can easily add the Botkiller with only 1 icon instead of 8 icons x 9 classes. So I want some vote that "Should we move them to All Classes section?" User Hinaomi Hinaomi-sig.png Rikka Takanashi (talk) • (contributions) 19:53, 27 April 2013 (PDT)

Add Collector's Quality

The November 12th patch added a bunch of new Chemistry sets that give a special "Collector's" quality to select weapons that you have at least 200 copies of. (Needless to say, people won't be getting Collector's weapons for a while.) We need a checkmark box added to each weapon to account for the new possible item quality. Hexadecimal code for the color of the quality is #830000. You can find the list of collector's quality items here. http://wiki.teamfortress.com/wiki/Collector%27s Jr637 (talk) 09:27, 15 November 2013 (PST)

We also need strange for hats/miscs. I guess I'll expand both to be six-wide, now. Darkid (Talk|Contribs) 10:19, 15 November 2013 (PST)
I would add the checkmarks for each weapon, but I have no clue how to edit wikis aside from the very basic stuff.


Scout: Shortstop, Mad Milk, Winger, Flying Guillotine, Holy Mackeral, Boston Basher, Wrap Assassin, Atomizer
Soldier: Black Box, Liberty Launcher, CM5000, Original, Gunboats, Battalion's Backup, Righteous Bison, Escape Plan
Pyro: Backburner, Detonator, Homewrecker
Demoman: Ullapool Caber
Heavy: Natascha, Huo Long Heater, Dalokohs Bar, BSS, Warrior's Spirit, Holiday Punch
Engineer: Frontier Justice, Short Circuit, Eureka Effect
Medic: Solemn Vow
Sniper: Machina, Hitman's Heatmaker, Jarate
Spy: Ambassador, Conniver's Kunai, Spy-Cicle
Jr637 (talk) 11:09, 15 November 2013 (PST)
Is done. Darkid (Talk|Contribs) 11:28, 15 November 2013 (PST)s
I know this is me being extremely picky, but are we going to add background colors to the new checkmarks and a legend? Jr637 (talk) 11:52, 15 November 2013 (PST)

Errors

The Giger Counter is missing from this page. It is available in Strange and Unique qualities. Also, the templates for the qualities of the Jungle Inferno weapons are undefined and incorrectly state they are available in all qualities. NerfPlayeR135 (talk) 22:09, 21 February 2018 (UTC)

Updated, thanks! — Tark lm(pt-br) 02:08, 22 February 2018 (UTC)

Three weapons are missing on this list, according to the qualities of their own Wiki pages, are these ones: Shooting Star for sniper aviable in Unique and Strange, Crossing Guard for all class aviable in Unique and Strange and Prinny Machete, also for all class aviable on Unique and Genuine qualities. Miter (talk) 03:17, 8 May 2021 (UTC)

Pictogram tick.png Done. Thanks · Ashe (talk) 05:02, 8 May 2021 (UTC)