Difference between revisions of "User:Joeun/Sandbox/1/ko"

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(기타 명령어)
(sv_ 명령어)
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=== sv_ 명령어 ===
 
=== sv_ 명령어 ===
* {{cvar|sv_cheats}} <0/1> - Turns [[cheats]] off/on - ''server operator only''
+
* {{cvar|sv_cheats}} <0/1> - [[cheats/ko|치트]]를 끄거나/켭니다. - ''서버 운영자 전용 명령어''
* {{cvar|sv_gravity}} <숫자> - Sets serverwide gravity (default: 800)- ''server operator only''
+
* {{cvar|sv_gravity}} <숫자> - 중력의 세기를 설정합니다. (기본값: 800)- ''서버 운영자 전용 명령어''
* {{cvar|sv_lan}} <0/1> - Allows/Disallows people on non-local networks from joining. - ''server operator only''
+
* {{cvar|sv_lan}} <0/1> - 로컬 연결이 아닌 플레이어의 접속을 허용/차단합니다. - ''서버 운영자 전용 명령어''
**{{Note|In order to host a listen (in-game) server that people can connect to over the Internet, your 27015 port must be forwarded}}
+
**{{Note|, 로컬이 아닌 인터넷을 통해 다른 플레이어가 접속하기 위해서는 운영자의 27015 포트가 반드시 포워딩되어야 합니다}}
* {{cvar|sv_password}} <암호> - Sets the password for a server - ''server operator only''
+
* {{cvar|sv_password}} <비밀번호> - 서버에 비밀번호를 설정합니다. - ''서버 운영자 전용 명령어''
* {{cvar|sv_pure}} <-1/0/1/2> - Determines how much custom content (HUDs, animations, sound mods) should be allowed on a server (-1: Allow all; 0: Allow all, except for Materials ; 1: Uses sv_pure.cfg; 2: Uses sv_pure_strict.cfg) - ''server operator only''
+
* {{cvar|sv_pure}} <-1/0/1/2> - HUD, 동작, 음향과 같은 커스텀 콘텐츠를 서버에 얼마나 허용할지 설정합니다. (-1: 모두 허용; 0: 머터리얼을 제외한 모두 허용; 1: sv_pure.cfg 사용; 2: sv_pure_strict.cfg 사용 - ''서버 운영자 전용 명령어''
  
 
=== mp_ 명령어 ===
 
=== mp_ 명령어 ===

Revision as of 17:56, 5 May 2022

sv_ 명령어

  • sv_cheats <0/1> - 치트를 끄거나/켭니다. - 서버 운영자 전용 명령어
  • sv_gravity <숫자> - 중력의 세기를 설정합니다. (기본값: 800)- 서버 운영자 전용 명령어
  • sv_lan <0/1> - 로컬 연결이 아닌 플레이어의 접속을 허용/차단합니다. - 서버 운영자 전용 명령어
    • Pictogram comment.png 단, 로컬이 아닌 인터넷을 통해 다른 플레이어가 접속하기 위해서는 운영자의 27015 포트가 반드시 포워딩되어야 합니다
  • sv_password <비밀번호> - 서버에 비밀번호를 설정합니다. - 서버 운영자 전용 명령어
  • sv_pure <-1/0/1/2> - HUD, 동작, 음향과 같은 커스텀 콘텐츠를 서버에 얼마나 허용할지 설정합니다. (-1: 모두 허용; 0: 머터리얼을 제외한 모두 허용; 1: sv_pure.cfg 사용; 2: sv_pure_strict.cfg 사용 - 서버 운영자 전용 명령어

mp_ 명령어

  • mp_autoteambalance <0/1> - Disables/Enables automatic team balancing - server operator only
  • mp_disable_respawn_times <0/1> - Enables/Disables respawn times - server operator only
  • mp_forcerespawnplayers - Immediately respawns all players (and bots) on the server - sv_cheats 1 only.
  • mp_forcewin - Immediately wins the round for the command user's team - sv_cheats 1 only.
  • mp_friendlyfire <0/1> - Toggles friendly fire (the ability to injure teammates). - server operator only
  • mp_highlander <0/1> - Toggles Highlander mode. - server operator only
  • mp_idledealmethod <0/1/2> - Chooses how to deal with idle players (0: Don't kick; 1: Move to spectate, then kick; 2: Kick directly) - server operator only
  • mp_restartgame <seconds until restart> - Restarts the round and resets the round time. - server operator only
  • mp_scrambleteams - Initiates a team scramble immediately.
    • mp_teams_unbalance_limit <number> - The team size difference at which players are forced onto the opposite team. - server operator only
  • mp_timelimit <minutes> - The length of time that a map should last before swapping. - server operator only
  • mp_usehwmmodels <-1/0/1> - Disables/Enables HWM models used in TF2 Source Filmmaker shorts (-1: Never, 0: GPU-Based; 1: Always)
  • mp_usehwmvcds <-1/0/1> - Disables/Enables mouth movement on HWM models (-1: Never, 0: GPU-Based; 1: Always)
  • mp_waitingforplayers_cancel <0/1> - If nonzero, cancels "Waiting for players..." time - server operator only

hud_ 명령어

  • hud_combattext <0/1> - Turns the damage text above enemies off/on
  • hud_combattext_batching <0/1> - Turns the damage text above players adding together within an interval off/on
    • hud_combattext_batching_window <.1~2> - Time in seconds to combine damage text
  • hud_combattext_doesnt_block_overhead_text <0/1> - Turns overwriting the particle effects used for critical hits and mini-crits off/on
  • hud_combattext_healing <0/1> - Turns healing text above teammates off/on
  • hud_deathnotice_time <seconds> - How long to display the kill feed before it fades out
  • hud_reloadscheme - Used to fix various HUD-color errors or lingering Crit-effects
  • hud_saytext_time <seconds> - How long to display chat comments before they fade out (Default: 12)

기타 명령어

플레이어 관련

  • bind <key> <command> - Binds a key to a command.
  • bind <key> - Displays the command the given key is bound to.
  • unbind <key> - Unbinds a key.
  • unbindall - Unbinds all keys.
  • dropitem - Drop the flag or Intelligence.
  • kill - Commit suicide.
  • explode - Commit suicide by exploding into gibs.
  • +attack - Forces the player to constantly use their primary fire. (Same as M1) (-attack will disable)
  • +attack2 - Forces the player to constantly use their secondary fire. (Same as M2) (-attack2 will disable)

  • +attack3 - Forces the player to constantly use their tertiary fire. (Same as middle-click or M3) (-attack3 will disable)
  • fov_desired <75-90> - Set desired field of view (higher values show more of the battlefield at the cost of fps) (can also be changed from advanced video Options)
  • jointeam <red/blue/auto/spectator> - Force team. (use this if you are stuck in "dead spectator" mode when too many people attempt to join a team at the same time)
  • jpeg - Take a jpeg screenshot.
  • noclip - Allows the players on the server to fly through walls. - sv_cheats 1 only.
  • retry - Retry connection to last server.
  • status - Display map and connection status.
  • viewmodel_fov <number> - Sets distance in which your weapons are drawn, higher values show more of the weapon and arms but may show missing parts. (can also be changed from advanced Options)
  • r_drawviewmodel <0/1> - Turns viewmodels on and off. (can also be changed from advanced Options)
  • r_drawtracers_firstperson <0/1> - Disables visuals from tracer rounds (from Machina and Hitman's Heatmaker) for your weapon only, not other players'.
  • restart - Restarts the current server dedicated server only
  • find <text> - Displays all commands that match a string of text
  • hurtme <number> - Deals a given amount of damage (can be negative for extra health) - sv_cheats 1 only
  • zoom_sensitivity_ratio <0~1> - Sets the ratio of sensitivity while zoomed in with the Sniper Rifle with accordance to actual sensitivity.
  • net_graph <0-4> Shows different amounts of information such as ping, framerate, lerp, and packet loss depending on the input value.
  • thirdperson - Places your view in a camera behind your character - sv_cheats 1 only
  • thirdperson_mayamode - If active, turning in third person does not move the camera - sv_cheats 1 only
  • thirdperson_platformer <0/1> - If active, the mouse controls the camera while movement is controlled relative to it.
    • If thirdperson_mayamode isn't active, walking towards the camera will 'push' your view away.
  • firstperson - Return to first person perspective.
    • If thirdperson_platformer is still set to 1, you will not be able to move the camera during taunts.
  • currency_give <amount> - Gives a specified amount of credits in Mann vs. Machine (Maximum amount of credits you can have is 30000) - sv_cheats 1 only
  • snd_restart - Used to restart all sounds in any game mode.
  • player_ready_toggle - Readies/unreadies the player in MVM and Competitive
  • shake - Shakes the screen briefly, similarly to the shaking that occurs from a Payload cart's explosion - sv_cheats 1 only
  • ghost_spawn - Spawns a ghost that moves following a set path and disappears soon after. - sv_cheats 1 only
  • taunt_by_name <taunt name> - Runs a specified taunt, given the exact name of a taunt in the player's current taunt loadout, without having to open the taunt menu.

서버 관리자 및 운영자 관련

  • changelevel <mapname> - Changes the map.
  • cvarlist - View complete cvar list.
  • exec - Execute config file from the tf/cfg folder.
  • map <mapname> - Changes the map and restarts the server.
    • Starts a new server if entered on the main menu - useful for bypassing the "Create New Server" dialog and map drop-down menu
  • maps <*/mapname> - Display list of maps.
  • nextlevel <mapname> - Sets the next map to be played.
  • rcon_password <password> - gives player access to remote control commands of a server.
  • rcon <command> - Executes an rcon command.
  • rcon_address <ip address> - Sets the server address to send rcon commands to (if not set, console sends the command to the server that the player is currently in instead)
  • phys_pushscale <number> - Determines how far player corpses can be "pushed" when killed
  • phys_timescale <number> - Determines how fast props/projectiles move (default: 1)
  • tf_ctf_bonus_time <number> - Determines how long (in seconds) guaranteed critical hits are enabled when the Intelligence is captured on a CTF map. 0 disables them entirely. Default is 10 seconds.


녹화 관련

본문: Help:Recording demos
  • record <demo name> - Begins a demo recording
  • stop - Stops a demo recording
  • startmovie <moviename> - Opens up the source recorder during demo play back and allows for high quality avi format recording
  • endmovie - Stops source recorder
  • host_framerate <number> - Tells the source recorder to record at a constant framerate
  • host_timescale <number> - Use in conjunction with host_framerate to produce a smooth video output. Can also be used alone to either speed up or slow down gameplay. Default is 1.0 - sv_cheats 1 only
  • demoui - Brings up a toolbox for replays (shift+F2 will also bring up the tool box)

The following commands were introduced by the Demo Support feature (see 2016년 5월 31일 패치):

  • ds_record - 수동으로 녹화를 시작합니다.
  • ds_stop - 수동으로 녹화를 종료합니다.
  • ds_mark <comment> - Bookmark the current demo tick count for future reference. The <comment> is an optional descriptor you may include.
  • ds_status - 녹화 상태를 실시간으로 보고합니다.

무기 명령어

"사용" 명령어는 특정 무기를 변경하는 명령어입니다.

Pictogram comment.png 사용 방식은'슬롯' 명령어와 유사하지만, 음성 명령어에는 사용이 불가능합니다.

  • Syntax
    use <weapon_name>
  • Arguments
    • <weapon_name>
      • Scout
      tf_weapon_scattergun
      tf_weapon_handgun_scout_primary
      tf_weapon_soda_popper
      tf_weapon_pistol_scout
      tf_weapon_lunchbox_drink
      tf_weapon_jar_milk
      tf_weapon_handgun_scout_secondary
      tf_weapon_cleaver
      tf_weapon_bat
      tf_weapon_bat_wood
      tf_weapon_bat_fish
      • Soldier
      tf_weapon_rocketlauncher
      tf_weapon_rocketlauncher_directhit
      tf_weapon_particle_cannon
      tf_weapon_shotgun_soldier
      tf_weapon_buff_item
      tf_weapon_raygun
      tf_weapon_shovel
      tf_weapon_katana
      tf_weapon_rocketlauncher_airstrike
      • Pyro
      tf_weapon_flamethrower
      tf_weapon_shotgun_pyro
      tf_weapon_flaregun
      tf_weapon_jar_gas
      tf_weapon_rocketpack
      tf_weapon_fireaxe
      • Demoman
      tf_weapon_grenadelauncher
      tf_weapon_pipebomblauncher
      tf_weapon_bottle
      tf_weapon_sword
      tf_weapon_stickbomb
      tf_weapon_katana
      • Heavy Weapons Guy
      tf_weapon_minigun
      tf_weapon_shotgun_hwg
      tf_weapon_lunchbox
      tf_weapon_fists
      • Engineer
      tf_weapon_shotgun_primary
      tf_weapon_sentry_revenge
      tf_weapon_pistol
      tf_weapon_laser_pointer
      tf_weapon_mechanical_arm
      tf_weapon_wrench
      tf_weapon_robot_arm
      tf_weapon_pda_engineer_destroy
      tf_weapon_pda_engineer_build
      • Medic
      tf_weapon_syringegun_medic
      tf_weapon_crossbow
      tf_weapon_medigun
      tf_weapon_bonesaw
      • Sniper
      tf_weapon_sniperrifle
      tf_weapon_compound_bow
      tf_weapon_sniperrifle_decap
      tf_weapon_smg
      tf_weapon_jar
      tf_weapon_club
      tf_weapon_sniperrifle_classic
      • Spy
      tf_weapon_revolver
      tf_weapon_knife
      tf_weapon_pda_spy
      To equip Sapper, use: "build 3 0"
  • Other Commands
    • invnext - switches to the next weapon
    • invprev - switches to the previous weapon
    • lastinv - switches to the last weapon used

같이 보기

외부 링크

[[Category:Lists|Useful console commands