Topic on User talk:WgetJane
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01:47, 17 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (Agreed, I'm just gonna keep it on weapons where it's releveant to DPS (Minigun, SMG, Syringe Gun, etc.))
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02:31, 15 May 2021
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GrampaSwood (talk | contribs) commented on "Weapon fire rate for heavy." (Bugs are not trivia.GrampaSwood (talk) 02:31, 15 May 2021 (UTC))
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01:13, 15 May 2021
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WgetJane (talk | contribs) commented on "Weapon fire rate for heavy." (i think it's more appropriate to just put that under trivia)
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14:20, 14 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (The heavy did 5% less overall DPS, I think for those weapons it should stay at .105, while weapons where it's irrelevant should be left a...)
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14:19, 14 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (For some weapons that change is very relavant for DPS though, I did calculations for DPS on the minigun and other weapons with a .1 attac...)
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09:52, 14 May 2021
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GrampaSwood (talk | contribs) commented on "Weapon fire rate for heavy." (Yeah, what Jane said. Having these incredibly tiny adjustments and incredibly precise numbers is not necessary and is simply going to loo...)
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05:17, 14 May 2021
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WgetJane (talk | contribs) commented on "Weapon fire rate for heavy." (it's not just attack intervals, it's EVERYTHING weapon switch times, reload times, etc like you would have to change every instance of...)
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13:31, 13 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (I will update all the minigun tooltips firerates to state (Should be .1))
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13:31, 13 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (The purpose of the wiki is to give you real info, not theoretical data.)
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13:30, 13 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (Now if they fix the engine then this fire rate can be reverted to .1 per ammo.)
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13:30, 13 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (Besides all fire rates are values determined by the community, you just contradicted yourself by saying it should be more consistent with...)
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13:21, 13 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (I think having the real fire rate is more important than showing the theoretical fire rate until Valve fixes this engine spaghetti.)
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13:20, 13 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (Plus the rest of the miniguns have been updated to .105 so it would make sense to either undo all the miniguns or undo the minigun edit y...)
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13:19, 13 May 2021
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Bucket (talk | contribs) commented on "Weapon fire rate for heavy." (I had plans of updating the fire rate for all weapons to be accurate to the 66 server tickrate we have, for now maybe keep the fire rate...)
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