Template:Zombie Infection abilities

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Revision as of 14:20, 14 October 2023 by DrotEroNoxt (talk | contribs) (Updated inf. /ru)
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Class Abilities Cooldown HUD icon
Scout Zombie portrait.png Zombie Scout Speed Demon

Pictogram plus.png  Passive: 75% faster movement speed (520 Hu/s) and 25% extra jump height.[1]
Pictogram plus.png  Passive: Triple jump.[2]
Pictogram minus.png  Passive: 50 less max health (75 total max health).[3]

N/A Scout Zombie Infection ability.png
Soldier Zombie portrait.png Zombie Soldier Pounce

Pictogram plus.png  Ability: Leap into the air, in the direction the player is looking.
Landing on a player's head results in a stomp similar to the Mantreads.
Pictogram info.png  This leap counts as blast jumping.[4]
Pictogram plus.png  Passive: 25 extra max health (225 total max health).[3]

5 seconds[5] Soldier Zombie Infection ability.png
Pyro Zombie portrait.png Zombie Pyro Hellspawn

Pictogram plus.png  Passive: Immunity to all flames and liquids, explodes into a Gas Passer cloud and explode into flames when killed.[6]
Pictogram plus.png  Passive: Every hit ignites Humans for a total of 3 seconds, dealing 8 damage per second.[7]
Pictogram plus.png  Passive: On death, no health kit is dropped.
Pictogram plus.png  Passive: +25 extra max health (200 total max health).
Pictogram minus.png  Passive: 30% damage penalty.[8]

N/A Pyro Zombie Infection ability.png
Demoman Zombie portrait.png Zombie Demoman Blast Charge

Pictogram plus.png  Ability: Explosive Charge, similar to the Charge when wearing a shield,
dealing 275 damage in a 150 Hammer unit radius.[9]
Pictogram plus.png  Passive: 25 extra max health (200 total max health).[3]

6 seconds[5] Demoman Zombie Infection ability.png
Heavy Zombie portrait.png Zombie Heavy The Tank

Pictogram plus.png  Passive: Deals 220% damage, immune to knockback and critical hits,[8] 35% damage resistance, 50% resistance to Sentry Gun damage, and increased knockback dealt.[10]
Pictogram plus.png  Passive: Instantly destroy buildings in a single hit.[3]
Pictogram plus.png  Passive: 300 extra max health (600 total max health)[3]
Pictogram minus.png  Passive: 10% slower move speed (207 Hu/s).[3]

N/A Heavy Zombie Infection ability.png
Engineer Zombie portrait.png Zombie Engineer EMP Grenade

Pictogram plus.png  Ability: Throw an EMP bomb, temporarily disabling any buildings for 6.5 seconds and doing 110 damage after 3.5 seconds in a 500 Hammer units radius.[11]
Pictogram minus.png  Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.[12]
Pictogram info.png  EMP explosion shakes the screen of players near it.[11]
Pictogram plus.png  Passive: 25 extra max health (150 total max health).[3]

10 seconds[5] Engineer Zombie Infection ability.png
Medic Zombie portrait.png Zombie Medic Heal

Pictogram plus.png  Ability: Heals and ÜberCharges himself and teammates in a 275 Hammer units radius around him.
Pictogram info.png  The healing and ÜberCharge effect is identical to the Overheal magic spell.[13][14]
Pictogram info.png  Forces the player into a third person perspective when used, but still allows attacking, even during the ÜberCharge.
Pictogram plus.png  Passive: 25 extra max health (175 total max health).[3]

7 seconds[5] Medic Zombie Infection ability.png
Sniper Zombie portrait.png Zombie Sniper Spit

Pictogram plus.png  Ability: Spit an acid ball that, when it lands, damages any Human that walks on it.
Pictogram info.png  The initial acid ball hit deals 45 damage and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds.
Pictogram info.png  The acid pool has a 130 Hammer unit radius[15].
Pictogram info.png  The acid ball can be held for a maximum of 5 seconds.[15]
Pictogram plus.png  Passive: Drop a pool of acid on death.
Pictogram plus.png  Passive: 25 extra max health (150 total max health).[3]

5 seconds[5] Sniper Zombie Infection ability.png
Spy Zombie portrait.png Zombie Spy Reveal

Pictogram plus.png  Ability: Mark Humans in a radius around him, revealing their location with an outline.
Pictogram info.png  It has a radius 1000 Hammer units and reveals Humans for 20 seconds.[16]
Pictogram plus.png  Passive: Automatically cloak, attacking or using Reveal uncloaks the Zombie Spy for 3 seconds.
Pictogram plus.png  Passive: 10 extra max health (135 total max health).[3]

10 seconds[5] Spy Zombie Infection ability.png

Documentation for Zombie Infection abilities

Table used for the Zombie Infection page.

  1. vscripts\infection\const.nut:L99
  2. vscripts\infection\think.nut:L151
  3. a b c d e f g h i j vscripts\infection\const.nut:L167-210
  4. vscripts\infection\ability.nut:L225
  5. a b c d e f vscripts\infection\const.nut:L17-28
  6. vscripts\infection\infection.nut:L349
  7. vscripts\infection\infection.nut:L695-713
  8. a b vscripts\infection\const.nut:L42-50
  9. vscripts\infection\ability.nut:L64-67
  10. vscripts\infection\const.nut:L229
  11. a b vscripts\infection\ability.nut:L10-29
  12. vscripts\infection\const.nut:L334-335
  13. vscripts\infection\ability.nut:L59-62
  14. vscripts\infection\ability.nut:L320
  15. a b vscripts\infection\ability.nut:L32-50
  16. vscripts\infection\ability.nut:L53-56