Difference between revisions of "Template:List of damage vulnerability and resistance weapons"
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| de = 25% höhere Verwundbarkeit bei [[Projectiles/de#Explosionen|Explosionen]]. | | de = 25% höhere Verwundbarkeit bei [[Projectiles/de#Explosionen|Explosionen]]. | ||
| fr = Vulnérabilité de 25% aux dégâts d'[[Projectiles/fr#Explosions|explosion]] pour le porteur. | | fr = Vulnérabilité de 25% aux dégâts d'[[Projectiles/fr#Explosions|explosion]] pour le porteur. | ||
− | | ru = 25% уязвимость | + | | ru = 25% уязвимость к [[Projectiles/ru#Explosions|взрывчатому]] урону при экипировке. |
}} | }} | ||
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}}<br>{{Pro}} {{lang | }}<br>{{Pro}} {{lang | ||
| en = Grants full immunity to fire on wearer. | | en = Grants full immunity to fire on wearer. | ||
+ | | ru = При вооружении предметом игроку предоставляется имунитет от поджигания. | ||
}} | }} | ||
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| rowspan=2 style="text-align:left" | {{Pro}} {{lang | | rowspan=2 style="text-align:left" | {{Pro}} {{lang | ||
| en = 10% bullet damage resistance on wearer. | | en = 10% bullet damage resistance on wearer. | ||
+ | | ru = При экипировке 10% защита от пуль | ||
}}<br>{{Con}} {{lang | }}<br>{{Con}} {{lang | ||
| en = 20% explosive damage vulnerability on wearer. | | en = 20% explosive damage vulnerability on wearer. | ||
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| rowspan=2 style="text-align:left" | {{Pro}} {{lang | | rowspan=2 style="text-align:left" | {{Pro}} {{lang | ||
| en = On Hit by Fire: Become fireproof for 2 seconds. | | en = On Hit by Fire: Become fireproof for 2 seconds. | ||
+ | | ru = При нанесении урона от огня: Игрока нельзя поджечь на 2 секунды. | ||
}} | }} | ||
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| de = Die Resistenz gilt sowohl beim auslösenden Treffer als auch in der normalen, nicht erweiterten [[Cloak/de|Tarndauer]]. | | de = Die Resistenz gilt sowohl beim auslösenden Treffer als auch in der normalen, nicht erweiterten [[Cloak/de|Tarndauer]]. | ||
| fr = La résistance s'applique au coup déclencheur et pour toute la durée normale (non prolongée) d'[[Cloak/fr|Invisibilité]]. | | fr = La résistance s'applique au coup déclencheur et pour toute la durée normale (non prolongée) d'[[Cloak/fr|Invisibilité]]. | ||
− | | ru = Защита применяется к обоим видам урона: нормальному и критовому урону | + | | ru = Защита применяется к обоим видам урона: нормальному и критовому урону и не влияет на длительность [[Cloak/ru|невидимости]]. |
}} | }} | ||
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Revision as of 13:23, 28 July 2013
This translation requires updating. You can help improve it by editing it with content from "List of damage vulnerability and resistance weapons" (view source). See also Help:Language translation. |
List of weapons with damage vulnerability and resistance | |||
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Secondary | Grants full immunity to fall damage on wearer. 50% fire damage vulnerability on wearer. | ||
Pretty Boy's Pocket Pistol | |||
Melee | 25% explosive damage vulnerability on wearer. | ||
Candy Cane | |||
Secondary | When used, it provides a defensive buff to nearby teammates that blocks 35% of incoming damage, 50% of Sentry Gun damage and nullifies Critical hits. | ||
Battalion's Backup | |||
Melee | 10% bullet damage vulnerability on wearer. | ||
Pain Train | |||
Primary | When activating the Mmmph buff, blocks 75% of incoming damage for the taunt's duration. | ||
Phlogistinator | |||
Melee | 20% damage vulnerability from all sources on wearer. | ||
Powerjack | |||
Secondary | 50% fire damage resistance on wearer. 40% explosive damage resistance on wearer. Grants full immunity to fire on wearer. | ||
Chargin' Targe | |||
20% fire damage resistance on wearer. 15% explosive damage resistance on wearer. | |||
Splendid Screen | |||
Melee | 10% bullet damage vulnerability on wearer. | ||
Pain Train | |||
Melee | 40% damage resistance from ranged sources while active. 100% damage vulnerability from melee sources while active. | ||
Fists of Steel | |||
Melee | 20% fire damage vulnerability on wearer. | ||
Southern Hospitality | |||
Secondary | While healing, provides healer and heal target with constant 10% resistance to the selected damage type. Übercharge provides 75% resistance to a selected damage type. | ||
Vaccinator | |||
Secondary | 10% bullet damage resistance on wearer. 20% explosive damage vulnerability on wearer. | ||
Darwin's Danger Shield | |||
Melee | 20% fire damage vulnerability on wearer. | ||
Bushwacka | |||
Melee | On Hit by Fire: Become fireproof for 2 seconds. | ||
Spy-cicle | |||
PDA 2 | When used, blocks 90% of incoming damage. The resistance is applied to both the triggering hit and for the normal, non-extended Cloak duration. All damage that the Spy takes whilst cloaked reduces the duration of these effects. | ||
Dead Ringer |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of damage vulnerability and resistance weapons/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, fr, ru (add) |