Difference between revisions of "Template:List of damage vulnerability and resistance weapons"

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m (Update ru translation.)
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  | de = 25% höhere Verwundbarkeit bei [[Projectiles/de#Explosionen|Explosionen]].
 
  | de = 25% höhere Verwundbarkeit bei [[Projectiles/de#Explosionen|Explosionen]].
 
  | fr = Vulnérabilité de 25% aux dégâts d'[[Projectiles/fr#Explosions|explosion]] pour le porteur.
 
  | fr = Vulnérabilité de 25% aux dégâts d'[[Projectiles/fr#Explosions|explosion]] pour le porteur.
  | ru = 25% уязвимость от [[Projectiles/ru#Explosions|взрывчатому]] урону при экипировке.
+
  | ru = 25% уязвимость к [[Projectiles/ru#Explosions|взрывчатому]] урону при экипировке.
 
  }}
 
  }}
 
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  }}<br>{{Pro}} {{lang
 
  }}<br>{{Pro}} {{lang
 
  | en = Grants full immunity to fire on wearer.
 
  | en = Grants full immunity to fire on wearer.
 +
| ru = При вооружении предметом игроку предоставляется имунитет от поджигания.
 
  }}
 
  }}
 
|-
 
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| rowspan=2 style="text-align:left" | {{Pro}} {{lang
 
| rowspan=2 style="text-align:left" | {{Pro}} {{lang
 
  | en = 10% bullet damage resistance on wearer.
 
  | en = 10% bullet damage resistance on wearer.
 +
| ru = При экипировке 10% защита от пуль
 
  }}<br>{{Con}} {{lang
 
  }}<br>{{Con}} {{lang
 
  | en = 20% explosive damage vulnerability on wearer.
 
  | en = 20% explosive damage vulnerability on wearer.
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| rowspan=2 style="text-align:left" | {{Pro}} {{lang
 
| rowspan=2 style="text-align:left" | {{Pro}} {{lang
 
  | en = On Hit by Fire: Become fireproof for 2 seconds.
 
  | en = On Hit by Fire: Become fireproof for 2 seconds.
 +
| ru = При нанесении урона от огня: Игрока нельзя поджечь на 2 секунды.
 
  }}
 
  }}
 
|-
 
|-
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  | de = Die Resistenz gilt sowohl beim auslösenden Treffer als auch in der normalen, nicht erweiterten [[Cloak/de|Tarndauer]].
 
  | de = Die Resistenz gilt sowohl beim auslösenden Treffer als auch in der normalen, nicht erweiterten [[Cloak/de|Tarndauer]].
 
  | fr = La résistance s'applique au coup déclencheur et pour toute la durée normale (non prolongée) d'[[Cloak/fr|Invisibilité]].
 
  | fr = La résistance s'applique au coup déclencheur et pour toute la durée normale (non prolongée) d'[[Cloak/fr|Invisibilité]].
  | ru = Защита применяется к обоим видам урона: нормальному и критовому урону, и не влияет на длительность [[Cloak/ru|невидимости]].
+
  | ru = Защита применяется к обоим видам урона: нормальному и критовому урону и не влияет на длительность [[Cloak/ru|невидимости]].
 
  }}
 
  }}
 
|-
 
|-

Revision as of 13:23, 28 July 2013

List of weapons with damage vulnerability and resistance
Secondary Pretty Boy's Pocket Pistol Pictogram plus.png  Grants full immunity to fall damage on wearer.
Pictogram minus.png  50% fire damage vulnerability on wearer.
Pretty Boy's Pocket Pistol
Melee Candy Cane Pictogram minus.png  25% explosive damage vulnerability on wearer.
Candy Cane
Secondary Battalion's Backup Pictogram info.png  When used, it provides a defensive buff to nearby teammates that blocks 35% of incoming damage, 50% of Sentry Gun damage and nullifies Critical hits.
Battalion's Backup
Melee Pain Train Pictogram minus.png  10% bullet damage vulnerability on wearer.
Pain Train
Primary Phlogistinator Pictogram info.png  When activating the Mmmph buff, blocks 75% of incoming damage for the taunt's duration.
Phlogistinator
Melee Powerjack Pictogram minus.png  20% damage vulnerability from all sources on wearer.
Powerjack
Secondary Chargin' Targe Pictogram plus.png  50% fire damage resistance on wearer.
Pictogram plus.png  40% explosive damage resistance on wearer.
Pictogram plus.png  Grants full immunity to fire on wearer.
Chargin' Targe
Splendid Screen Pictogram plus.png  20% fire damage resistance on wearer.
Pictogram plus.png  15% explosive damage resistance on wearer.
Splendid Screen
Melee Pain Train Pictogram minus.png  10% bullet damage vulnerability on wearer.
Pain Train
Melee Fists of Steel Pictogram plus.png  40% damage resistance from ranged sources while active.
Pictogram minus.png  100% damage vulnerability from melee sources while active.
Fists of Steel
Melee Southern Hospitality Pictogram minus.png  20% fire damage vulnerability on wearer.
Southern Hospitality
Secondary Vaccinator Pictogram info.png  While healing, provides healer and heal target with constant 10% resistance to the selected damage type.
Pictogram info.png  Übercharge provides 75% resistance to a selected damage type.
Vaccinator
Secondary Darwin's Danger Shield Pictogram plus.png  10% bullet damage resistance on wearer.
Pictogram minus.png  20% explosive damage vulnerability on wearer.
Darwin's Danger Shield
Melee Bushwacka Pictogram minus.png  20% fire damage vulnerability on wearer.
Bushwacka
Melee Spy-cicle Pictogram plus.png  On Hit by Fire: Become fireproof for 2 seconds.
Spy-cicle
PDA 2 Dead Ringer Pictogram info.png  When used, blocks 90% of incoming damage.
Pictogram info.png  The resistance is applied to both the triggering hit and for the normal, non-extended Cloak duration. All damage that the Spy takes whilst cloaked reduces the duration of these effects.
Dead Ringer