Difference between revisions of "Talk:Short Circuit"

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== Subliminal Reference? ==
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I might be thinking a bit too far into this, but considering the name and the item's level, could the item's details be a reference to the film "Short Circuit?" After all, this item is called "Short Circuit" and the item is level 5, as in Number 5 from the movie. Like I said, I'm probably thinking too far into this. [[File:User_SyKhotic_NewCustomPageLink.png|link=User:SyKhotic]] 22:34, 18 August 2011 (PDT)
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==New info==
:Doubtful. -- [[Image:User Alex2539 Sig.png|47px|link=User:Alex2539|Alex2539]] - {{mod}} <sub>([[User_talk:Alex2539|talk]] | [[Special:Contributions/Alex2539|contribs]])</sub> -- 22:36, 18 August 2011 (PDT)
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Uncle Dane just posted [https://www.youtube.com/watch?v=cq-MZauZ_uM a video] with some helpful info regarding the weapon's interactions with projectiles and certain surfaces which cause the elevated blast jump. [[User:HapHaxion|HapHaxion]] ([[User talk:HapHaxion|talk]]) 01:16, 31 January 2024 (UTC)
:: Possible. I wouldn't put it past Valve to do that. [[User:ShadowGlove|ShadowGlove]] 06:47, 19 August 2011 (PDT)
 
::: Eh, "Short Circuit" isn't an uncommon phrase, so I slightly doubt it. If Valve did do it on purpose, there'd probably be a reference in the item description. [[User:Yaridovich23|Yaridovich23]] 09:09, 19 August 2011 (PDT)
 
:::: It wasn't a reference to "Short Circuit" the movie, I created the name on a whim and pitched it to Valve while I was creating the asset, however, it did provoke a joke referring to Johhny 5 from Eidos-Montreal's community manager. [[User:Larolaro|Larolaro]] 13:42, 25 August 2011 (PDT)
 
  
== New Image ==
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:If you find any new info feel free to add it.<br>[[File:BLU Wiki Cap.png|20px|link=List of Wiki Cap owners]] | [[Help:Group rights|<span style="color:green;font-family:TF2 Build;">s</span>]] | [[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] [[File:PraisetheSun.png|20px|alt=Praise the Sun!]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) ([[Special:Contributions/GrampaSwood|<font color="DB9C1F">contribs</font>]]) 11:22, 31 January 2024 (UTC)
 
 
I edit the strategy pages a lot, and right now, the imge for this is pixelated and has a ugly white background. If somebody could fix this, that's be great. [[User:ShadowGlove|ShadowGlove]] 06:47, 19 August 2011 (PDT)
 
 
 
==Is it meant to destroy ''both'' team's projectiles?==
 
 
 
 
 
Is it meant to destroy ''both'' team's projectiles?
 
The item discription never mentioned enemy projectile only projectiles in general.
 
This means that destroying teammate's projectile as well as enemy's projectile is not a bug.
 
 
 
Here is the weapon's discription:
 
Short Circuit
 
Level 5 Shotgun
 
On Fire: Generates an electrical field that destroys projectiles and does slight damage to players
 
No reload necessary
 
Per Shot: -35 ammo
 
Uses metal for ammo
 
No random critical hits
 
 
 
It's sort of implied. Weapons that have an "On Kill" attribute don't specify killing an enemy, yet that's how it works. [[User:Maggosh|mag]][[User talk:Maggosh|gosh]] 07:22, 19 August 2011 (PDT)
 
:I'm inclined to believe the same thing; I don't really think we can list it as a bug since it does not specifically list enemy projectiles as being destroyed.  I'm going to change the entry accordingly.  [[User:ButteredToast|ButteredToast]] 07:39, 19 August 2011 (PDT)
 
::They have patched it today; it no longer affects friendly projectiles. [[User:ButteredToast|ButteredToast]] 18:06, 23 August 2011 (PDT)
 
 
 
== Its not just the shotgun ==
 
 
 
when using it and the gunslinger, the gunslinger dosent just not show up on the shotgun, but also the build/demolish tool and when holding a toolbox.[[User:Ihasnotomato|Ihasnotomato]]
 
: Noted, moving all gunslinger problems to the right page.--<span style="color:purple">'''''[[User:Focusknock|Focusknock]]'''''</span> 05:35, 20 August 2011 (PDT)
 
 
 
== Delete Projectile ==
 
 
 
Hi and now I tested this weapon with many types of projectile I can. So It can delete these projectile.
 
* Rocket
 
* Arrow
 
* Sticky Bomb
 
* Grenade from Grenade Launcher
 
But I don't sure about
 
* Bison
 
* Jarate/Mad Milk
 
* Sandman Ball
 
* Flare
 
* Syringe
 
Then can someone tested? [[User:Hinaomi|Hinaomi]] 06:27, 20 August 2011 (PDT)
 
:Presumably it can destroy anything that can be reflected, which means it can destroy baseballs and flares but not syringes or Bison shots. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 11:00, 20 August 2011 (PDT)
 
 
 
Tested with friend a little. It works fine against:
 
* Jarate/Mad Milk
 
* Sandman Ball
 
* Flare
 
Catching arrows is hardest trick to do.
 
--[[User:Pavel.nps|Pavel.nps]] 05:15, 30 August 2011 (PDT)
 
 
 
== What IS this weapon? ==
 
 
 
I know the page said that it's a handheld device, but Larolaro, the items creator, said that it's an augmented arm. Not only that, but the wide end of the weapon (the one closer to the screen) is the same color of the Engie's glove. Shouldn't this be called an augmented arm instead of a handheld device? [[Image:Leaderboard class scout.png|link=User:Wallacethewalrus|20px|sub]] [[User:Wallacethewalrus|<span style="Color:orange;font-size:10px;font-family:
 
'Impact'">Wallacethewalrus</span>]] 18:23, 21 August 2011 (UTC)
 
:I know it's a bit late to be commenting on this, but as you wanted feedback, got none, and I have an opinion on the matter, I shall speak. Technically speaking, it's not a "hand-held" weapon, since it IS his hand, so I personally think it's more of an augmented arm than a hand-held anything. The concept art shows and the creator both agree/show that it's not a hand-held weapon. As such, I'd support it being changed.[[User:Sven|Sven]] 15:38, 9 September 2011 (PDT)
 
::Making it an augmented arm (like the Gunslinger) would require slight changes to the Engineer model and new animations for the weapon, so they made it a handheld device. It's a shame really, it would have looked amazing if it was done properly. Maybe they'll fix it in the future, who knows? '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]'''·'''[[Special:Contributions/Cooper Kid|contreebs]])</small> 16:32, 9 September 2011 (PDT)
 
:::It's called c_dex_arm, and there's clearly part of the Engi's arm in the model. It's an augmented arm. &ndash; [[User:Smashman|<font color=#507D2A>Smashman</font>]]<sub>&nbsp;([[User_talk:Smashman|talk]])</sub> 16:40, 9 September 2011 (PDT)
 
 
 
== Damage table? ==
 
 
 
The critical hit damage is listed on the damage chart/table... thing, despite it not being able to deal critical hits (unless there is some way I do not know of, it will not crit in humiliation from my own experiences). And can it mini-crit at all either? Do the critical and mini-critical damages need to be listed there? [[User:Alfabetica|Alfabetica]] 22:40, 21 August 2011 (PDT)
 
:Mini-crits can be caused by [[Jarate]], Scouts under the influence of [[Crit-a-Cola]], Heavys under the influence of the [[Buffalo Steak Sandvich]], being in range of a friendly [[Buff Banner]], and probably number of other ways. Crits can be caused by crit-boosting (round win, intel cap), an [[Ubercharge]] from a [[Kritzkrieg]],and probably other ways as well. If they can happen, then they deserve to be there. [[User:ShadowGlove|ShadowGlove]] 13:14, 31 August 2011 (PDT)
 
:: The Short Circuit doesn't do any boosted damage when it's krit-boosted. It works like the Mangler. [[User:Balladofwindfishes|Balladofwindfishes]] 13:26, 31 August 2011 (PDT)
 
 
 
== Taunt Glitch ==
 
 
 
im not sure if it only shows up for me, but when i taunt with this, i does not appear. in fact, there is no right hand at all, just an open gap. [[User:Wertyuil1|Wertyuil1]] 12:51, 23 August 2011 (PDT)
 
 
 
==Name reference==
 
couldn't the name (*SHORT* circuit) be a tiny reference to the fact that the engineer is the smallest, or shortest, class on the team?[[User:Nephtys|Nephtys]] 11:22, 7 September 2011 (PDT)
 
:[http://en.wikipedia.org/wiki/Short_circuit Nope]. -- <span style="font-family:TF2 Build;font-size:90%;">[[File:Killicon train.png|40px|link=User:Hefaistus]] [[User:Hefaistus|<font color="#FF9933">Hefaistus</font>]]</span> - [[User talk:Hefaistus|<span style="color:black;font-size:82%;">talk</span>]] 11:36, 7 September 2011 (PDT)
 
 
 
== Missing In Demonstration ==
 
 
 
Shouldn't the demonstration video also show how it can detect cloaked spies?
 
[[User:Rampage470|Rampage470]] 17:14, 7 March 2012 (PST)
 
 
 
Actually, I was playing with the Short Circuit in itemtest the other day, and it turns out, it DOESN'T detect cloaked spies.
 
Which is odd considering everybody seems to think it does.
 
[[User:Cyanlime|Cyanlime]] 04:57, 1 April 2012 (PDT)
 
 
 
Correct, the strategy pages state this is useful for spy-checking. The video should be updated so everyone can see how the short circuit affects cloaked or disguised spies. [[User:K-Raider NL|K-Raider NL]] 08:31, 11 April 2012 (PDT)
 
 
 
== Destroying flares ==
 
 
 
The discussion says that flares can be destroyed, but the page says that there is a bug in which flares cannot be destroyed by the Short Circuit. Which is which?[[User:Upgrade|Upgrade]] 13:37, 24 March 2012 (PDT)
 

Latest revision as of 11:22, 31 January 2024

Talk archives
Intel blu idle.png Archive 1

New info

Uncle Dane just posted a video with some helpful info regarding the weapon's interactions with projectiles and certain surfaces which cause the elevated blast jump. HapHaxion (talk) 01:16, 31 January 2024 (UTC)

If you find any new info feel free to add it.
BLU Wiki Cap.png | s | GrampaSwood Praise the Sun! (talk) (contribs) 11:22, 31 January 2024 (UTC)