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< Robots
Revision as of 12:00, 21 August 2012 by CRITIC (talk | contribs) (Специальный роботы)
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«
I am ready to fight robots.
The Heavy
»
Механическая армия Грейя Манна. Pictured here from left to right are robot Soldiers, Pyros, Medics, Heavies, Snipers, and Scouts.

Robots are the enemies fought in Mann vs. Machine, during missions. They were created by Gray Mann in order to destroy all things Mann Co..

Геймплей

Regular robots function nearly identically to the players, being operated by bots, whilst special robots exist that use non-Stock weapons, and other forms of robots exist with abilities and directives that no class normally possesses. Unlike players, robots can notably be sapped, temporarily disabling them often in groups, or in the case of giant robots, slowing them. As noted by Miss Pauling, they run on money, and they drop it when destroyed, allowing players to use that money to upgrade their weapons. Robots follow a set path to the bomb hole, marked by glowing blue arrows before each wave, though they may stray off that path if the bomb carrier is pushed away or to pursue a player. Robots will occasionally taunt after killing a player, and the bomb carrier will always taunt to receive its buff.

One robot per wave will enter the field armed with a bomb. The primary directive of the robots is to transport this bomb to the hatch at the end of the map, and the Defenders must stop them. After the bomb is dropped, another robot can pick it up. Any robot can carry the bomb, excluding Spies, Snipers, Sentry Buster and the Tank. Carrying a bomb will slow a robot to about half speed. After all robots in a wave are killed, the wave is completed, while if the bomb is transported to the hatch, the wave is lost.

Robots receive certain buffs after a period of time carrying the bomb, with new buffs stacking with the previous ones. A graphic on the HUD indicates which stage the bomb carrier is on and how long until it receives the next buff. Upon receiving a buff, the robot carrying the bomb will taunt. You and your team can and should use this as a window of opportunity to kill the bomb carrier, especially if the robot is getting the third upgrade.

Stages Upgrades
First stage Defensive buff, shared with all nearby robots
Second stage Health regeneration
Final stage Full crits all the time

Robots are all designed off of each of the mercenaries employed under Blutarch and Redmond Mann, excluding the Engineer, and share their basic abilities. Regular robots are equipped with the stock loadout of the classes. Über Medics are not noted as regular robots, despite the fact that they use their Stock weapons.

Machine Equipped with Abilities/Notes Health


Leaderboard class scout.png Разведчик Scattergun
Bonk! Atomic Punch
Bat
  • Бегают быстрее остальных роботов. (Их скорость 133%).
  • Атакуют группами.
  • Могут носить биту или обрез, но только что то одно. Не могут менять оружие.
  • On more advanced missions Scouts with Bonk! Atomic Punch will appear.
125
Leaderboard class soldier.png Солдат Rocket Launcher
  • Могут запускать рокеты.
  • Медленнее остальных роботов (Их скорость 80%).
  • Атакуют группами.
200
Leaderboard class pyro.png Поджигатель Flame Thrower
  • Подходят поближе, а затем используют огнемёт.
  • Can deal afterburn damage with flames that have made contact with players.
  • Могут отражать роекты обратно в игроков, в том числе ракеты турели.
175
Leaderboard class demoman.png Подрывник Grenade Launcher
  • Используют гранатомёт для уничтожения больших групп игроков.
  • Бегают немного медленнее остальных роботов (Их скорость 93%).
175
Leaderboard class heavy.png Пулемётчик Minigun
  • Используют пулемёт для нанесения огромного урона нерасторопным игрокам.
  • Самые медленные из всех роботов (Их скорость77%).
300
Leaderboard class sniper.png Снайпер Sniper Rifle
Kukri
  • Используют снайперскую винтовку для убийства игроков на дальних дистанциях. Также могут совершать выстрелы в голову..
  • используют кукри для сражения вблизи.
  • Во время прицеливания от них исходит синий луч, что помогает их обнаружить.
  • Выполняют роль поддержки - никодга не идут в бой первыми.
125
Leaderboard class spy.png Шпион Revolver
Sapper
Knife
Disguise Kit
Invisibility Watch
Dead Ringer
  • Появляются около респауна игроков.
  • Могут маскироваться по игроков.
  • Могут наносить удары в спину.
  • Могут становиться невидимыми на короткий период времени.
  • Ставят жучки на постройки инжинера.
  • Могут использовать звон смерти для её имитации.
  • Также, могут использовать револьвер для нанесения урона..
  • Выполняют роль поддержки. A notification is always shown when a Spy enters the map, and its entrance is announced by the Administrator. Killing one results in being notified of how many Spies are left.
125

Специальный роботы

A number of Special Robots also exist, which each possess unique abilities belonging to unlockable weapons rather than the Stock weapons that most robots use and have a customized name. Each special robot also has the advantages and disadvantages of the original classes it is based off of, unless noted.

Робот На основе Снарежение Способности/Notes Здоровье
Leaderboard class scout stun.png Разведчик из младшей лиги Leaderboard class scout.png Разведчик SandmanДрёма
Batter's HelmetБейсбольный шлем
  • С помощью Дрёмы временно оглушает игроков.
125
Leaderboard class soldier.png Buff Soldier Leaderboard class soldier.png Солдат Buff BannerВдохновляющее знамя
  • Will start with full rage and buff immediately.
200
Leaderboard class demoknight.png Рыцарь-подрывник Leaderboard class demoman.png Подрывник EyelanderОдноглазый горец
Chargin' TargeШтурмовой щит
  • Can cover large distances very quickly by charging.
  • Has longer melee range.
  • Upon killing, receives 3 seconds of guaranteed critical hits.
175
Leaderboard class heavy steelfist.png Steel Gauntlet Leaderboard class heavy.png Пулемётчик Fists of SteelСтальные кулаки
  • Resistant to ranged damage.
  • Слаб в ближнем бою.
  • Атакует только в ближнем бою.
900
Leaderboard class heavy champ.png Тяжеловес
Leaderboard class heavy urgent.png
Killing Gloves of BoxingКулаки Грозного Боксера
Pugilist's ProtectorБоксерская защита
  • Upon killing, receives 5 seconds of guaranteed critical hits.
  • Атакуют группами.
  • Атакует только в ближнем бою.
300
Gloves of Running UrgentlyГорящие Рукавицы Ускорения
  • Runs faster than other Heavy robots, at 99.67% speed.
  • All damage taken is in the form of mini-crits.
  • Attacks alongside Heavyweight Champs, in smaller quantities.
  • Атакует только в ближнем бою.
Leaderboard class heavy mittens.png Heavy Mittens Holiday PunchПраздничный удар
  • Attacks alongside Heavyweight Champs, in smaller quantities.
  • Permanently critboosted forcing players to laugh helplessly.
  • Атакует только в ближнем бою.
Leaderboard class medic.png Quick-Fix Medic Leaderboard class medic.png Медик Quick-FixБыстроправ
Syringe Gunшприцемет
  • Heals other robots.
  • Heals quicker than with the normal Medi Gun.
  • Cannot use ÜberCharge.
  • When separated from its healing target, it will pull out a Syringe Gun and fire at players.
150
Leaderboard class medic uber.png Убер Медик Medi Gunлечебная пушка
Syringe Gunшприцемет
  • Can heal other robots, building up ÜberCharge as it heals.
  • Can ÜberCharge, or make a robot and itself invincible for a limited period of time, when the ÜberCharge meter is filled.
  • When separated from its healing target, it will pull out a Syringe Gun and fire at players.
150
Leaderboard class sniper bow.png Bowman Leaderboard class sniper.png Снайпер HuntsmanОхотник
  • Can fire arrows that quickly charge to do more damage and deal large amounts of damage in headshots.
  • Inaccurate from a distance.
125
Leaderboard class sniper sydneysleeper.png Сиднейский Снайпер Sydney SleeperСиднейский соня
  • Shoots Jarate-coated darts, which covers the player in Jarate, making all damage taken from enemies to be a mini-crit.
  • Cannot headshot.
Leaderboard class sniper.png Razorback Sniper RazorbackБронепанцирь
  • Shares the same attributes from normal Sniper bot, but cannot be backstabbed.

Уничтожитель турелей

The Sentry Buster is the only robot not to resemble a class, as it is literally a bomb on legs. It is never predetermined to spawn during a wave, and only spawns if Engineer is doing significant damage with his Sentry Gun to the robot horde. Its arrival is announced by a theme, a HUD notification, and by the Administrator. If the team has multiple Engineers with Sentry Guns, a Sentry Buster can spawn for each problematic Sentry Gun.

Machine Based on Notes Health
Leaderboard class sentry buster.png Sentry Buster Leaderboard class demoman.png Подрывник
  • Detects Sentry Guns that are dealing significant damage to the horde and runs at the offending Sentry Gun, exploding two seconds after deploying.
  • Cannot carry bombs like ordinary robots.
  • Cannot be backstabbed or headshotted.
  • Will always explode: either upon reaching the Sentry or the Engineer hauling it or upon running out of health.
2500

Гигантские роботы

Giant Robots are notably larger than other robots. They can only be slowed by a Sapper rather than destroyed by it, and they cannot be killed at full health by a backstab unless the knife is fully upgraded. They sport significantly more health than other robots, but move at half-speed. Their presence in a wave is noted by a red background behind their class symbol in the pre-wave overhead. Giant Robots that carry the bomb do not receive buffs for it.

Giant Robot versions exist of the Scout, Soldier, Pyro, Demoman, and Heavy. Multiple Giant Robots can occur in a single wave, either of the same class or not.

Machine Based on Equipped with Abilities Health
Leaderboard class scout stun.png Major League Scout Leaderboard class scout.png Разведчик Sandman
Batter's Helmet
  • Can use the Sandman's stun ability.
  • Moves faster than most giant robots (67% speed), but still at reduced speed.
1600
Leaderboard class scout giant fast.png Super Scout Holy Mackerel
Bonk Boy
  • Moves very fast in comparison to other Giant Robots.
1600
Leaderboard class soldier spammer.png Rapid-Fire Soldier Leaderboard class soldier.png Солдат Rocket Launcher
  • Can fire rockets at a faster rate than regular Soldiers.
3300
Leaderboard class soldier crit.png Giant Charged Soldier Original
  • Rockets fired are always critical hits.
  • Rockets travel 50% slower.
3800
Leaderboard class pyro.png Giant Pyro Leaderboard class pyro.png Поджигатель Flamethrower
  • Can, and will whenever possible, airblast incoming projectiles.
3000
Flare Gun
Old Guadalajara
  • Shoots deadly accurate shots with the Flare Gun.
3000
Leaderboard class demoman.png Rapid Fire Demoman Leaderboard class demoman.png Подрывник Grenade Launcher
  • Fires grenades at a significantly faster rate than a regular Grenade Launcher.
3300
Leaderboard class heavy deflector.png Deflector Heavy Leaderboard class heavy.png Пулемётчик Deflector
  • Can shoot down projectiles such as rockets and grenades.
5000

Танк

Noted as «???» in the official Mann vs. Machine update page, the tank is a rare enemy that usually appears for one or two waves per mission, rarely more than once in one wave. It has a large amount of health, but no attack method, and cannot harm players. It does, however, carry a bomb.

Machine Notes Health
Leaderboard class tank.png Tank
  • Has an extremely large amount of health, more than any other robot.
  • Health is displayed as a life bar at the top of the screen.
  • Arrival and elimination are announced by the Administrator.
  • Cannot deal damage to players through any means, though players can be crushed against walls by turning tanks.
  • Instantly destroys buildings that it touches that are in its path.
  • Carries a separate bomb that it will automatically deploy if it reaches the hatch, regardless of whether a robot has the main bomb or not.
  • Cannot be backstabbed or headshotted.
  • Immune to most status effects, though it's affected by critical hits and mini-crits.
28000 Coal Town: Wave 3
30000 Coal Town: Wave 5
20000 Decoy: Wave 3
20000 Decoy: Wave 8
20000 Mannworks: Wave 2
22500 Mannworks: Wave 7

Связанные достижения

Mvm navicon.png Mann vs. Machievements

Антивирус
Антивирус
Во время одной волны убейте 15 роботов, несущих бомбу, прежде чем они повысят свой уровень.


Завалл-И
Завалл-И
Уничтожьте танк в те последние секунды, когда он устанавливает бомбу.


Ctrl + Штурм + Delete
Ctrl + Штурм + Delete
Уничтожьте Разрушителя турелей до того, как он достигнет своей цели.


Заводная резня
Заводная резня
Уничтожить два танка с перерывом не более 5 секунд.


Заводной завоеватель
Заводной завоеватель
Уничтожьте танк в течение 20 секунд с момента его появления.


Мечтают ли андроиды?
Мечтают ли андроиды?
Играя за разведчика, используйте Дрему, чтобы наложить проклятье на 15 роботов за одну волну.


Немецкое качество
Немецкое качество
Уничтожьте 15 роботов, используя флягу с эффектом «Убер-заряд».


Призрак в машине
Призрак в машине
Используйте флягу с эффектом «Телепорт на базу» и убейте несущего бомбу в течение 5 секунд.


Тяжеловесный характер
Тяжеловесный характер
Играя за пулеметчика, используйте ярость, чтобы оттолкнуть робота, готового доставить бомбу.
Критический убой
Критический убой
Используйте флягу с эффектом «Усиление критами», чтобы уничтожить гигантского робота.


Резня по металлу
Резня по металлу
Уничтожьте 1 000 000 роботов.


Отрицательный заряд
Отрицательный заряд
Убейте пять медиков, которые готовы дать убер-заряд, за одну волну.


Большой побег
Большой побег
Играя за инженера, спасите свою турель незадолго до того, как Разрушитель турелей взорвётся.


Коррозия металла
Коррозия металла
Уничтожьте 100 000 роботов.


Всеобщее замыкательство
Всеобщее замыкательство
Играя за шпиона, поставьте жучки на 10 роботов за раз.


Антиспам-фильтр
Антиспам-фильтр
Защитите люк от роботов, уже устанавливающих бомбу, 10 раз за одну волну.


Искромёт
Искромёт
Играя за снайпера, убейте четырех роботов одновременно.

Галерея

Внешние ссылки