Difference between revisions of "October 31, 2007 Patch"
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* Fixed crash in HTML control in IE7 on page load, most often seen in the server Message of the Day | * Fixed crash in HTML control in IE7 on page load, most often seen in the server Message of the Day | ||
* Fixed small memory leak in HTML controller | * Fixed small memory leak in HTML controller | ||
− | * Fixed physics crash involving bad ragdoll friction values | + | * Fixed physics crash involving bad [[ragdoll]] friction values |
* Fixed detail sprite fading | * Fixed detail sprite fading | ||
* Fixed crash when viewing some HTML MOTDs | * Fixed crash when viewing some HTML MOTDs |
Revision as of 21:43, 31 January 2011
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Patch notes
Changes
- Tweaked shadow filtering to make shadows look more smooth
- Made HTML output more compatible with new XHTML document styles
- Added anti-bunny hopping code
Bug fixes
- Fixed problems with 3d sound in surround mode for some Audigy X-Fi users
- Medigun no longer continues to heal enemy Spies who have lost their disguise
- Fixed a weapon switching exploit that allowed Snipers to fire slightly faster than intended
- Fixed Server Plugin "StartQueryCVarValue" falsely returning CvarNotFound for cvars that did exist
- Fixed crash in HTML control in IE7 on page load, most often seen in the server Message of the Day
- Fixed small memory leak in HTML controller
- Fixed physics crash involving bad ragdoll friction values
- Fixed detail sprite fading
- Fixed crash when viewing some HTML MOTDs
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