Difference between revisions of "Natascha/ko"

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{{Quotation|Natascha publicity blurb|Now Sasha - Don't be jealous.}}
 
{{Quotation|Natascha publicity blurb|Now Sasha - Don't be jealous.}}
'''Natascha''' 는 헤비의 획득 할수있는 [[Weapons#heavyprimary/ko|주무기]] 입니다.  Similar in appearance to the default [[Minigun]], this weapon boasts a jet black ammunition carrier and additional chain belt.  
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'''Natascha''' 는 헤비의 획득 할수있는 [[Weapons#heavyprimary/ko|주무기]] 입니다.  Similar in appearance to the default [[Minigun/ko|미니건]], this weapon boasts a jet black ammunition carrier and additional chain belt.  
  
 
Each bullet fired by Natascha greatly [[Slowdown|slows]] hit enemies for a brief period of time, potentially stacking until the victim's speed is reduced to approximately 113 [[Hammer unit]]s per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. However, the bullets are 25% weaker than those of the default Minigun and the weapon has a marginally increased spin up time.
 
Each bullet fired by Natascha greatly [[Slowdown|slows]] hit enemies for a brief period of time, potentially stacking until the victim's speed is reduced to approximately 113 [[Hammer unit]]s per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. However, the bullets are 25% weaker than those of the default Minigun and the weapon has a marginally increased spin up time.

Revision as of 10:32, 22 August 2011

Now Sasha - Don't be jealous.
— Natascha publicity blurb

Natascha 는 헤비의 획득 할수있는 주무기 입니다. Similar in appearance to the default 미니건, this weapon boasts a jet black ammunition carrier and additional chain belt.

Each bullet fired by Natascha greatly slows hit enemies for a brief period of time, potentially stacking until the victim's speed is reduced to approximately 113 Hammer units per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. However, the bullets are 25% weaker than those of the default Minigun and the weapon has a marginally increased spin up time.

It is best to fire the weapon at medium to close range, as the weapon's slowdown does not stack well at longer ranges due to its spread and slowdown fall-off. The slowdown can keep enemies from retreating around corners to reload or prime for retaliation damage. Agile classes such as Scouts and Medics suffer greatly against Natascha, as do enemies who rely on close range attacks such as Pyros and Spies. Conversely, it not as effective against classes who can deal sufficient damage at long range. Natascha makes a noticeably quieter yet distinct sound when spinning, making ambushes from around corners easier.

Natascha is automatically given to any player who obtains 16 Heavy achievements.

The kill icon for the Natascha was contributed by NeoDement.

대미지와 무기정보

같이 보기: 피해량
피해량 및 기능별 소요시간
피격 방식 Hitscan
피해량
최대 피해량 150% 10.13 / per bullet
기본 피해량 100% 6.75 / per bullet
최소 피해량 52.8% 3.38 / per bullet
근거리 32-36 / per 1 ammo
320-360 / per second
중거리 3-20 / per 1 ammo
30-200 / per second
장거리 5-10 / per 1 ammo
30-60 / per second
치명타 20.25 / per bullet
소형 치명타 9 / per bullet
기능별 소요시간
공격 간격 0.1 s
예열 속도 1.16 s
모든 수치는 커뮤니티에서 측정한 근삿값입니다.

시연 영상

조합

같이 보기: Crafting

청사진

병과 토큰 - 헤비 칸 토큰 - 주무기 폐기 금속 가능한 결과물
Item icon Class Token - Heavy.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Natascha.png Item icon Brass Beast.png Item icon Tomislav.png Item icon Huo-Long Heater.png
Item icon Panic Attack.png

As a crafting ingredient

나타샤 재활용 금속 황동 야수
Item icon Natascha.png + Item icon Reclaimed Metal.png = Item icon Brass Beast.png

도전과제

Leaderboard class heavy.png 헤비

샌드비치를 건드리면 아주 망하는 거야.
샌드비치를 건드리면 아주 망하는 거야.
나타샤를 사용하여 스카웃 50명을 사살하십시오.


중공업
중공업
한 번도 죽지 않고 200,000 달러 어치의 미니건 탄환을 발사하십시오.
안 되겠소, 쏩시다!
안 되겠소, 쏩시다!
미니건으로 공중의 적을 10명 사살하십시오.


영구회전론
영구회전론
총열의 회전을 멈추지 않고 적군 5명을 사살하십시오.

업데이트 목록

August 19, 2008 Patch (Heavy Update)
  • Natascha was added to the game.

January 28, 2009 Patch

  • Fixed Natascha not getting the proper 75% of damage and slightly increased the strength of Natascha's slowdown.

February 2, 2009 Patch

  • Rewrote Natascha's slowdown code to be more consistent.

February 16, 2009 Patch

  • [언급되지 않음] Removed Natascha's ammo belt in first person view model.

March 5, 2009 Patch

  • Fixed a bug that caused Natascha's slow on hit effect to be inverted from 75% to 25%.

March 13, 2009 Patch

  • Fixed Natascha's chain not being drawn on the view model.
  • Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect.

July 8, 2010 Patch (Engineer Update)

  • [언급되지 않음] Natascha was given its own kill icon.

November 19, 2010 Patch

  • Fixed a Heavy exploit that let him run at full speed while shooting.

December 17, 2010 Patch (Australian Christmas)

  • The weapon is modified due to Beta feedback.
    • Spin-up time increased.
    • Slowdown-on-hit effect is reduced over distance.

December 21, 2010 Patch

  • [언급되지 않음] The weapon was added to the crafting blueprint for the Brass Beast.

January 7, 2011 Patch

  • [언급되지 않음] The spin-up and spin-down animations of the Heavy's miniguns were changed.

June 3, 2011 Patch

  • Added new community contributed response rules to this weapon.

버그

  • When a Heavy dies wielding Natascha, he will drop the Minigun instead.
  • When taunting while wielding Natascha, the Heavy's hand clips through its ammo belt.

상식

  • Natascha is referred to as both the "Minifun" and "Ludmila" within the game files.
  • The ammo belt is on the right on the world model, but on the left on the view model, likely due to the difficulty for the player to recognize which Minigun they were using.
  • Bullets fired by Natascha that hit an opponent will prematurely end any taunt that they were performing, including the use of lunchbox items.

갤러리

함께보기

외부 링크