July 5, 2012 Patch

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Revision as of 00:51, 6 July 2012 by NewAgeRetroHippie (talk | contribs) (Created page with " Added new options for Pyrovision to the Advanced Options dialog Added enable/disable for the HUD border Added the ability to make the HUD border static Added the...")
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   Added new options for Pyrovision to the Advanced Options dialog
   Added enable/disable for the HUD border
   Added the ability to make the HUD border static
   Added the ability to turn off the skybox depth of field
   Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when thrown
   Fixed not seeing the blue team skin for the Robot Chicken Hat
   Fixed not seeing team colors on the sleeves for The Equalizer and The Escape Plan
   Fixed The Escape Plan allowing medic calls
   Fixed The Beggar's Bazooka exploding on random targets in the world when overloading
   Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the Sniper's other weapons
   Fixed The Amputator's radius heal effect applying to players who have The Escape Plan deployed
   Fixed the Rainblower taunt attacking players through walls
   Optimized the Rainblower taunt particles
   Updated Sd_Doomsday
   Fixed rocket lid staying open sometimes after a player drops the Australium on the lift
   Fixed case where the lift could continue traveling up when a player with the Australium died at the same time he touched the lift
   Updated the localization files
   Updated the gamehaptics file:
   Added recoil/reload/draw/crit forces for the Baby Face's Blaster
   Added new recoil forces for The Beggar's Bazooka, The Cleaner's Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The Scorch Shot
   Added more detail to the reloads for the Scattergun, the Baby Face's Blaster, the SMG, and The Cleaner's Carbine