Health/ko

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Health
Health
보급품 종류 Health
This page refers to health pickups. Health may also refer to the hitpoints that govern the survivability of the various classes.
Thanks for the aid.
The Soldier

Health pickups are items that can be collected in the various maps during gameplay. They restore a set amount of the user's health when picked up and automatically regenerate after ten seconds. There are three different types of health pickups (small, medium, and large) that can be found with each restoring a different amount of hitpoints depending on the size of the pickup and the class you're currently playing. There are also Halloween variants of the health pickups, which can be seen below in the image gallery.

A player can be healed by several different methods, including healing by friendly Medics. Since these pickups are a vital item in combat be sure to use them wisely; consider letting a teammate who has less health than you grab it, or especially a nearby Medic who may need it. When healed by any source outside of a Medic's healing, a small green-colored cross is emitted in the lower-left HUD along with the number of hitpoints restored.

Health Kits

  • Small (Pill Bottle/Chocolate Bar) 20.5% heal (10 second respawn time)
  • Medium (First Aid Kit/Candy Tin/Meat) 50% heal (10 second respawn time)
  • Large (Ice Cooler/Cauldron) 100% heal (10 second respawn time)

Health kit comparison table

Class
Smallhealth.png
Small
Mediumhealth.png
Medium
Largehealth.png
Large
Leaderboard class scout.png 스카웃
(Sandman equipped)
(Special Delivery pack equipped)
26
23
31
63
55
75
125
110
150
Leaderboard class soldier.png 솔저 41 100 200
Leaderboard class pyro.png 파이로
(Back Scratcher equipped)
36
54
88
132
175
263†
Leaderboard class demoman.png 데모맨
(Eyelander or HHHH equipped, 0 heads)
(Eyelander or HHHH equipped, 1 head)
(Eyelander or HHHH equipped, 2 heads)
(Eyelander or HHHH equipped, 3 heads)
(Eyelander or HHHH equipped, 4+ heads)
(Claidheamh Mòr equipped)
36
31
34
37
40
43
33
88
75
83
90
98
105
80
175
150
165
180
195
210
160
Leaderboard class heavy.png 헤비
(Dalokohs Bar for 30 seconds)
(Warrior's Spirit equipped)
62
72
57
150
175
140
300
350
280
Leaderboard class engineer.png 엔지니어
(Gunslinger equipped)
26
31
63
75
125
150
Leaderboard class medic.png 메딕
(Vita-Saw equipped)
31
29
75
70
150
140
Leaderboard class sniper.png 스나이퍼
(Darwin's Danger Shield equipped)
26
31
63
75
125
150
Leaderboard class spy.png 스파이 26 63 125
Civilian 11 25 50


Theoretical value. Heal received from pickups does not exceed the class' maximum health.

Other health sources

Health dispensers

Dropped items

  • Small health kit - Dropped by players that are killed by a Scout who has the Candy Cane equipped.
  • Sandvich - If dropped by a Heavy upon death, a Sandvich will heal a Scout for 75 HP and all other classes for 50. If the Heavy drops the Sandvich using alt-fire, it heals 50% of total health.
  • Dalokohs Bar - If dropped by a Heavy upon death, a Dalokohs Bar will heal a Scout for 75 HP and all other classes for 50.
  • Buffalo Steak Sandvich - Much like the Sandvich, if dropped by a Heavy upon death, a Buffalo Steak Sandvich will heal a Scout for 75 HP and all other classes for 50. If the Heavy drops the Sandvich using alt-fire, it heals 50% of total health.

Weapons that give health

  • Mad Milk restores health equal to 75% of the damage a friendly player inflicts on milk-coated enemies.
  • Black Box (15HP/hit)
  • Powerjack (75HP/kill)
  • Back Scratcher (50% increased health from pickups)
  • Eyelander (15HP/kill)
  • Sandvich (300 HP when eaten over 4 seconds)
  • Dalokohs Bar (60 HP when eaten over 4 seconds and also grants the Heavy an extra 50 health)
  • Medi Gun/Kritzkrieg (24HP/sec to 72HP/sec)
  • Blutsauger (3HP/hit)
  • Crusader's Crossbow (75 HP at point blank, 112 HP at medium range, 150 HP on long range)
  • Amputator taunt puts a health restoring effect on all nearby allies (From 105 up to 315 HP over 4.2 seconds, depending on how long ago the healing target was last damaged)
  • The Medic's Oktoberfest taunt (11 HP over 4 seconds)
  • Concheror restores health equal to 20% of the damage the soldier who activated the rally or a friendly player nearby inflicts.
  • Half-Zatoichi (100% HP/kill)
  • Conniver's Kunai (victim's remaining HP/backstab)

Gallery

Pickups and dispensing units

Weapons that give health

같이 보기: Weapons

조금한 이미지

본문: Particle effects

공략

  • 이 붙었을때 채력약을 복용하면 불이 꺼집니다.
  • 약품을 복용할때는. 약품이 당신의 채력을 50% 치유하는 경우, 당신의 채력이 50%이하로 떨어지길 기다리는것이 유용합니다.
  • 당신의 옆에 디스팬서 또는 수레가 있다면 전투에 도움을 줄것입니다.
  • 스파이는, 당신이 변장했을시 변장의 대상이 채력이적을때 채력약을 먹으면 변장상태의 채력이 올라갑니다.
  • 이것을 조심하십시오 .메디건 , 크리츠크리크, 아이랜더파워잭 과 같은것은 채력약을 사용하지 않고도 채력을 채울수있습니다.
  • 헤비는 자신이 채력이 없을때 센드비치를 던지거나 사용해서 체력을 채우고 센드비치는 재활용이 가능합니다 . 헤비는 센드비치를 던지는것으로 아군을 서포트 할수있습니다 센드비치는 채력 50%약과 동일한 효과입니다.

잡다한것

  • 채력약을 줍는것은 여러스팀게임에서 볼수있습니다하프-라이프.

그 외