Difference between revisions of "Flamethrower (Classic)"

From Team Fortress Wiki
Jump to: navigation, search
m (Fix typo.)
m (Use grenade launcher image.)
 
Line 4: Line 4:
 
| two-models  = yes
 
| two-models  = yes
 
| TFC-model    = Flamethrower tfc.png
 
| TFC-model    = Flamethrower tfc.png
| QTF-model    = QWTF FT.png
+
| QTF-model    = Gl qwtf.png
 
| used-by      = [[Pyro (Classic)|Pyro]]
 
| used-by      = [[Pyro (Classic)|Pyro]]
 
| slot        = [[Weapons (Classic)#Slot 3 Weapons|Slot 3]]
 
| slot        = [[Weapons (Classic)#Slot 3 Weapons|Slot 3]]
Line 11: Line 11:
 
| ammo-type    = Cells
 
| ammo-type    = Cells
 
| tfc-model    = Flamethrower tfc.png
 
| tfc-model    = Flamethrower tfc.png
| qtf-model    = QWTF FT.png
+
| qtf-model    = Gl qwtf.png
 
}}
 
}}
 
The '''Flamethrower''' is a weapon in the Classic ''Team Fortress'' games and is only usable by the [[Pyro (Classic)|Pyro]]. It releases a stream of fire that can easily ignite any player, however it suffers from a lack of direct damage. To offset this, the Flamethrower deals additional damage over time due to [[Fire|afterburn]].  However, in Team Fortress Classic, it does not do much, because of decreased burn rate and burn time from before.
 
The '''Flamethrower''' is a weapon in the Classic ''Team Fortress'' games and is only usable by the [[Pyro (Classic)|Pyro]]. It releases a stream of fire that can easily ignite any player, however it suffers from a lack of direct damage. To offset this, the Flamethrower deals additional damage over time due to [[Fire|afterburn]].  However, in Team Fortress Classic, it does not do much, because of decreased burn rate and burn time from before.

Latest revision as of 23:00, 22 April 2024

The Flamethrower is a weapon in the Classic Team Fortress games and is only usable by the Pyro. It releases a stream of fire that can easily ignite any player, however it suffers from a lack of direct damage. To offset this, the Flamethrower deals additional damage over time due to afterburn. However, in Team Fortress Classic, it does not do much, because of decreased burn rate and burn time from before.

While underwater, the flamethrower's rate of fire is reduced and it spews harmless bubbles instead of flames.

Damage

20 per flame that hits the target; 2 point of "on fire" damage four times.

Note: in QWTF, the Flamethrower had a longer burn-time and faster burn-rate. In TFC, killing with afterburn takes greater efforts than in Quake Team Fortress, especially because of the reduced speed of afterburn.

Gallery

Trivia