Difference between revisions of "December 2, 2010 Patch"

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* Fixed [[Spies]] being able to destroy [[sappers]] using the "destroy" command.[http://www.youtube.com/watch?v=pRxMoVn4aGA]
 
* Fixed [[Spies]] being able to destroy [[sappers]] using the "destroy" command.[http://www.youtube.com/watch?v=pRxMoVn4aGA]
 
* Fixed [[Engineers]] being able to destroy sapped [[buildings]] by issuing the command directly in the console.
 
* Fixed [[Engineers]] being able to destroy sapped [[buildings]] by issuing the command directly in the console.
* Fixed an issue where team colored hats were showing up improperly when previewing the [[Team Spirit]] paint on them.
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* Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit [[paint]] on them.
 
* Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
 
* Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
 
* Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
 
* Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).

Revision as of 22:04, 3 February 2011

Patch notes

  • Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
  • Fixed a control point bug where players could capture points that were already owned by their team.
  • Fixed a server crash caused by kicking a player that isn't fully connected.
  • Fixed Spies being able to destroy sappers using the "destroy" command.[1]
  • Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
  • Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
  • Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
  • Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
  • Updated items:


Patch 2 notes

  • Fixed the Pyro's Beanie not being paintable.
  • Fixed a lighting problem with a couple of the Soldier’s hats.
  • Fixed some DX8 problems for various hats.