Item levels

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Revision as of 12:32, 13 July 2010 by Nelson340 (talk | contribs) (Individual Levels)
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The loadout menu showing the item level of a Community Weapon.

The majority of items in Team Fortress 2 have an associated Item level. This level originated from a test by the developers to see if levels could be integrated into the Item drop system. Now they are purely cosmetic and can be anywhere between 0 and 100, inclusive. Different types of items will have different levels, with items considered more "rare" usually having a higher level. At one point, dropped weapons were given a random level, but that was removed in a patch.


Usual Levels

Item Levels
Standard Weapons Level 1
Unlocked and dropped Weapons Level 1, 5, 7, 8, 10, 15, or 20
Miscellaneous Items (except for Camera Beard, Whiskered Gentleman, Physician's Procedure Mask, and Earbuds) Levels 5, 10, 15, or 20
Golden Wrench Level 25
Community Weapons Level 50
Hats Levels 0-100
Valve Weapons Level 100
Gentle Manne's Service Medal Level 100

Craft Items

Item Levels
Scrap Metal Level 1
Reclaimed Metal Level 2
Refined Metal Level 3

Individual Levels

Unlocked and dropped Weapons

Item Levels
Direct Hit Level 1
Dalokohs Bar Level 1
Sandvich Level 1
Natascha Level 5
Frontier Justice Level 5
Blutsauger Level 5
Ambassador Level 5
Lugermorph Level 5
Bonk! Atomic Punch Level 5
Crit-A-Cola Level 5
Buff Banner Level 5
Homewrecker Level 5
Pain Train Level 5
Eyelander Level 5
Scotsman's Skullcutter Level 5
Scottish Resistance Level 5
Wrangler Level 5
Jarate Level 5
Tribalman's Shiv Level 5
K.G.B. Level 7
Kritzkrieg Level 8
Force-A-Nature Level 10
Backburner Level 10
Huntsman Level 10
Gunboats Level 10
Flare Gun Level 10
Chargin' Targe Level 10
Razorback Level 10
Equalizer Level 10
Axtinguisher Level 10
Übersaw Level 10
Sandman Level 15
Gunslinger Level 15
Southern Hospitality Level 20