Stratégie anti-Sniper

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Le Spy
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SniperHumiliation.png

Le Sniper est une classe extrêmement dangereuse à longue distance, grâce à sa capacité à tuer n'importe quelle classe avec un headshot chargé. Généralement, le meilleur moyen de se débarrasser d'un Sniper est de l'attaquer de près, afin de profiter de son manque d'armes efficaces à courte portée. Souvenez vous qu'un Sniper peut vous infliger des dommages de saignement, et vous rendre vulnérable aux Mini-Crit, en fonction des armes qu'il utilise. De plus, les Snipers utilisant le Huntsman peuvent rapidement envoyer des flèches, aussi efficaces à moyenne qu'à courte portée, mais le prive de réelle efficacité à longue portée.

Général

Attributs Stratégie anti-Sniper
Sniper emblem RED.png Rôle
  • Rester à longue portée contre des Snipers, surtout dans des zones ouvertes, vous désavantage grandement. Essayez de diminuer la distance entre vous et le Sniper.
  • Si vous ne pouvez pas vous cacher dans les espaces ouverts, déplacez vous constamment, et de manière imprévisible ; le strafe est donc très important face à un Sniper. Si vous restez immobile, vous serez une cible facile.
Leaderboard class medic.png Santé
  • La santé du Sniper est une des plus faibles du jeu, il est donc très vulnérable à courte portée, et perdra généralement les combats contre des classes plus lourdes.
Leaderboard class scout.png Vitesse
  • La vitesse du Sniper est moyenne, et il traîne toujours juste derrière le gros de son équipe pour se protéger. De plus, il se déplace très lentement lorsqu'il zoom avec son arme principale. Si le Sniper n'anticipe pas la défaite de son équipe au front, il sera facile à rattraper et à éliminer
Leaderboard class soldier.png Puissance
  • Les dégâts des armes principales du Sniper ne sont pas affectés par la distance, ce qui fait du Sniper une classe très puissante à moyenne comme à très longue distance. Ces armes ont de plus la capacité de tuer instantanément si le tir est bien placé et suffisamment chargé, essayez donc dans la mesure du possible de ne jamais vous faire toucher.

Armes spécifiques

Une liste de conseils utiles à propos des outils du Sniper, et comment les contrer.

Armes principales

Arme Stratégie anti-Sniper
  • Snipers will have their aim disrupted when taking damage, especially from sources like Bleeding and Burning.
  • Firing projectiles from range will intimidate the Sniper into dodging, denying him the time to take a clean shot.
  • Scoped Snipers have a very limited field of vision. Attack them from the back or the side to catch them by surprise.
  • Scoped Snipers also create a team-colored dot wherever their rifle is pointed. Try to stay out of an area where you can see such dots.
Item icon Sniper Rifle.png
Fusil de Sniper
  • Light classes can be killed with an uncharged headshot. Be careful of attacking a skilled Sniper head-on.
  • A Sniper may attempt to weaken you with unscoped shots before charging at you with his Kukri. Try to keep mobile and keep of out his melee range.
Item icon Sydney Sleeper.png
Sydney Sleeper
  • The Sydney Sleeper requires the Sniper to be scoped in for some time before able to do significant damage. This makes him an easier target.
  • If a Sniper with the Sydney Sleeper hits you, keep your distance, as he will be likely to follow up with a melee attack using the Bushwacka or Kukri.
Item icon Huntsman.png
Huntsman
  • Huntsman arrows are difficult to see, and as a result, difficult to avoid. Be sure to constantly strafe to get a glimpse of the arrow's flight path.
  • Snipers cannot fire arrows while airborne. Use skills like juggling and airblast to keep the Sniper airborne to deny him a shot.
  • Snipers cannot fire arrows while underwater, but they can still fire into water, so consider where you retreat.
  • Watch the Sniper's animations before closing in for a melee kill. If he waves his right arm to catch an arrow, he might stun and taunt-kill you.

Armes secondaires

Arme Stratégie anti-Sniper
Item icon Submachine Gun.png
Mitrailleuse
  • The Submachine Gun is surprisingly accurate but ineffective at longer ranges. If a Sniper attempts to attack you with his Submachine Gun, try to move away from him while attacking with a more accurate weapon.
  • The Submachine Gun does not deal much damage per shot, but it will quickly stack with sustained fire. Keep an eye on your health.
Item icon Razorback.png
Razorback
  • The Razorback deprives its user of a Secondary weapon, take advantage of this by fighting the Sniper just outside of melee range.
Item icon Darwin's Danger Shield.png
Darwin's Danger Shield
  • Do not underestimate the health of a Sniper using the Shield; take advantage of his lack of a secondary weapon and kill him outside of his melee range.
Item icon Jarate.png
Jaraté
  • Jarate can be removed by extended Healing, entering water, or touching a Supply Cabinet.
  • It may be better to retreat if covered in Jarate, especially if the enemy Sniper is equipped with the Bushwacka or the Tribalman's Shiv.
  • If you are covered in Jarate, stay away from danger, as explosives and bullets will quickly kill you.

Armes de mêlée

Arme Stratégie anti-Sniper
Item icon Kukri.png


Kukri

  • A Sniper will generally only use his Kukri weapon as a weapon of last resort. Simply back up and finish the Sniper off.
Item icon Tribalman's Shiv.png


Couteau Aborigène

  • The Tribalman's Shiv does less damage upfront, meaning you will probably kill the Sniper in melee combat.
  • However, the bleeding causes it to do more damage over time, so have an idea of where health packs and Medics are before facing the Sniper.
  • Do not let the Sniper get close to you if you have been Jarated, as bleeding is affected by Mini-Crits.
Item icon Bushwacka.png


Bushwacka

  • A Sniper will typically pull out his Bushwacka if he is expecting to Crit due to Jarate or the Sydney Sleeper. Wait for the Jarate effect to fade away before confronting him or keep your distance.
  • Keep away from a Sniper with the Bushwacka if you have used Crit-a-Cola or if he is buffed by the Buff Banner, as all his Mini-Crits will turn into full Crits.
  • The increased fire vurnability will make the Sniper much easier to kill with fire, as long as he stays away from water.

Set de classe

Set Stratégie anti-Sniper
Le Crocostyle


Le Crocostyle

  • A headshot still deals damage against Snipers using this set. It does not kill them, but it does bring them down to one health point.
  • A Sniper using this set cannot headshot, and has no secondary weapon. Exploit this by using flanking techniques to engage the Sniper at close range.
  • If playing Sniper, you can score a headshot and use the SMG to finish him, even at range. Due to its rapid fire and the fact that at least one bullet always travels down the sights, it isn't uncommon for one Bullet to hit and finish off what the Headshot started. Make sure to keep moving as to avoid his retaliation with the Sydney Sleeper.

Voir aussi