Ongeleid Projectiel

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This article is about the weapon. For the comic, see Loose Canon.
Ya call those bombs, ya wee little romance novel? I'll show you bombs!
The Demoman on old-fashioned bombs

The Loose Cannon is a community-made primary weapon for the Demoman. It resembles a pirate-style cannon with a sight near the front of the barrel.

The Loose Cannon fires exploding cannonballs that travel at approximately 1065 Hammer units per second. The cannonballs have a slightly shorter fuse than regular grenades at 2 seconds, but they will not explode on contact with an enemy, instead dealing damage and potent knockback. Holding fire will prime the cannonball but not shoot it until the button is released, allowing control over the timing of the fuse. As cannonballs cause 50% less damage once they have touched a surface, priming them correctly is key to achieving maximum efficiency. Holding a primed shot for too long will automatically fire the shot, which will immediately explode similar to the Beggar's Bazooka overloading, and deal damage to the user. Over-shortening the fuse can allow for a strong grenade jump. Similarly to the Crusader's Crossbow, the weapon has inverse distance scaling, dealing more damage at long range than at short range.

The Loose Cannon was contributed to the Steam Workshop under the same name.

Damage and function times

Zie ook: Schade
Schade en functietijden
Type schot Projectile
Schade
Basisschade 100% Direct: 50-101
Splash: 22-64
Bounce: 11-32
Voltreffer Direct: 151-302
Splash: 280
Bounce: 190
Minivoltreffers Direct: 68-136
Splash: 29-86
Bounce: 14.5-43
Explosiebereik
Minimaal explosiebereik 50% 3 ft
Schadevermindering 1% / 2.88
Zelfschade Splash: 25-64
Bounce: 12.5-32
Functietijden
Attack interval 0.6 s
Herladen (eerste) 1.24 s
Herladen (daaropvolgende) 0.6 s
Maximale laadtijd ?
Waarden zijn bij benadering en bepaald door testen vanuit de community.

Note: Explosive damage varies depending on how it hits a player. The larger the classes' hit box and the closer to the explosion, the more damage delivered. The further away from the explosion, the less damage. Explosions do the most damage when they happen at the mid point of a player model. The explosion will cover more of the hit box, thus doing the most possible damage. Distance between the target and user does not affect the Grenade Launcher's damage.


Crafting

Zie ook: Crafting

Blueprint

Loch-n-Laad Herwonnen Metaal Ongeleid Projectiel
Item icon Loch-n-Load.pngx3 + Item icon Reclaimed Metal.png = Item icon Loose Cannon.png
Klasseteken - Demoman Positieteken - Primair Schroot Mogelijke Resultaten
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

Related achievements

Leaderboard class demoman.png Demoman

Blind vuur
Blind vuur
Vernietig met een voltreffer van je granaatwerper een bouwsel van een Engineer dat je niet kunt zien.


Recht in het gezicht
Recht in het gezicht
Laat een vijand een freezecam-afbeelding zien van je lachende gezicht.
Granaatgeweld
Granaatgeweld
Dood 25 Scouts en Pyro's met de granaatwerper.

Backpack Full Head Of Steam.png Foundry achievements

Wie zijn billen brandt...
Wie zijn billen brandt...
Dood een speler door ze in het ketelvuur te duwen.


Doomsday icon.png Astro-chievements

Brand-cering
Brand-cering
Duw een speler de uitlaat van de raket in aan het einde van de ronde.


Update history

20 december 2012-patch (Mecha Update)

  • The Loose Cannon was added to the game.

Trivia

  • A "loose cannon" is a person who has little to no self control.

Gallery

See also