Difference between revisions of "Sniper Jump"

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'''Sniper Jumping''' is a techinque in ''[[Team Fortress Classic]]'' that requires a [[Sniper (Classic)|Sniper]] and one willing (or unsuspecting) teammate. The Sniper charges up a shot with his/her [[Sniper Rifle (Classic)|Sniper Rifle]] and then shoots the teammate who is supposed to go flying. Unlike other special movement abilities, the Sniper is unable to benefit from this action himself.
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'''Sniper Jumping''' is a technique in ''[[Team Fortress Classic]]'' that requires a [[Sniper (Classic)|Sniper]] and one willing (or unsuspecting) teammate. The Sniper charges up a shot with his/her [[Sniper Rifle (Classic)|Sniper Rifle]] and then shoots the teammate who is supposed to go flying. Unlike other special movement abilities, the Sniper is unable to benefit from this action himself.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 22:20, 28 February 2011

Sniper Jumping is a technique in Team Fortress Classic that requires a Sniper and one willing (or unsuspecting) teammate. The Sniper charges up a shot with his/her Sniper Rifle and then shoots the teammate who is supposed to go flying. Unlike other special movement abilities, the Sniper is unable to benefit from this action himself.

Trivia

  • There was a similar bug in Team Fortress 2 with the Syringe Gun. It was later patched out.