Difference between revisions of "Template:Zombie Infection abilities"
GrampaSwood (talk | contribs) m (Undo edit by The American Boot (Talk) (3532204) This is not a Scout passive, the Bat does this damage, but the Zombie fists by default do 65 (and Scout has no modifier to it)) (Tag: Undo) |
BrazilianNut (talk | contribs) m (Added ability names.) |
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! width="85px" style="background:#F9D483;" | [[File:Scout Zombie portrait.png|100px]] [[Scout{{if lang}}|{{lang incomplete | en = Zombie Scout | pt-br = Scout Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Scout Zombie portrait.png|100px]] [[Scout{{if lang}}|{{lang incomplete | en = Zombie Scout | pt-br = Scout Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''Speed Demon''' |
{{pro}} Passive: 75% faster movement speed (520 [[Hammer unit|Hu]]/s).<ref name="ScoutSpeed" /><br> | {{pro}} Passive: 75% faster movement speed (520 [[Hammer unit|Hu]]/s).<ref name="ScoutSpeed" /><br> | ||
{{con}} Passive: 50 less max health (75 total max health).<ref name="Attributes" /> | {{con}} Passive: 50 less max health (75 total max health).<ref name="Attributes" /> | ||
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! width="85px" style="background:#F9D483;" | [[File:Soldier Zombie portrait.png|100px]] [[Soldier{{if lang}}|{{lang incomplete | en = Zombie Soldier | pt-br = Soldier Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Soldier Zombie portrait.png|100px]] [[Soldier{{if lang}}|{{lang incomplete | en = Zombie Soldier | pt-br = Soldier Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''Pounce''' |
{{pro}} Ability: Leap into the air, in the direction the player is looking. <br>Landing on a player's head results in a stomp similar to the [[Mantreads]].<br> | {{pro}} Ability: Leap into the air, in the direction the player is looking. <br>Landing on a player's head results in a stomp similar to the [[Mantreads]].<br> | ||
{{info}} This leap counts as blast jumping.<ref>vscripts\infection\ability.nut:L225</ref><br> | {{info}} This leap counts as blast jumping.<ref>vscripts\infection\ability.nut:L225</ref><br> | ||
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! width="85px" style="background:#F9D483;" | [[File:Pyro Zombie portrait.png|100px]] [[Pyro{{if lang}}|{{lang incomplete | en = Zombie Pyro | pt-br = Pyro Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Pyro Zombie portrait.png|100px]] [[Pyro{{if lang}}|{{lang incomplete | en = Zombie Pyro | pt-br = Pyro Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''Hellspawn''' |
{{pro}} Passive: Immunity to all [[Fire|flames]] and liquids, explodes into a [[Gas Passer]] cloud when killed.<ref>vscripts\infection\infection.nut:L349</ref><br> | {{pro}} Passive: Immunity to all [[Fire|flames]] and liquids, explodes into a [[Gas Passer]] cloud when killed.<ref>vscripts\infection\infection.nut:L349</ref><br> | ||
{{pro}} Passive: Every hit ignites Humans for a total of 3 seconds, dealing 8 damage per second.<ref>vscripts\infection\infection.nut:L695-713</ref><br> | {{pro}} Passive: Every hit ignites Humans for a total of 3 seconds, dealing 8 damage per second.<ref>vscripts\infection\infection.nut:L695-713</ref><br> | ||
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! width="85px" style="background:#F9D483;" | [[File:Demoman Zombie portrait.png|100px]] [[Demoman{{if lang}}|{{lang incomplete | en = Zombie Demoman | pt-br = Demoman Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Demoman Zombie portrait.png|100px]] [[Demoman{{if lang}}|{{lang incomplete | en = Zombie Demoman | pt-br = Demoman Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''Blast Charge''' |
{{pro}} Ability: Explosive Charge, similar to the [[Charging|Charge]] when wearing a [[Demoman shield|shield]], <br>dealing 275 damage in a 150 Hammer unit radius.<ref name="DemoCharge" /><br> | {{pro}} Ability: Explosive Charge, similar to the [[Charging|Charge]] when wearing a [[Demoman shield|shield]], <br>dealing 275 damage in a 150 Hammer unit radius.<ref name="DemoCharge" /><br> | ||
{{pro}} Passive: 10 extra max health (185 total max health).<ref name="Attributes" /> | {{pro}} Passive: 10 extra max health (185 total max health).<ref name="Attributes" /> | ||
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! width="85px" style="background:#F9D483;" | [[File:Heavy Zombie portrait.png|100px]] [[Heavy{{if lang}}|{{lang incomplete | en = Zombie Heavy| pt-br = Heavy Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Heavy Zombie portrait.png|100px]] [[Heavy{{if lang}}|{{lang incomplete | en = Zombie Heavy| pt-br = Heavy Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''The Tank''' |
{{pro}} Passive: Deal double damage, immune to knockback<ref name="damage" /> and increased knockback dealt.<ref>vscripts\infection\const.nut:L229</ref><br> | {{pro}} Passive: Deal double damage, immune to knockback<ref name="damage" /> and increased knockback dealt.<ref>vscripts\infection\const.nut:L229</ref><br> | ||
{{pro}} Passive: Instantly destroy [[buildings]] in a single hit.<ref name="Attributes" /><br> | {{pro}} Passive: Instantly destroy [[buildings]] in a single hit.<ref name="Attributes" /><br> | ||
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! width="85px" style="background:#F9D483;" | [[File:Engineer Zombie portrait.png|100px]] [[Engineer{{if lang}}|{{lang incomplete | en = Zombie Engineer | pt-br = Engineer Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Engineer Zombie portrait.png|100px]] [[Engineer{{if lang}}|{{lang incomplete | en = Zombie Engineer | pt-br = Engineer Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''EMP Grenade''' |
− | {{Pro}} Ability: Throw an EMP bomb, temporarily disabling any buildings for | + | {{Pro}} Ability: Throw an EMP bomb, temporarily disabling any buildings for 6.5 seconds after 3.5 seconds in a 500 Hammer units radius.<ref name="EngiEMP" /><br> |
{{con}} Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.<ref>vscripts\infection\const.nut:L334-335</ref><br> | {{con}} Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.<ref>vscripts\infection\const.nut:L334-335</ref><br> | ||
{{info}} EMP explosion shakes the screen of players near it.<ref name="EngiEMP" /><br> | {{info}} EMP explosion shakes the screen of players near it.<ref name="EngiEMP" /><br> | ||
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! width="85px" style="background:#F9D483;" | [[File:Medic Zombie portrait.png|100px]] [[Medic{{if lang}}|{{lang incomplete | en = Zombie Medic | pt-br = Medic Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Medic Zombie portrait.png|100px]] [[Medic{{if lang}}|{{lang incomplete | en = Zombie Medic | pt-br = Medic Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''Heal''' |
{{pro}} Ability: Heals and ÜberCharges himself and teammates in a 275 Hammer units radius around him.<br><!-- | {{pro}} Ability: Heals and ÜberCharges himself and teammates in a 275 Hammer units radius around him.<br><!-- | ||
-->{{info}} The healing and ÜberCharge effect is identical to the [[Magic spells#Overheal|Overheal magic spell]].<ref name="MedicHeal" /><ref>vscripts\infection\ability.nut:L320</ref><br><!-- | -->{{info}} The healing and ÜberCharge effect is identical to the [[Magic spells#Overheal|Overheal magic spell]].<ref name="MedicHeal" /><ref>vscripts\infection\ability.nut:L320</ref><br><!-- | ||
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! width="85px" style="background:#F9D483;" | [[File:Sniper Zombie portrait.png|100px]] [[Sniper{{if lang}}|{{lang incomplete | en = Zombie Sniper | pt-br = Sniper Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Sniper Zombie portrait.png|100px]] [[Sniper{{if lang}}|{{lang incomplete | en = Zombie Sniper | pt-br = Sniper Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''Spit''' |
{{pro}} Ability: Spit an acid ball that, when it lands, damages any Human that walks on it.<br>{{info}} The initial acid ball hit deals 45 damage and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds.<br>{{info}} The acid pool has a 130 Hammer unit radius<ref name="SniperSpit" />.<br>{{info}} The acid ball can be held for a maximum of 5 seconds.<ref name="SniperSpit" /><br> | {{pro}} Ability: Spit an acid ball that, when it lands, damages any Human that walks on it.<br>{{info}} The initial acid ball hit deals 45 damage and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds.<br>{{info}} The acid pool has a 130 Hammer unit radius<ref name="SniperSpit" />.<br>{{info}} The acid ball can be held for a maximum of 5 seconds.<ref name="SniperSpit" /><br> | ||
{{pro}} Passive: 10 extra max health (135 total max health).<ref name="Attributes" /> | {{pro}} Passive: 10 extra max health (135 total max health).<ref name="Attributes" /> | ||
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! width="85px" style="background:#F9D483;" | [[File:Spy Zombie portrait.png|100px]] [[Spy{{if lang}}|{{lang incomplete | en = Zombie Spy | pt-br = Spy Zumbi}}]] | ! width="85px" style="background:#F9D483;" | [[File:Spy Zombie portrait.png|100px]] [[Spy{{if lang}}|{{lang incomplete | en = Zombie Spy | pt-br = Spy Zumbi}}]] | ||
| {{lang | | {{lang | ||
− | | en = | + | | en = '''Reveal''' |
{{pro}} Ability: Mark Humans in a radius around him, revealing their location similar to the spawn outlines.<br>It has a radius 1000 Hammer units and reveals Humans for 20 seconds.<ref name="SpyReveal" /><br> | {{pro}} Ability: Mark Humans in a radius around him, revealing their location similar to the spawn outlines.<br>It has a radius 1000 Hammer units and reveals Humans for 20 seconds.<ref name="SpyReveal" /><br> | ||
{{pro}} Passive: 10 extra max health (135 total max health).<ref name="Attributes" /> | {{pro}} Passive: 10 extra max health (135 total max health).<ref name="Attributes" /> |
Revision as of 04:19, 13 October 2023
![]() | This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Zombie Infection abilities/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, pt-br, ru, zh-hans (add) |
Class | Abilities | Cooldown | HUD icon |
---|---|---|---|
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Speed Demon
|
N/A | ![]() |
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Pounce
|
10 seconds[4] | ![]() |
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Hellspawn
|
N/A | ![]() |
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Blast Charge
|
6 seconds[4] | ![]() |
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The Tank
|
N/A | ![]() |
![]() |
EMP Grenade
|
10 seconds[4] | ![]() |
![]() |
Heal
|
11 seconds[4] | ![]() |
![]() |
Spit
|
5 seconds[4] | ![]() |
![]() |
Reveal
|
10 seconds[4] | ![]() |
Documentation for Zombie Infection abilities
Table used for the Zombie Infection page.
- ↑ vscripts\infection\const.nut:L99
- ↑ a b c d e f g h i j vscripts\infection\const.nut:L167-210
- ↑ vscripts\infection\ability.nut:L225
- ↑ a b c d e f vscripts\infection\const.nut:L17-28
- ↑ vscripts\infection\infection.nut:L349
- ↑ vscripts\infection\infection.nut:L695-713
- ↑ a b vscripts\infection\const.nut:L42-50
- ↑ vscripts\infection\ability.nut:L64-67
- ↑ vscripts\infection\const.nut:L229
- ↑ a b vscripts\infection\ability.nut:L10-29
- ↑ vscripts\infection\const.nut:L334-335
- ↑ vscripts\infection\ability.nut:L59-62
- ↑ vscripts\infection\ability.nut:L320
- ↑ a b vscripts\infection\ability.nut:L32-50
- ↑ vscripts\infection\ability.nut:L53-56