Difference between revisions of "User:Ashe/Sandbox2"

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[[File:Players talking.png|400px|right]]
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The '''voice commands''' are a [[communication]] feature that consists in pre-defined calls, usually used to quickly communicate with the team or call for help. When used, they are spoken in the voice of the player [[Classes|class]], and may also include a hand gesture (not visible to players themselves). The voice commands are divided into three separate menus (default: {{Key|Z}}, {{Key|X}}, and {{Key|C}}). Some - but not all - of the commands are also printed on-screen alongside typed messages.
'''Communication''' in ''Team Fortress 2'' is a set of methods the player has to communicate information or ideas to other players.
 
  
The main forms of communication are the following:
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Due to its importance and universal nature, the "Medic!" call by default has its own separate keybind (default: {{Key|E}}). Teammates (and [[disguise]]d [[Spy|Spies]]) calling for healing have a speech bubble with a [[Healing#"Medic!" Icons|red cross]] appear over their heads. When playing as a [[Medic]], these bubbles are additionally visible through walls and have an on-screen indicator pointing to the player of origin when it is not in front of the Medic player.
* [[Text chat]]
 
* [[Voice chat]]
 
* [[Voice commands]]
 
  
== Uses ==
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There are calls that are context-sensitive:
Communication is helpful in various situations that require detailed or rapid communication, such as:
 
  
* Warnings for incoming enemies.
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* The "Help!" call: If the player using it is standing on an enemy [[Control point (objective)|control point]] or pushing a [[Payload#Carts|Payload cart]], they request help with capturing the point or cart. If the player using it is standing on a team-owned control point, they request help in defending the point.  
* Communicating with your [[Medic buddy]] to activate his [[ÜberCharge]].
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* The "Spy!" call: Pointing at a character and using the "Spy!" command results in the character currently being played calling the target a Spy (unless playing as [[Pyro]]). This works on players of both teams, and regardless to whether that character is actually a Spy.  
* Coordinating an attack with a group of other players.
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* The "Medic!" call is context-sensitive for the [[Scout]], [[Soldier]], [[Heavy]], [[Engineer]], [[Sniper]], and [[Spy]]: Pointing at the Medic and using the "Medic!" command as any of these classes results in the character asking the Medic to follow the player.  
* Rooting out disguised [[Spy|Spies]].
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* The "Battle Cry" call: Pointing at an enemy and using the "Battle Cry" command with a certain weapon out results in the character being played speaking lines similar to the lines spoken when making a duel with another player, as well as some unique lines which can only be heard by this command. <!-- This also works for Spies disguised as enemies, so using it can blow the Spy's cover instantly. BUG? -->
* Indicating the locations of enemy [[Engineer]] [[buildings]].
 
* Telling people the exact location of the [[Capture the Flag#Intelligence|Intelligence]].
 
* Informing teammates of fallen enemies or destroyed buildings.
 
* Calling for backup.
 
  
== Muting players ==
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Voice commands used by disguised Spies behave differently: to the Spy himself and to the enemy team, these commands sound as the disguised class; to teammates, the Spy sounds normal.
[[File:Mute_Players.png|thumb|The "Mute players" button|50px]]
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<!-- It is to be noted that, when trying to use voice commands in a script, each of the menus has a different number that must be used. For example, voice menu 1 would be voice menu 0 when trying to script. More information can be found in the Wiki's [[Scripting]] page. OUT OF PLACE -->
The Mute Players dialog allows users to mute one or more players. Players can access this dialog by pressing the Mute Player button in the bottom part of the [[main menu]]. This allows the player to mute offenders just for they from voice and text chat.
 
  
# Press {{Key|Esc}} to bring up the main menu while connected to a server.
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Specific players can be muted in the PC version via the [[main menu]] by clicking the "Mute players" button near the bottom of the screen.
# Click the mute players icon at the bottom of the screen.
 
# Scroll to the offender's name.
 
# Highlight their name.
 
# Click '''Mute in-game voice''', or double-click their name.
 
  
[[File:Mute Player.png|450px]]
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As of {{Patch name|7|3|2020}}, in order to use voice commands in Valve official servers, a player must have a [[Account types|premium]] account and a [https://help.steampowered.com/faqs/view/71D3-35C2-AD96-AA3A non-limited user account] on Steam.
 
 
Alternatively, the player can right click on the offender's name in the [[scoreboard]] to open a drop down list, where they can mute them.
 
 
 
[[File:Mute Players Scoreboard.png|450px]]
 
 
 
== Communication misuse ==
 
Any of these actions may result in a kick or ban from the server:
 
 
 
* Spam / Blanking the chat (using large, invisible characters).
 
* Playing music using external programs if your teammates don't want you to do that.
 
* Verbally threatening or harassing players.
 
* Screaming into the microphone to agitate other players.
 
* Giving the enemy locations of your team.
 
* Making repetitive trade requests in a non-trading server.
 
 
 
== See also ==
 
* [[Responses]]
 
* [[Audio cues]]
 
 
 
<!--
 
[[Category:Strategy]]
 
[[Category:Gameplay]]
 
-->
 

Revision as of 21:47, 28 October 2022

The voice commands are a communication feature that consists in pre-defined calls, usually used to quickly communicate with the team or call for help. When used, they are spoken in the voice of the player class, and may also include a hand gesture (not visible to players themselves). The voice commands are divided into three separate menus (default: Z, X, and C). Some - but not all - of the commands are also printed on-screen alongside typed messages.

Due to its importance and universal nature, the "Medic!" call by default has its own separate keybind (default: E). Teammates (and disguised Spies) calling for healing have a speech bubble with a red cross appear over their heads. When playing as a Medic, these bubbles are additionally visible through walls and have an on-screen indicator pointing to the player of origin when it is not in front of the Medic player.

There are calls that are context-sensitive:

  • The "Help!" call: If the player using it is standing on an enemy control point or pushing a Payload cart, they request help with capturing the point or cart. If the player using it is standing on a team-owned control point, they request help in defending the point.
  • The "Spy!" call: Pointing at a character and using the "Spy!" command results in the character currently being played calling the target a Spy (unless playing as Pyro). This works on players of both teams, and regardless to whether that character is actually a Spy.
  • The "Medic!" call is context-sensitive for the Scout, Soldier, Heavy, Engineer, Sniper, and Spy: Pointing at the Medic and using the "Medic!" command as any of these classes results in the character asking the Medic to follow the player.
  • The "Battle Cry" call: Pointing at an enemy and using the "Battle Cry" command with a certain weapon out results in the character being played speaking lines similar to the lines spoken when making a duel with another player, as well as some unique lines which can only be heard by this command.

Voice commands used by disguised Spies behave differently: to the Spy himself and to the enemy team, these commands sound as the disguised class; to teammates, the Spy sounds normal.

Specific players can be muted in the PC version via the main menu by clicking the "Mute players" button near the bottom of the screen.

As of July 3, 2020 Patch, in order to use voice commands in Valve official servers, a player must have a premium account and a non-limited user account on Steam.