Difference between revisions of "File talk:Tf2compare1pp2.jpg"
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I am trying to remake this image, however I couldn't find any texture that gives a really significant difference between higher values like -10 to -5. Anyone knows a good map and location for remake? --[[User:AlexT|<span style="background:linear-gradient(#D1EEFC, #81F3FD);border:1px #99F3FD solid;color:#007FFF;border-radius:8px">'''Alex'''</span>]]┋[[User talk:AlexT|<span style="color: #FF6600;">'''T'''</span>]] 00:43, 26 May 2023 (UTC) | I am trying to remake this image, however I couldn't find any texture that gives a really significant difference between higher values like -10 to -5. Anyone knows a good map and location for remake? --[[User:AlexT|<span style="background:linear-gradient(#D1EEFC, #81F3FD);border:1px #99F3FD solid;color:#007FFF;border-radius:8px">'''Alex'''</span>]]┋[[User talk:AlexT|<span style="color: #FF6600;">'''T'''</span>]] 00:43, 26 May 2023 (UTC) | ||
:Soldier arms · [[User:Ashe|<font color="DB9C1F">Ashe</font>]] ([[User talk:Ashe|<font color="DB9C1F">talk</font>]]) 03:08, 26 May 2023 (UTC) | :Soldier arms · [[User:Ashe|<font color="DB9C1F">Ashe</font>]] ([[User talk:Ashe|<font color="DB9C1F">talk</font>]]) 03:08, 26 May 2023 (UTC) | ||
+ | ::Soldier's texture is small, being only 1024x512 in image dimensions, which is the reason why his class emblem is so pixelated. Regardless of the texture setting, he still has a very noticeable low quality texture due to the original file being that small. I suggest Medic's arms instead, his texture is at 2048x1024. A zoom-in of his class emblem is probably the most ideal scenario. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 16:12, 26 May 2023 (UTC) | ||
+ | :::I don’t see any texture difference in game of medic’s arms for value lower than -1, am I doing anything wrong? —[[User:AlexT|<span style="background:linear-gradient(#D1EEFC, #81F3FD);border:1px #99F3FD solid;color:#007FFF;border-radius:8px">'''Alex'''</span>]]┋[[User talk:AlexT|<span style="color: #FF6600;">'''T'''</span>]] 23:32, 29 May 2023 (UTC) |
Latest revision as of 23:32, 29 May 2023
Remaking this image
I am trying to remake this image, however I couldn't find any texture that gives a really significant difference between higher values like -10 to -5. Anyone knows a good map and location for remake? --Alex┋T 00:43, 26 May 2023 (UTC)
- Soldier arms · Ashe (talk) 03:08, 26 May 2023 (UTC)
- Soldier's texture is small, being only 1024x512 in image dimensions, which is the reason why his class emblem is so pixelated. Regardless of the texture setting, he still has a very noticeable low quality texture due to the original file being that small. I suggest Medic's arms instead, his texture is at 2048x1024. A zoom-in of his class emblem is probably the most ideal scenario. - ▪ - 16:12, 26 May 2023 (UTC)