Difference between revisions of "June 10, 2010 Patch"

From Team Fortress Wiki
Jump to: navigation, search
(Undocumented changes: mat_picmip now clamped to -1 to 4)
(Going back to old patches. Why am I doing this)
 
(21 intermediate revisions by 15 users not shown)
Line 1: Line 1:
== Team Fortress 2 (Part 1) ==
+
{{update info|Mac Update}}
*Engine
+
{{Patch layout
**Made several changes that improve stability for clients running low on addressable memory.
+
| before        = {{Patch name|5|28|2010}}
**Changed all HTML controls to use Webkit for the rendering engine.
+
| day          = 10
*Team Fortress 2
+
| month        = june
**Added Mac support.
+
| year          = 2010
**Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.
+
| after        = {{Patch name|6|11|2010}}
**Added Training, with support for General gameplay & Soldier class training for now.
+
| source-title  = Part 1 – 11 Jun 2010
**Added Offline Practice mode, with support for KOTH maps and Dustbowl.
+
| source        = http://store.steampowered.com/news/3928/
**The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
+
| updatelink    = http://www.teamfortress.com/macupdate/
 +
| update        = The Mac Update
 +
| notes        = [[Image:Its_here.jpg|400px|right]]
 +
 
 +
===Part 1===
 +
*Added Mac support.
 +
*Overhauled the [[main menu]], and added help to [[Loadout]], [[Items#Backpack|Backpack]], and [[Crafting]] screens.
 +
*Added [[Training]], with support for General gameplay & [[Soldier]] class training for now.
 +
*Added Offline Practice mode, with support for [[KOTH]] maps and [[Dustbowl]].
 +
*The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
 
*Community Requests:
 
*Community Requests:
 
**Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.
 
**Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.
Line 14: Line 23:
 
**Added "ExtinguishPlayer" input to tf_player for map makers.
 
**Added "ExtinguishPlayer" input to tf_player for map makers.
  
Source: http://store.steampowered.com/news/3928/
+
=== Part 2 ===
 
 
== Team Fortress 2 (Part 2) ==
 
 
*Fixed training servers showing up in the server browser for other users
 
*Fixed training servers showing up in the server browser for other users
 
*Fixed a crash related to level changes while playing a game with bots
 
*Fixed a crash related to level changes while playing a game with bots
Line 22: Line 29:
 
*Remove debug "crash" command on dedicated servers
 
*Remove debug "crash" command on dedicated servers
  
Source: http://store.steampowered.com/news/3932/
+
=== Undocumented changes ===
 
+
* The liquid spill from readying a can of [[Crit-a-Cola]] is now purple, instead of the green that [[Bonk! Atomic Punch]] uses.
== Undocumented changes ==
+
* Looking at a bot player for some seconds now causes it to taunt.
* The liquid spill from readying a can of [[Crit-a-cola]] is now purple, instead of the green that [[Bonk! Atomic Punch]] uses.
+
* The [[Eyelander]] now collects the heads inside Eyelanders of [[Demoman|Demomen]] it decapitates.
* Looking to a bot player for some seconds now causes it to taunt.
 
* The [[Eyelander]] now collects the heads inside Eyelanders of Demomen it decapitates.
 
 
* mat_picmip is now clamped to values from -1 to 4.
 
* mat_picmip is now clamped to values from -1 to 4.
 
+
| source2      = http://store.steampowered.com/news/3932/
{{Succession box
+
| source2-title = Part 2 – 11 Jun 2010
|before=[[May 28, 2010 Patch]]
 
|title=[[Patches]]
 
|after=[[June 11, 2010 Patch]]
 
 
}}
 
}}
  
{{Languages}}
+
{{MacUpdateNav}}

Latest revision as of 18:48, 22 April 2013

This article is specific to the patch released. For information on the update, see Mac Update.
Official update page: The Mac Update

Patch notes

Its here.jpg

Part 1

  • Added Mac support.
  • Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.
  • Added Training, with support for General gameplay & Soldier class training for now.
  • Added Offline Practice mode, with support for KOTH maps and Dustbowl.
  • The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
  • Community Requests:
    • Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.
    • Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.
    • Added "ExtinguishPlayer" input to tf_player for map makers.

Part 2

  • Fixed training servers showing up in the server browser for other users
  • Fixed a crash related to level changes while playing a game with bots
  • Fixed a potential crash on startup
  • Remove debug "crash" command on dedicated servers

Undocumented changes

  • The liquid spill from readying a can of Crit-a-Cola is now purple, instead of the green that Bonk! Atomic Punch uses.
  • Looking at a bot player for some seconds now causes it to taunt.
  • The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.
  • mat_picmip is now clamped to values from -1 to 4.